Treacherous Spirit Chase: Difference between revisions

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{{trope}}
Maybe the protagonist is nearing their lowest mental ebb, maybe it's his turn to hold the [[Idiot Ball]], or maybe [[What Could Possibly Go Wrong?|things are going just a little too well]]. Suddenly, they're confronted by the person they last expected to see: a friend or loved one who logic dictates should be very far away right now or—just to underscore how unlikely this sudden reappearance is—dead. [[Dramatic Irony|It's clear to the audience]] that the vision is some sort of trap and that he isn't really [[Back Fromfrom the Dead]], but the character for whatever reason refuses to connect the dots.
 
This "visitation," however, is not about to stick around and explain itself, lest its masquerade be uncovered. It might urge the protagonist to follow them with a siren song or a [[Cryptic Conversation|cryptic comment]], but whatever happens, it'll turn on their heel and flee. The protagonist, overwhelmed with curiosity and emotion, abandons any sense of self-preservation and tears after it ... right into the kind of trouble that they'd have seen coming a mile away if they were thinking clearly.
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== Tabletop Games ==
* The [[Dungeons and& Dragons]] 3.5E free adventure [http://www.wizards.com/default.asp?x=dnd/oa/20021026a "Test of the Demonweb"] features an elf child being webbed up by three [[Giant Spider|giant spiders]]. The child is an illusion; the spiders are ''not''.