Videogame Demake: Difference between revisions

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* ''[[Halo]]'' has had a demake as early as 2004: ''[http://dobgames.ownbb.com/viewtopic.php?f=6&t=4 Halo Zero]''.
* ''Halo 2600'', available both as [http://www.atariage.com/forums/topic/166916-halo-for-the-2600-released-at-cge-download-the-game-here/ a rom] and [http://www.codemystics.com/halo2600/ in Flash.] A few cartridges have also been produced. Ironically, it's made by Ed Fries, a former Microsoft employee who was instrumental in bringing Bungie to Microsoft in the early 2000s.
* Not a full product but a [[Game Mod]]: ''[[BioshockBioShock (series)]]'''s Arcadia map [http://vectorpoem.com/news/?p=68 ported] to ''[[Doom]] 2''.
* Bringing ''[[Tomb Raider]]'' to Atari2600 or so specifics (it's a bit above that, however) resulted in ''[http://jayenkai.socoder.net/GameList.php?ShowJust=206 Retro Raider]'', basically ''[[Pitfall]]'' with guns.
* ''[http://www.dpadhero.com/Home.html D-Pad Hero]'', two demakes of the ''[[Guitar Hero]]'' franchise to play with a NES emulator.
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* [http://www.pokecommunity.com/showthread.php?t=233565 A project of hacking] ''[[Pokémon]] FireRed'' to create a demake of ''Black'' and ''White''.
* ''Grand Theftendo'' deserves a special mention. The project started in the early 2000s as a reproduction of a good chunk of ''[[Grand Theft Auto]] III'' on the NES, and it looked to be really impressive for the system. Then the author decided to expand the project and moved on to ''[[Retro City Rampage]]''. However, he showed ''Grand Theftendo'' to the public in March 2011.
* From the TIGSource Compo forums, some projects that [[What Could Have Been|didn't make the deadline and were abandoned]]: a NES ''[[God of War (series)|God of War]]'' ([http://img.photobucket.com/albums/v120/Kevincow25/screen.png here]), ''[[Wolfenstein 3D|WolfSD]]'' ([http://img145.imageshack.us/img145/6109/wolfsdtm9.gif here]), and ''[[BioshockBioShock (series)|Rapture]]'' ([http://i191.photobucket.com/albums/z262/littlemaths/rapture1.png here] and [http://i191.photobucket.com/albums/z262/littlemaths/bioshock_nes.png here]).
** A couple more: ''[http://img223.imageshack.us/img223/584/sonofromeons1.jpg Son of Romeo]'', a ''[[Prince of Persia]]'' clone made in Klik & Play, the limited predecessor to Games Factory and Multimedia Fusion; and especially a CGA ''[[The Legend of Zelda]]'' made with programming tools of the era that never went beyond [http://www.vimeo.com/1506696 this video], sadly.
* [http://www.bigbluecup.com/games.php?action=detail&id=1345 A VGA demake] of ''King's Quest IX: The Silver Lining''. Never got past a demo with audio clips from ''[[The Silver Lining (video game)|The Silver Lining]]'' itself, and it seems the author never intended it to be more than just a spoof of the criticisms directed at the new unofficial episode. Apparently he's now working on a remake of ''[[King's Quest IV]]''.
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* [http://i191.photobucket.com/albums/z262/littlemaths/mgs4id6.jpg Hilarious rendition] of how ''[[Metal Gear]] Solid 4'' may have been years ago, complete with [[Engrish]].
* Also the first ''[[Metal Gear]] Solid'' [http://www.pixeljoint.com/pixelart/43128.htm on the MSX.]
* From [[Deviant ART]] user Badassbill: ''[[Children of Mana]]'' [http://badassbill.deviantart.com/art/C64-Children-of-Mana-72778066 on the C64], ''[[Luigi's Mansion]]'' [http://badassbill.deviantart.com/art/Mansionvania-Vacuum-of-Sorrow-181500907 on the GBA] and crossed with ''[[Castlevania|Symphony of the Night]]'', ''[[Ocarina of Time]]'' [http://badassbill.deviantart.com/art/OOT-2D-Mock-up-31140085 in the style] of ''Minish Cap'', and ''[[BioshockBioShock (series)]]'' [http://badassbill.deviantart.com/art/Bioshock-NES-184001861 looking too good for 1986.]
* [http://yarooze.blogspot.com/2009/04/silent-hill-2-for-gb-arrives-in-april.html An elaborate April Fool's mock-up] of a [[Game Boy]] ''[[Silent Hill 2]]'', complete with a great 8-bit remix of the tunes.
* The cover for the Game Jolt Indie Demake competition was [http://knitetgantt.deviantart.com/art/GJ-Indie-Game-Demake-Compo-169731172 this rendition] of ''[[Cave Story]]'' with even less pixels.
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** [http://ks.renai.us/viewtopic.php?f=3&t=2565 A thread from the official forum] with some little mock-ups, like an SNES version (something made with RPG Maker 2000).
* ''[[Grim Fandango]]'' [http://howtonotsuckatgamedesign.com/bible/?p=176 around 1990.]
* [http://pieceoftoast.deviantart.com/gallery/ Pieceoftoast] has produced pixelated 2D renditions of some scenes from ''[[Half Life]] 2'', ''[[BioshockBioShock (series)]]'', ''[[Mass Effect]] 2'', ''[[Portal 2]]'' and ''[[Deus Ex: Human Revolution|Deus Ex Human Revolution]]''.
* [http://gtk666.deviantart.com/art/Indie-Game-GameBoy-Demake-290184225 Game Boy renditions] of two indie games: ''[[Blocks That Matter]]'' and ''[[The Binding of Isaac]]''.
* [http://pinterest.com/pin/60094976247571035/ NES cartridge] of ''[[BioshockBioShock (series)]]''.
* [http://fnep.deviantart.com/art/Skyrim-Demake-274203352 Pixelized] ''[[Skyrim]]''.
* What if ''[[Skyrim]]'' [http://www.youtube.com/watch?v=fIYOlEJ6lRo was made in 1991]?