Ultimate Knight Windom XP: Difference between revisions

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* [[Cut and Paste Environments]] – The ‘In’ maps are basically this. The In1 being what COULD be a never-ending hangar, while the In2 is basically a bland section of box-rooms.
* [[Deflector Shields]]: Added in the 2.005 update for the newcoming couple of Linuxes. The Windom Black Comb however had from the beginning a deflective armor instead of a shield similar to Destiny’s Akatsuki Gundam, that recharged the energy meters while reflecting beam shots and absorbing bullets. It was however vulnerable to melee, missiles and other attacks.
* [[Die, Chair, Die!]]: Wanna destroy the city’s buildings around you with your infinite supply of missiles and beams? Fire.
** Though averted sometimes, as some of the buildings such as certain Skyscrapers are impossible to destroy.
* [[Enemy Detecting Radar]]: Detects enemies, gives their distance, life bar and name of the unit, attack drones, bullets and lasers shot at you, and even tells whenever they’re blocking.
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* [[Scoring Points]]: Comes with a basic Ranking system.
* [[Schrodinger's Cast]]: Arguably, since you can add any character you wish in this game as a pilot, be it from a [[Super Robot]] series or a popular [[Memetic Mutation]], you can add him to the game.
* [[Shout -Out]]: Aside from the examples back at the [[Captain Ersatz]] trope…
** One of the last stages of the Arcade path puts you against the KD-07 and KD-07-2, the Windom versions of the [[Gundam Seed Destiny|Strike Freedom and Infinite Justice (Not counting the Akatsuki parts in each mobile suit)]]. Good luck fighting Kira and Athrun at the same time.
* [[Skybox]]: A circular and static skybox, noticeable if you fall off the map (Especially in the Skyland map) or fly too high without the map boundries (By deleting the "Hit" files from their folders).