Videogame Demake: Difference between revisions

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[[File:Demake_SmashBros64_Cropped_Final_3556Demake SmashBros64 Cropped Final 3556.jpg|frame|Guess which one came first. <ref>(Above, [[Super Smash Bros.|the real deal {1999}]]. Below, the [[Super Smash Land|fan-made demake {2011}]].)</ref>]]
 
The polar opposite of a [[Video Game Remake]]. While a remake strives to offer an updated version of the game, both from a technical and a gameplay standpoint, a demake is purposedly built as an interpretation of how the game may have been, if it was conceived and produced during a previous hardware or software generation. This means simpler graphics and sound, and simplified gameplay although the basics are mostly kept, often translated from 3D to 2D. It is often a [[Self-Imposed Challenge]] for their creators, who try to work with as few resources as programmers had back in the old days - some even program the demakes on those hardwares - or to reproduce newer games through a [[Nostalgia Filter]]. It's also interesting to try and see if newer mechanics can work in less technically advanced games.
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