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* ''[[Mother 3]]'' has Negative Man, a rather unremarkable and comically-underpowered [[Joke Character]] enemy [[Urban Legend of Zelda|who has a rare drop]].
** He's just the most well known. There's also Fish Roe Man, Soot Dumpling, Mystery Metal Monkey, Bright Smile, Top Dogfish.... There's nearly a dozen more with completely unique sprites that many players may never see hidden in the game. Mother 3 lives this trope.
* In the NES version of ''[[Punch
* The Giant Jellyfish in ''[[Cave Story]]'' shows up on a single screen just to provide an Item Drop without the usual [[Boss Battle]]. Oddly enough, you ''must'' kill it multiple times.
** ''Cave Story'' also has the mimic door and chinfish, both of which appear once near the start but never again in the game. Basil, an invincible enemy that can one-hit-kill you, only shows up in the undamaged Egg Corridor (although it functions more like a deadly room feature than an enemy), and an exploding green cloud only appears in the ruined Egg Corridor. The Gravekeeper is another unique enemy of no greater significance. [[Giant Mook|Giant Pingon]] in the same area is also an unique enemy.
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** Weirdly enough, the log file on it shows close to a dozen of them in one place.
** There are also [http://www.pikminwiki.com/Secret_Wistful_Wild_bugs orange bugs] that appear every 30 day in Wistful Wild starting with Day 31.
* ''[[
** As a bit of an Easter egg, killing the one and only Chain Chomp in ''[[
** The level 'Monkey's Favourite Lake' has Barney Bubble, a strange purple creature that blows bubbles when you stomp on it. Only two appear at the very end of the level and nowhere else.
* ''[[Super Mario World (video game)|Super Mario World]]'' had one level with a Lakitu that taunts you with a 1-up mushroom on a fishing pole. Despite its rarity, the fishing pole has since become an [[Iconic Item]] for Lakitus in spinoff games, most notably [[Mario Kart]].
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*** Strangely, the last special level features a single winged yellow Koopa
*** The blocks that Magikoopa hits with his spells turn into yellow Koopas as well.
** The single Red Snifit in ''[[Super Mario Bros. 2]]'' as well. Got [http://www.progressiveboink.com/archive/redsnifit.html its own page]!
** ''[[Super Mario Galaxy]]'' had the lone Grand Goomba, which was too big to jump on.
*** Galaxy also features only two giant jellyfish enemies in the whole game.
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*** The laser statues in Bowser's Castle.
*** The Angry Sun in an unnumbered stage of World 2 and World 8-2 (potential [[Nightmare Fuel]] in the latter, as it appears suddenly from behind a hill at night).
** ''[[Super Mario World (video game)|Super Mario World]]'' has the Ninji enemy from ''[[Super Mario Bros. 2]]'' show up only in the last hallway of Bowser's Castle.
** In ''[[Paper Mario: The Thousand-Year Door]]'', there is a type of Yux that you only run into once, guarding Grodus's office; it is by itself in the room and doesn't respawn.
*** Some of the enemies in the Glitz Pit and Pit of 100 Trials.
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** There's a type of alien trooper that has a different head crest and is equipped with a freeze ray instead of an ice gun. There are only about 3 or 4 of them in the entire game. Again, they're a fairly standard enemy, so it's not like they make up for their rarity by being much tougher than normal or anything like that.
* The "Bouncer" Big Daddy enemy that serves as the mascot of ''[[Bioshock]]'' is actually only fought twice; once on the second level and once on the final level. All other Bouncer-type Big Daddies encountered in the game are the Elite variant, which uses a different character model.
* Lots of things in [[I Wanna Be the Guy]] only show up in one particular place, usually to punishing you for a completely logical action with a [[Big Lipped Alligator Moment]]. These include [[Street Fighter|Ryu]], [[Mario Paint|a plane]], and [[Super Mario Bros. 2|the Red Snifit himself]], armed with a BFG.
* Neo Garula from ''[[Final Fantasy V]]'' counts, as it can only be encountered once in the game (and even then, not guaranteed).
* Sp Forces/Imperial Elite in ''[[Final Fantasy VI]]'' only appear if you agree to test your strength against Gestahl's bodyguards during the banquet scene.
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