Unsound Effect: Difference between revisions

Rescuing 4 sources and tagging 0 as dead. #IABot (v2.0beta9)
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(Rescuing 4 sources and tagging 0 as dead. #IABot (v2.0beta9))
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** ''Akaelae'' has recently used both "Pounce" and "Glomp" as sound effects.
* This keyboard in ''[http://www.wastedtalent.ca/index.php?view=180 Wasted Talent]'' goes "leet leet!"
* [https://web.archive.org/web/20160603151052/http://www.sluggy.com/daily.php?date=090206 ILLUMINATE PLEASANTLY]
** Also from ''[[Sluggy Freelance]]'': "glitch" (for sword-stabbing), "[httphttps://wwwweb.archive.org/web/20120616072357/http://sluggy.com/daily.php?date=050327 chakat]" (for gun-cocking... but only if they're set to "Mexican Standoff"), "[https://web.archive.org/web/20160603152651/http://www.sluggy.com/daily.php?date=070629 wallet]" (for mugging), and of course "[https://web.archive.org/web/20151228134009/http://www.sluggy.com/daily.php?date=050408 lower da boom]".
** "Glitch" and "chakat" are proper sound effects, positively visceral and metallic, respectively. Anyhow, overall the unsound effects in Sluggy Freelance vary on a scale between humorous and action-explicating; these often overlap, such as in "stabbity stabbity STAB" being used for three consecutive attempts at stabbing the same target that keeps moving out of the way. Of course, the line to sound effects isn't entirely straightforward either.
** ''Ahem!'' May I present: [http://www.sluggy.com/daily.php?date=060306 Hugamundo!]