Ultimate Blacksmith: Difference between revisions

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** Algernon from ''[[Fallout]] 2'' blows every other tinkerer in the game out of the water. He'll perform just about any upgrade in the game--Mega Power Fists, Turbo Plasma Rifles, improved flamer fuel, and more--for ''zero'' cost, and he's available in one of the biggest towns in the game, guarded by two dogs who won't attack. Even better, his scripting gives automatically fills the magazine of any gun you give him to upgrade.
*** Kind of subverted in ''Fallout 3''; there are no blacksmiths, but some merchants will offer to repair your weapons and armor in exchange for [[Call a Hit Point a Smeerp|bottle caps]], Fallout's currency. But no merchant have a perfect 100 repair skill. Only ''you'', the player, can have that through leveling, making you the best repairman in the state.
*** [[Fallout: New Vegas]], specifically Honest Hearts, introduces the New Canaanites. Mormons who are known for their high quality .45 caliber weapons, especially their .45 Auto Pistols ([[M 1911 A 1]]M1911A1). This is actually a [[Truth in Television]] as Browning basically created most modern firearms for the Mormon community to defend themselves. They just take it to [[Planet of Hats]] levels in New Vegas.
* Boutell in ''[[Avernum]] 1''. He's one of the best blacksmiths around, and he knows it.
* The Dwarven Blacksmith in ''[[Shining Force]] II'' was the only one who could turn pieces of mithril into the ultimate weapons for each character. Of course, the fact that he randomly decided which weapon to make also meant that he was also classified as a [[Scrappy Mechanic]].