Vindictus: Difference between revisions

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''Vindictus'', known as ''Mabinogi: Heroes'' in the original Korean version, is the Prequel to ''[[Mabinogi (video game)|Mabinogi]]'' produced by DevCat Studios and distributed by Nexon USA. The storyline takes place during the period of ''Mabinogi'''s history referred to in-game as the "[[Great Offscreen War|Fomor Wars]]", which forms the backdrop for most of the original game's storyline quests. The land that the ''Vindictus'' storyline takes place in {{spoiler|what becomes the dark, hostile "Another World" of the original game}}.
 
While set in the same world, this is a [[Darker and Edgier|darker]] and [[Bloodier and Gorier|bloodier]] version, using [[Valve]]'s Source [[Game Engine|engine]]. Although it maintains some of the original's skill-based system and titles, gameplay is far more combat-oriented -- it is being promoted as an "Action RPG" -- and the game mechanics are simplified. The gameplay is like a mix of [[Dynasty Warriors]] and ''[[Monster Hunter]]'', with just a pinch of ''[[Demons Souls|Demon's Souls]]''. Also differing from ''Mabinogi''; ''Vindictus'' is far more story-driven; and at least half of the missions advance the main story. There is almost none of the [[Wide Open Sandbox]] quality that dominated the original game; and most of the side missions are in some way related to the main storyline, typically providing more detail, character development, or a different perspective.
 
While absent up to this point; as of the the "Rocheste Royal Cadet" expansion some of ''Mabinogi'''s "life skills" have been added to the game. These are predominantly crafting skills such as blacksmithing and tailoring; and are only available in the city of Rocheste, where they are obtained and trained similarly to combat skills. Despite this, combat is still the dominant focus of the game, and the crafting system is rudimentary by comparison to the original game.