Tube Travel: Difference between revisions

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== [[Video Games]] ==
* The ''[[Jazz Jackrabbit]]'' series has these, most famously in the Tubelectric stages.
* The warp pipes in the ''[[Super Mario]]'' series are iconic. However, in some cases (such as the warp zones) you appear to be [[Teleporters and Transporters|teleporting]] instead of traveling a path. The latter was never clearly shown in the games until ''[[Super Mario World (video game)|Super Mario World]]''.
* ''[[A Link to The Past]]'' has this in the Turtle Rock dungeon.
* ''[[Clydes Revenge|Clyde's Revenge]]'' has this starting with the eighth level. It is possible to go through the tubes in both directions.
* A frequent method of travel in ''[[Strider Hiryu|Strider]]'' for the [[NES]].
* In ''[[Shin Megami Tensei Nocturne]]'', this is how you advance in the [[Bonus Dungeon]] complete with a Nifty [[Mini Game]]
* In the game ''[[Alpha Centauri]]'', the technological advance of Monopole Magnets grants tube travel to your faction.
* Happens in ''[[Kirby's Epic Yarn|Kirbys Epic Yarn]]'', where Kirby unravels into a single, long piece of yarn and travels through tight spaces in a few levels. You can control moving forward and backwards, as well as move left or right when the path branches off.
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* ''[[Earthworm Jim (video game)|Earthworm Jim]] 2'' had this in the ISO 9000 level, though it looked painful (the entrance was a grinder).
* Happens briefly at one point in ''[[Portal (series)|Portal]]''.
** Is built up on more in ''[[Portal 2]]''. Tube travel is the main way ''everything'' in Aperture Science gets into test chambers, it is ridiculously inefficient and expensive, and there are so many props in the facility that no one even cares.
* ''[[Mr. Gimmick]]'' has these.
* ''[[Command and& Conquer: Generals]]'' features the Tunnel Network for the GLA, which involves building separate entrances that are somehow magically connected the instant the Tunnel entrance is completed no matter the distance or location on the map.
* ''[[Starcraft]]'': The Zerg have the Nidus Canals, which act in the same way as the Tunnel Network as mentioned above.
* Sackbots are transported this way in ''[[Little Big Planet]] 2''.