Videogame Demake: Difference between revisions

Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8
(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0)
(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8)
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* Another ''Guitar Hero'' demake: ''[https://web.archive.org/web/20131031132620/http://www.synthdreams.com/shredz64.php Shredz64]''. It needs some specific hardware though, to plug a guitar controller to the Commodore64!
* ''[[VVVVVV]]'' has a [http://distractionware.com/forum/index.php?topic=234.0 list of demakes in its own forum]; given its already got simple graphics, two of them had to resort to ASCII graphics. The other, ''VVVV'', is a 4-kilobyte Java rendition by [[Minecraft|Notch]].
* ''[[Fallout: New Vegas]]'' [https://web.archive.org/web/20120629033743/http://www.bethsoft.com/jpn/fo/fo_quest/index.html as a JRPG.] Made by Bethsoft themselves to introduce the Japanese public to the game.
* ''[[Minecraft]]'' users couldn't resist the temptation to remake maps from other games in cubed glory. [http://technabob.com/blog/2011/01/27/halo-minecraft-fps-demake-of-the-day/ Here's an example] with a multiplayer map of the first ''Halo''.
* ''[[Modern Warfare]] [https://web.archive.org/web/20110607013324/http://www.yoyogames.com/games/118706-modern-warfare-2d 2D]''.