Transformers: Prime/Analysis: Difference between revisions

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* We start out the series with a pair of lovable Autobots on routine patrol, admitting that [[Victory Is Boring|they almost miss the action of fighting Decepticons]]. Yet only five minutes in, we're reminded that at its core, Transformers is a war story, and in war, people die. Hence, with brutal fanfare, Cliffjumper goes out a [[Deadpan Snarker]] to his last as [[The Dragon]] Starscream slays him with one strike.
** This also explains why the show's creators keep trying to emphasize their idea for the show that, "When we kill a character, we kill a character." They want to show that such a war can't be lightly shrugged off, and to take seriously that in some situations, you can't just repair your team back to working order (though they do show the importance of medical facilities quite a bit).
* Starscream is himself a meditation on just what kind of Decepticon would stay [[The Starscream]] for a long period of time. The answer, surprisingly, isn't so much a shadowy plotter like G1, a two time obvious snake like in [[Beast Wars (Animation)|Beast Wars]], a complex yet powerful man that needs to be kept close like in the Unicron trilogy, or even a powerful yet sneaky boaster like in ''Animated''. Starscream wants to be "his own master", but takes a page from his [[Transformers Cybertron]] and [[Transformers Animated]] counterparts in trying to be smart about it. He enjoyed autonomy with Megatron gone, and does obey his general commands, while on occasion taking a safe route rather than following Megatron to the letter. Sometimes it pays off, and for almost 10 episodes, we have the rare moment where Starscream is [[Big Bad]] of the Decepticons. However, sometimes it doesn't, as Megatron eventually gets back on his feet. Starscream clearly enjoyed being leader and desired to leave Megatron's shadow, but perhaps he wanted autonomy to do it more. He slowly begins to lose everything, but it was only when he thought he lost his position within the Decepticons that he thought he had nothing more to strive for as a Decepticon, and {{spoiler|he decides his own freedom of action is more important than being a powerful leader. Starscream declares himself [[Chaotic Neutral]], at least for now, and literally disappears from the war}}. It's a pretty good meditation on what kind of soldier would keep trying to reach the top, and just how they would do it without getting killed.
** It also answers the question that always plagued Transformers fans as haunting fears: What would happen if Starscream got control? The answer: Things wouldn't go nearly as poorly (for the Autobots ''or'' the Decepticons) as many assume, though his planned actions are much lower key compared to the grandiose plans of Megatron. True, he's not nearly as competent a fighter, but at the very least, his priorities -- finding the Autobot base, gaining weapons for the war -- are reasonable.
** In addition, recent episodes have given the "Starscream as independent operator" idea more credential, but at the same time creates a kind of [[Ineffectual Sympathetic Villain]] vibe. {{spoiler|Starscream has become a walking contradiction. He's still dangerous enough to throw substantial monkey wrenches into both Autobot and Decepticon plans as the [[Spanner in Thethe Works]] and strong enough to defend himself sneakily. On the other hand, as a rouge, and then without a T-cog, he lacks the means to become a major threat for the most part, and even the more pragmatic Autobots consider him too pitiful to finish off at times. Though interestingly, after Starscream tried to [[Send in Thethe Clones]], and now that he has armor that may allow him to become even more powerful, it indicates that he's still a dangerous [[Wild Card]] in this fight between robots.}}
* [[Big Bad|Megatron]] takes the most ruthless characteristics of his older counterparts and shows what kind of leader would arise in that situation. Determined, powerful and ruthless, he's still the [[Bad Boss]] of the team, and many of the other Decepticons fear him and his wrath just as much, if not more, than they respect his authority. Indeed, it also gives a thoughtful idea of why Megatron became evil, [[spoiler: as it mentions his [[Ambition Is Evil|ambition]] drove him [[He Who Fights Monsters|to destroy Cybertron to achieve his goals]]. He's calm and thoughtful in handling the failure of his lieutenants, and he permits disobedience to a degree, but [[Why Don't You Just Shoot Him?|when it comes to traitors who directly attack him, he wastes no time to eliminate potential threats.]]
* Arcee takes the idea of a Transformer war, and deconstructs how [[Shell-Shocked Veteran|it can affect the people in it]]. Ratchet of [[Transformers Animated]] did this too, but this again takes a realistic, non-romantic approach. Arcee lost two of her friends/partners in the war, and her mentality in fighting 'Cons is brutal determination over all else, her life filled with a [[Roaring Rampage of Revenge]] against the organization who took two partners away. It often leads her to rash decisions and coldness towards her team. It makes it hard for the others to warm up to her, despite her status as Optimus's [[Lancer]]. Yet perhaps she's the one character who's being [[Incredibly Lame Pun|rebuilt]] the most. She's growing to realize how her quest for revenge might lead her [[He Who Fights Monsters|to becoming the very thing she sought to defeat]]. She becoming more patient and level-headed in talking with her fellow Autobots about their [[Team Pet]] humans. She's even gotten smarter in how they engage threats, calling out others on fighting too quick and rashly. Finally, she's formed a third partnership with the [[Badass Normal]] Jack, which is helping repair her emotional health, and Jack is quick to offer her an appreciation for her work protecting humankind.