Too Awesome to Use: Difference between revisions

You cannot get these arrows back at all, as only non-enchanted ammunition can be retrieved from enemies' corpses.
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(You cannot get these arrows back at all, as only non-enchanted ammunition can be retrieved from enemies' corpses.)
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** Of course, considering you can make them yourself via Alchemy, that every potion you make raises your Alchemy skill and that by the time you're a Master of Alchemy it's probably the quickest and easiest way to make money (go raid a few farms and presto, 200 potions of restore fatigue to sell), this doesn't really apply if you're playing a character that uses alchemy.
** The Daedric Lava Whiskey from the Wizard's Tower expansion: Only one bottle in the game, does a slight amount of damage and paralyzes you in exchange for then healing a massive amount of health and summoning a Dremora Lord, which is one of the most powerful summonable creatures in the game
* A great example is found in one of the expansions to ''[[The Elder Scrolls]] 3: [[Morrowind]]''. In a stump are five Ebony Arrows [[Exactly What It Says on the Tin|Of Slaying]] that do 5,000 damage apiece. This is enough damage to drop The Imperfect ([[The Dragon]] in one of the expansions, and also a giant magic robot that the offical guide refers to as a monster to take down) twice over in one shot. But the odds of getting these arrows back is low, so you will almost always save them for a rainy day.
** This can also happen with some of the more powerful scrolls, one-use items that allow you to cast powerful spells at no cost.
* Using items mid-battle in ''[[Eternal Sonata]]'' is clunky and generally unnecessary for victory, so many very useful ones remain unused throughout - even in the final battles of the game, when it only really becomes necessary to use HP restoring items.
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