Universal Ammunition: Difference between revisions

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* ''[[Resident Evil 4]]''. The ''Broken Butterfly'' is a revolver, whereas the ''[[Killer 7]]'' takes magazines, which both use the same ammo. The ammo for the more basic handguns changes color to match the gun it's being loaded into.
** Furthermore, the magazines are the same size for each gun, but the ammo cap for each gun can be upgraded. Is Leon putting two mags in on top of each other?
* Though [[Justified Trope]] in the main game of ''[[Resident Evil 2 (Video Game)]]'' (both Leon and Claire's starting handguns '''do''', in fact, use the same type of ammunition in real life), it is invoked poorly with Claire's bonus weapon, the Colt .45 revolver. Granted, it's to fit the whole "cowgirl" theme along with [[And Your Reward Is Clothes|her outfit]], but as its name suggests, the revolver uses .45 LC caliber rounds, not 9 mm rounds.
* The first ''[[Parasite Eve]]'' game had this. The only unique ammo was the rocket launcher. Otherwise, you just had generic bullets. 9mm Parabellum = .45 ACP = 12 gauge = 7.62x51mm = 5.56x45mm = 40mm. For those who don't know ammo, pistol ammo = bigger pistol ammo = shotgun shell = rifle ammo = smaller rifle ammo = grenade.
** Averted in ''[[Parasite Eve 2]]'', each ammo type is [[Color Coded for Your Convenience]] - this even gets lampshaded by one of the NPCs, who notes that another character jammed a pistol by trying to force the ammo from a different pistol caliber into it.