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{{quote|''"As earth expands in this sector of space, different corporations are establishing colonies on uninhabited planets. They do everything from creating vacation resorts, to mining exotic ores, to terraforming. We in the Terran Colonial Authority patrol between the planets to keep the peace. The corporations try to get away with a lot out here, and they hire mercenary forces to help them get their way. We often find ourselves fighting the mercs to defend civilians who work for their own corporation. If we run into something we can't take on alone, we call in the marines."''|'''[[The Hero|John Dalton]]'''}}
The first [[Unreal]] was well received, but it was ''[[
This game was '''Unreal 2: The Awakening''', released for PC and Xbox in 2002.
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The game was not well received, due to these changes and being regarded as an average and somewhat derivative [[FPS]]. Perhaps, in part, to this, the SP side of the Unreal world has not been explored since then, although [[Epic Games]] have dropped some hints they may be willing to work on a sequel in the future.
Check the [[Unreal II:
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== This game has examples of: ==
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* [[Bee-Bee Gun]]: The biomass ejaculator, a gun that ''shoots spiders''. And yes, it's officially called an ejaculator tube.
* [[Bittersweet Ending]]: {{spoiler|Dalton manages to destroy the artifacts, but his crewmates died, and he's left alone in space listening to Aida's final message}}.
* [[Blade
* [[Body Armor
* [[Crosshair Aware]]: The Drakk robots will track the player with a laser, and then zap whatever is painted by it.
* [[Dialogue Tree]]: Whenever Dalton rans into someone who isn't about to die or trying to kill him.
* [[Dismantled MacGuffin]]: Dalton spend most of the game travelling from planet to planet picking up pieces of an ancient artifact. When the artifact is finally assembled and used, {{spoiler|it turns the least powerful creatures on the ship where it's used into the most powerful creatures, complete with guns that shoot black holes. Suffice to say, the artifact doesn't last long}}.
* [[Oddly-Named Sequel 2: Electric Boogaloo]]: ''Unreal II: '''The Awakening'''''.
* [[Eleventh-Hour Superpower]]: {{spoiler|The [[Superweapon Surprise|Singularity]] [[There Is No Kill Like Overkill|Cannon]] dropped from the Tosc, (and capable of killing one instantly) although every Tosc has one too.}}
* [[Emergency Weapon]]: the t-13 popgun, a weak infinite ammo hand gun
* [[Escort Mission]]: One guy forces you to do so since he's [[Genre Savvy]] and he won't give you the item until he's safe.
{{quote| "Here you go. Just kidding. The second I give you it you're going to leave me here to die. So you get me safe and I'll give you it."}}
* [[Everything's Better
* [[Evolving Weapon]]: Many weapons, after Isaak tweaks them.
* [[Faceless Goons]]: The UMS space marines.
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* [[Laser Hallway]]
* [[MacGuffin Delivery Service]]: Aida lampshades that, if the [[Dismantled MacGuffin]] forms {{spoiler|a dangerous galaxy-threatening superweapon}}, why the heck is he collecting all of it's pieces instead of just taking the 3 or 4 pieces he has already and dropping them down a black hole? Sadly, Dalton is a military man through and through, and replies that orders are orders.
* [[Mecha
* [[Mega Corp]]: The main companies from the Tournament/Championship games (except Phayder) are involved in the game's conflict.
* [[Number of the Beast]]: The Black Hole Gun starts with 666 ammo.
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* [[See You in Hell]]: ''Literally.'' Ne'Ban, who doesn't speak English very well, tells you he is on a course for Hell, because your mission officer told him to go there. Then you go and talk to the mission officer, who casually tells you that your next mission is on a moon called "Hell".
* [[Shoot the Medic First]]: The best tactic against the Drakk.
* [[Shout-Out]]: Check [[Unreal (
* [[Sniping Mission]]
* [[Space Police]]: The Terran Colonial Authority.
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