Video Game 3D Leap: Difference between revisions

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** And the same game got the honor again, with a second upgrade to ''true'' 3D on the 3DS.
* Although ''[[Metroid Prime]]'' skipped a generation, it also got loads of acclaim with its leap, keeping the non-linear adventure [[Metroid|the series]] is known for in its change to a first-person perspective.
* The ''[[Metal Gear]]'' series is something of an odd case, as the original ''[[Metal Gear Solid]]'' was mostly a presentation update with gameplay virtually identical to ''[[Metal Gear 2 Solid Snake]]'' (the second MSX2 game), but [[Metal Gear Solid 2: Sons of Liberty|each]] [[Metal Gear Solid 3: Snake Eater|successive]] [[Metal Gear Solid 4: Guns of the Patriots|sequel]] added new features that gradually turned it into a total upgrade.
* So was ''[[Grand Theft Auto III]]''. While the first games were million sellers, this boosted the series to the top tier of game series.
* ''[[Mega Man Legends]]'' was an [[Enforced Trope]] for this, since Capcom was told they needed to make a 3D version of this before they could make 2D games for the [[PlayStation]].
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* ''[[Kirby 64 The Crystal Shards]]'' had almost everything rendered in 3D, but kept the gameplay from the rest of [[Kirby|the series]] intact.
* ''[[Street Fighter IV]]''. Admittedly fighting games with 3D movement outside of dodging rarely work.
** ''[[TatsunokovsTatsunoko vs. Capcom]]'' for [[Capcom vs. Whatever]] games, getting later followed by ''[[Marvel vs. Capcom 3]]''.
** Technically, even the EX games played primarily in 2D outside of the occasional sidestep maneuver.
* The ''[[Pokémon Stadium]]'' series, ''[[Pokémon Colosseum]]'', and ''Pokémon XD: Gale of Darkness'' still maintain the classic gameplay and an overhead view, with ''Colosseum'' and ''XD'' adding new Shadow Pokémon as well.