Unknown Armies: Difference between revisions

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* [[Equivalent Exchange]]: There's No Such Thing As A Free Lunch. To do magick, you have to pay the price. Controlling probability means you have to take insane risks now and then, you have to hurt yourself to mold flesh, and you can't spend your money if you want to magickally manipulate the stock market.
* [[Eye of Newt]]: Ritual Magick. Sample ingredients in the GM section include [[Noodle Implements|"A lock of hair from a red-headed lover", "Those Groucho glasses with the fake nose and moustache", and "A copy of the Torah, translated directly from Hebrew into Klingon"]].
* [[Face Heel Turn]] / [[Heel Face Turn]]: {{spoiler|One of the biggest events in 3rd edition was the Freak and the Comte Saint-Germain switching places and inverting morality. The Freak is now an idealistic androgine that calls hirself the Human Eternal and is in charge of being the new First and Last Man (the only constant between universes), and the Comte is a [[Grumpy Old Man|bitter, cranky old lady]] called Old Mother [[Meaningful Name|Apocalypse]] who wants to make the current universe eternal and stop new ones from being created, by killing all of humanity if necessary.}}
* [[Fisher King]]: Known as "The True King" in this game, and one of several sample Avatar classes.
* [[The Fool]]: Another Avatar type. Known specifically for doing foolish things and somehow surviving.
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