Villain Override: Difference between revisions

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* Arguably what happens to Manah in ''[[Drakengard]]'' towards its first ending. Not obvious in that ending, but later endings seem to suggest that a [[Villain Override]] is happening here.
{{quote|"She breaks the seal and [http://www.youtube.com/watch?v{{=}}JiCl_l2qqnU becomes a giant.] What monster is this child?!"}}
* After you beat the [[Big Bad]] of ''[[Cave Story]],'' he returns and posesses [[The Dragon]] (who'd been trying to convince the hero to leave and not to destroy the island's core), the [[Damsel in Distress]], and the "core" of the island, for a three-on-one fight.
* Subverted during Statesman's Task Force in ''[[City of Heroes]]''. Turns out that Lord Recluse's lieutenants were buying time for his [[A God Am I]] powerup machinery to come online. After they fall, he comes out to deal with your team of superheroes himself.
* In ''[[Mass Effect]]'', after you defeat {{spoiler|what seems to be the [[Final Boss]], [[Big Bad|Sovereign]] takes control of him via his cybernetic implants and [[One-Winged Angel|turns him into a fast-moving, rocket-spamming, weapon-overheating husk]].}} This actually proves to be a mistake; {{spoiler|Sovereign invests so much focus on Shepard that, when Saren is crushed, the Reaper drops its shields from the backlash and becomes vulnerable to a barrage from the massed fleets of the Citadel, who promptly rip its main shell apart and put it down for good}}.
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*** Don't forget the parts where he'll take over a Collector that you're about to finish -- ''{{smallcaps|[[Overused Running Gag|I am assuming control of this form!]]}}''
*** Inverted in the final sequence. As the {{spoiler|Collector base fills with explosions, the image of a Reaper, the ''real'' Harbinger, looms over the Collector General. It declares [[You Have Failed Me|the Collectors have failed]] and then ''releases'' control, having directly manipulated the General until that point. This is because Harbinger is actually a Reaper, and learned a thing or two from Sovereign's attempt to do this with Saren earlier--he really, really doesn't want to be directly connected with someone he's in immediate contact with (as opposed to controlling someone through an intermediary, as he did with the Collectors).}}
* In ''[[Fire Emblem|Fire Emblem 7]]'', (the [[No Export for You|first released outside Japan]]) Nergal summons morphs in the form of all the hardest enemies fought previously, but with the best weapons in the game and much higher stats. It's implied that they're actually the originals whenever you kill them.
* One of Falkner's favorite tricks in ''[[Vanguard Bandits]]'' is to give your apparent allies a dose of [[Brainwashed and Crazy]] once you're done with his [[Mooks]]. In the bad ending of the main story branch, {{spoiler|he does it to ''you''.}}
* {{spoiler|Ameno-Sagiri}} in ''[[Persona 4]]'' first reveals itself when {{spoiler|it possesses a defeated Adachi and uses his body to manifest [[One-Winged Angel|its true form]].}} Also something of a [[Giant Space Flea From Nowhere]].
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* ''[[The World Ends With You]]'' has Uzuki and Kariya fighting the protagonist over three days. First Uzuki alone, then Kariya alone and both in the same day, and then both of them, somehow upgraded by [[The Dragon]]'s master plan.
* ''[[Super Paper Mario]]'' has you fight recurring boss O'Chunks several times. In your penultimate fight with him, fellow [[Quirky Miniboss Squad]] member [[Psycho for Hire|Dimentio]] plants a leaf on his head that causes [[Mind Control]] and strengthens him. Subverted in that you fight him once more later, when he's holding nothing back, and he's ''even stronger''.
* One of the purer examples is in ''[[Dungeon Keeper]]'' (especially the first game). Using your possession spell to directly control a minion, that minion is faster, stronger, tougher, can ignore bodily needs almost indefinitely, can deliberately dodge attacks, and can fight intelligently for a change. You ''are'' the [[Villain Override]].
** In the second game, certain creatures also got unique abilities while you possessed them (such as the rogue's camouflage, or the giant's dwarf tossing) and enabled you to disable traps and unlock doors. This last one turned out to be such a [[Game Breaker]] that it was disabled in a later patch.
* The second ''[[Overlord]]'' game requires you to do this to complete a few areas. Most of these sequences are simply a matter of your minions entering an area that is to small for you in order to remove and obstruction and let you in, but there are a couple of longer sequences.
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{{reflist}}
[[Category:Mind Manipulation]]
[[Category:Villain Override]]
[[Category:Mind Manipulation Tropes]]