Video Games/Headscratchers: Difference between revisions

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** They have. 'Sweet Goodbye' In Mirror's Edge is just obtuse.
 
* Why is it when people show off a game that's available only on [[Play StationPlayStation 3]] and 360, they always show and favor the 360 version?
** [[Follow the Leader]] may apply if the 360 sells more versions or is held by customers more likely to read the review. This is obvious for console specific medium like Sony Network Magazine (or whatever they migth be called).
 
* So nowadays (well, for years now) they've stuck a warning about risk of epilepsy episodes when playing games. That's good, light-pattern-triggered epilepsy is a terrible thing. But why only games get that treatment? I saw a warning like that in ''Shadow of the Colossus'' HD for the [[Play StationPlayStation 3]], a game that is not know for blinking lights and sudden light pattern changes. In terms of light intensity, it's tamer than most action movies and animations! How come only games get warning signs?
** Not sure, but you never know if it'll happen.
*** Yes, better safe than sorry, but why only videogames. We ''know'' about light-pattern-triggered epilepsy because (AFAIK) of Pokemon -- the series, not the game. So... again, why only videogames get the warning?