Trick and Follow Ploy: Difference between revisions

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'''Steward''': How so?<br />
'''Van Helsing''': He's a ''nincompoop''. }}
* In ''[[Robin Hood: Prince of Thieves]]'' the bad guys specifically let old, blind servant Duncan escape so he can lead them back to good guy's encampment.
{{quote| '''Will''' (''with more pity than malice'') Blind old fool led 'em straight to us.}}
* In ''[[Star Wars]]'': ''[[A New Hope (Film)|A New Hope]]'', Grand Moff Tarkin's plan to find the Rebel base is to let the heroes escape the Death Star with token resistance, and then follow the homing beacon planted on their ship. It works perfectly. What happens afterwards, not so much.
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{{quote| '''Ganondorf''': "{{spoiler|Princess Zelda}}...you foolish traitor! I commend you for avoiding my pursuit for seven long years. But you let your guard down...I knew you would appear if I let this kid wander around!"}}
** It's not the first time that Ganondorf did this either -- it's how he {{spoiler|was able to enter the Sacred Realm in the first place and bring about the [[Crapsack World]] of the second part of the game}}.
* [[Dark Forces Saga|Jedi Outcast]] has [[Big Bad|Desann]] needing the Valley of the Jedi for his plans. The only thing is, only one person alive in the entire galaxy knows where it is, Kyle Katarn,[[Retired Badass|a former Jedi who cut himself off from the Force]]. Desann [[No -Holds -Barred Beatdown|beats Kyle within an inch of his life]] and makes him think his [[Love Interest]] is dead so Kyle will go to the Valley to reconnect himself to the Force. [[Nice Job Breaking It, Hero|It works, and Desann now has an army of Force-users at his disposal.]]
* Played absolutely straight in ''[[The Secret of Monkey Island]]''. To find the swordmaster, Guybrush simply needs to ask the shopkeeper to contact her, then follow him until he reaches her house.
 
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[[Category:Action Adventure Tropes]]
[[Category:Trick And Follow Ploy]]
[[Category:Trope]]