Uncharted/Headscratchers: Difference between revisions

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**** First of all, Nate is not, and can never be, a Badass Normal because there are no superheroes in his universe. <ref> Badass Normals can only exist in a world where superpowered, magical, etc. characters are commonly known. [[Batman]] is a Badass Normal because, in his world, there are superpowered characters such as Superman and Poison Ivy. However, in ''[[Kick-Ass]]'', Kick-Ass and Hit Girl are not Badass Normals because no one has superpowers in that world; everyone just went through a lot of training.</ref> Second, I have no problem with him being a [[Badass]]; it's Naughty Dog ''claiming'' he's normal that I have a problem with. That and the [[Action Survivor]] trope on the page, which is what ND says he is.
***** I don't think the attitude is anything to do with Drake's abilities, but his persona and outlook. He's not a grizzled commando or war hero, he's a pretty ordinary guy who himself seems incredulous at what is happening around him. It's not so much that he's "SO NORMAL", it's just that he is compared to most recent videogame heroes. The one flaw is that he guns down thousands of Mooks without batting an eyelid, but really, that's an acceptable side-effect of it being a third-person shooter, and ''Among Thieves'' likes to remind us that while Drake may be "normal", it doesn't necessarily make him "good" in the usual sense.
****** But ND frequently focuses on his abilities. And just because he can mow down mooks without blinking an eye doesn't mean it's necessary for a good shooter. In ''[[Iji (Video Game)|Iji]]'', the titular character starts sounding a bit crazy after killing enough bad guys, and it's still a good game. [[Max Payne (Video Game)|Max Payne]] also incurs psychological damage over the days his game takes place (or so I heard). The main character in ''[[Shadow Complex]]'' even has military training, and still ponders the morality of killing mooks. They just need to remove Drake's [[Bond One -Liner|Bond One Liners]], and I'll take his persona as normal - if killing people is routine enough to joke about, well... But like I said, it's more ND's attitude towards him than the character himself - one liners aside, he's still pretty close to normal.
****** ''Iji'' isn't exactly the best example because it's making a ''point'' of not forcing you to kill mooks - it ties into the game's overall themes of violence bgetting violence and so on. ''Uncharted'' is more an adventure story; death-defying escapes, spectacular action, explosions, treasure, attractive people doing dangerous things, etcetera. I don't think it would do much for the atmosphere if Drake started having a genuine, realistically depicted psychological breakdown.
****** Nate's normal in the sense that someone like [[Die Hard (Film)|John McClane]] is normal. They're tough, in-shape guys that would much rather be somewhere else. They snark to take the massive pressure of combat off themselves. They're normal in overall outlook and in every day life, but exceptional when the shit hits the fan. In other words, normal is their default mode....until you start chucking hand grenades at them.
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** Lazarevic knows that Drake is the more adept treasure hunter than Flynn - I think he even says that he wishes he'd hired Drake. Flynn himself probably realises this on some level so his plan may have been to stay out of the way and let Drake find the path to Shambhala for him - which is exactly what ended up happening. If Flynn stuck around, Drake was not going to search and knowingly lead Lazarevic there.
* During the train level, Nate crosses a flatbed car with a tank and comments, "What do they need a tank for?" Later, the tank is [[Foreshadowing|a major boss]]. However, the tank was on the section of train that got blown off when the helicopter first shows up during the train level... so they shouldn't've had the tank later in the game. While the bad guys could've had two tanks, what do they need ''two'' tanks for ''in the Himalayas''?
** For the same reason Mao's Chinese Army needed nearly 200 of them during the invasion of Tibet: because while it is POSSIBLE to make do without them, it sure is a [[This Is for Emphasis, Bitch|HELL]] of a lot easier with them. That, and they were in the middle of an effing civil war of their own making, one which might get a lot larger depending on the intervention of the West (ESPECIALLY India) and/or China, both of whom would certainly be bringing heavy firepower. So it makes sense that Lararevic would want as much firepower as possible to carve their way through the civil war and possibly ward off any attempt by anybody to disrupt the expedition.
*** Lazarevic wasn't taking those tanks into the city. He was taking them into the ''mountains''. You know, the exact terrain where tanks are at their least effective? How was he even able to get his other tank up to the Tibetan village when it was seated at the top of a high mountain with a sharp incline on all sides, anyway?
**** You are forgetting that "Least effective" does not mean "not effective," particularly since those in the mountains and other areas where tanks are unlikely to pop up tend to be prepared for them the least. And he might be taking them because it's better to do so than to abandon them and thus have them get picked up by one of the sides in the civil war and thus lost to his arsenal. As for how they get the tank up there, well I believe it would involve extremely complicated and low-tech pullies, amongst other things.
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*** So shoot Lazarevic.
**** [[Idiot Hero|Because Mr. Drake is the Hero, and according to the Rules of Heroes, you're not supposed to shoot the bad guy until he's done powering himself up. After all, you need to give this]] [[Complete Monster]] [[Idiot Hero|a fair chance of battle, no?]]
***** Not even ''that'' completely fits - Drake's an [[Anti -Hero]], not a straight-laced hero, and several levels earlier, he had [[Put Down Your Gun and Step Away|taken a man hostage]], one of the Things a Hero (Generally) Does Not Do.
***** Perhaps he was just honestly curious whether it work. That's what I chalked it up to. His curiosity overcame his rational impulse for a moment. At the wrong moment.
***** That makes sense given his habit of examining whatever artifact he's just found there and then, no matter how dangerous a place he might be in, and ignoring other characters when they tell him to hurry up and keep moving. I think he's just prone to thinking irrationally whenever he's confronted with something he finds interesting.