Total Eclipse of the Plot: Difference between revisions

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* At the climax of ''[[The Darkness]]'', a solar eclipse covers the city in darkness, not only allowing you to access your darkness-based powers in the middle of the day, but also apparently supercharging them. The eclipse is unrealistically long, of course, but at least had the good grace to start slow - it actually takes several minutes from the point where it starts to show, and until the eclipse becomes complete.
* The classic platformer ''[[Heart of Darkness (video game)|Heart of Darkness]]'' kicks off the plot with a solar eclipse, which opens a portal into a dark dimension, allowing evil entities to reach through and kidnap... the boy hero's dog. Good thing he had an interdimensional spaceship and a home-made plasma-cannon stashed in his treehouse...
* ''[[Golden Sun: Dark Dawn]]'' has the Grave Eclipse as a major event in the gameplay. It's [[It Got Worse|worse than it sounds]], [[Mood Whiplash|really]].
* ''[[Total Eclipse]]'', the last-but-one Freescape game, has (as its title suggests) a total solar eclipse as the driver of its plot. It features a pyramid dedicated to sun-god Re, with a curse upon it; if the chamber at the apex is obscured from sunlight during the day, the Moon will explode -- unless of course the curse can be broken before this happens...
* In ''[[Sonic Riders]]'', a solar eclipse opens a chasm in the sands and creates the Dark Desert racetrack. The eclipse will last however long it takes for the race to finish.