Urban Legend of Zelda: Difference between revisions

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(Import from TV Tropes TVT:Main.UrbanLegendOfZelda 2012-07-01, editor history TVTH:Main.UrbanLegendOfZelda, CC-BY-SA 3.0 Unported license)
 
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*** This is a huge drama in the FFXI world and has started long arguments, guides, images, and even a [http://ffxi.lokyst.net/timer/crafttimer.html nuclear clock]. The developers at [[Square Enix]] were asked about it at Vana Fest, but their answer was convoluted, and it seems [http://ffxi.allakhazam.com/forum.html?forum=10&mid=1169758710113967020&howmany=50 nobody can even remember what they said]. The only real reason to follow the directions is because crafting is so goddamn hard in the first place, people are willing to do nearly anything to sink just a little less time and money into it.
** There's also [[That One Boss|Absolute Virtue.]] AV's [[Nigh Invulnerable|difficulty]], as well as the dev team's habit of changing the fight if someone beats him spawned numerous strange theories about how to bring him down.
* ''[[World of Warcraft]]'''s Ashbringer. The developers left ''just'' enough (especially when they put in the corrupted Ashbringer and its 'special scene') to make people believe they could actually get (or cleanse) the legendary sword. The problem is that they kept pushing the cleansing back, it was supposed to appear in the original game, but than was pushed back to ''The Burning Crusade'', and then was finally pushed back to ''Wrath of the Lich King''. The actual hints in the game are meaningless, instead of the second son being found in Outland like the quest was supposed to Darion Mograine is located in Northrend as the leader of the playable Death Knights. They are releasing a 4 issue miniseries that deals with the Ashbringer. This being said, there are some less than clear hints (if you access/compile your own [[Wo WWoW]] database) that at one time Blizzard had begun laying the questline for Ashbringer (such as the actual sword having a database entry, and there being multiple inaccessible quest fragments), the quest originally had something to do with the legendary Warcraft fisherman Nat Pagle, and the bits of his guides on fishing that may or may not actually be part of some secret message to reveal Ashbringer's location. Blizzard was reportedly so impressed (odd, because Blizzard has a record of hating modders and private servers) with the detective work that they added in a legendary dagger called Dustbringer that is a random drop aquired from fishing in Northrend. The Ashbringer rumors have also been fueled by the many strange things that happened in Pre-Burning Crusade WoW when you carried around the corrupted Ashbringer (things like triggering random hidden cinemas, and the sword talking to you, sometimes delivering cryptic messages) and by Blizzard's habit of adding/removing/messing with very hard to find items in the game (see: Atiesh, greatstaff of the guardian).
** There are also rumors about quests only attainable while in ghost form that nobody has found. This might be true because there are some quests that require you to be a ghost, and a GM has given a cryptic response that suggest that those are not the only quests of that type. There was also a rumor you could stay ghost form and revive anywhere else there was a restoration statue. This, while true in the Beta Testing phase of the game, was taken out during official release.
** There use to be a way to get to GM Island, a weird net wide rumor spread fast by younger players that if you reached GM Island you'd get crowned an in-game GM. The truth is if you get to GM Island you're most likely to get punished by being banned.