Vindictus: Difference between revisions

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''Vindictus'', known as ''Mabinogi: Heroes'' in the original Korean version, is the Prequel to ''[[Mabinogi (Videovideo Gamegame)|Mabinogi]]'' produced by DevCat Studios and distributed by Nexon USA. The storyline takes place during the period of ''Mabinogi'''s history referred to in-game as the "[[Great Offscreen War|Fomor Wars]]", which forms the backdrop for most of the original game's storyline quests. The land that the ''Vindictus'' storyline takes place in {{spoiler|what becomes the dark, hostile "Another World" of the original game}}.
 
While set in the same world, this is a [[Darker and Edgier|darker]] and [[Bloodier and Gorier|bloodier]] version, using [[Valve]]'s Source [[Game Engine|engine]]. Although it maintains some of the original's skill-based system and titles, gameplay is far more combat-oriented -- it is being promoted as an "Action RPG" -- and the game mechanics are simplified. The gameplay is like a mix of [[Dynasty Warriors]] and ''[[Monster Hunter (Video Game)|Monster Hunter]]'', with just a pinch of ''[[Demons Souls|Demon's Souls]]''. Also differing from ''Mabinogi''; ''Vindictus'' is far more story-driven; and at least half of the missions advance the main story. There is almost none of the [[Wide Open Sandbox]] quality that dominated the original game; and most of the side missions are in some way related to the main storyline, typically providing more detail, character development, or a different perspective.
 
While absent up to this point; as of the the "Rocheste Royal Cadet" expansion some of ''Mabinogi'''s "life skills" have been added to the game. These are predominantly crafting skills such as blacksmithing and tailoring; and are only available in the city of Rocheste, where they are obtained and trained similarly to combat skills. Despite this, combat is still the dominant focus of the game, and the crafting system is rudimentary by comparison to the original game.
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** The ability point system also discourages extended grinding, at least at low levels. The number of ability points received from completing missions is reduced each time the mission is completed -- to zero for the Perilous Ruins beginner missions, five for the lowest-level post-beginner missions, and continuing upward as the mission level increases. Early on, players obtain a skill called Meditation, which awards ability points after a certain amount of time. At the starting level, this is 1 point every real-time hour (the time interval can be reduced by levelling the skill, though this could be considered [[Awesome but Impractical]] as ranking it is extremely AP-intensive. Rank A would take a little over a year to pay off.).
* [[Anyone Can Die]]: Late-game story is really starting to veer this way.
* [[April Fools' Day]]: The April Fools 2011 event involved a [[Massive Multiplayer Crossover]] with various [[Valve]] series such as [[Team Fortress 2 (Video Game)|Team Fortress 2]] and [[Portal (Video Gameseries)|Portal]].
* [[Awesome but Impractical]]: Karok's boss moves (Boss Bash and Clash), while they are damned fun to pull off in the earlier boss battles, are considered garbage by the fanbase due to gradually losing their effectiveness in comparison to normal attacks and smashes and many later-game bosses being immune to them.
** A number of high-powered or unique skills seem to fall under this trope for all character types. However, as of the Episode 7 expansion, all skills are capped well below maximum. The current highest rank achievable for any skill is 6 (skill ranks range from F at lowest to 1 at highest, in what appears to be reverse hexadecimal notation); with many of the flashier skills capped much lower (typically A, but as low as C in some cases). New episodes are expected to raise or remove the caps, allowing many of these skills to move from [[Awesome but Impractical]] to [[Awesome Yet Practical]], or at least [[Difficult but Awesome]]. For example, raising the skill rank on Karok's Boss Bash (currently capped at rank A) may allow him to use it on some higher-level bosses which are currently immune.
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* [[Duel Boss]]: Episode 8's Succubus and Shakarr from Episode 9 can only be fought solo.
* [[Dungeon Bypass]]: Ainle has a few shortcut gates, which can be opened by firing through them to hit a switch on the other side.
* [[Dying Asas Yourself]]: {{spoiler|Ingkells after you defeat him.}}
* [[Elemental Crafting]]: While mostly averted in ''Mabinogi'', ''Vindictus'' adds a few elements of this. While most equipment is made with realistic materials, magical items and precious metals are used in crafting higher-level gear.
* [[An Entrepreneur Is You]]: While players cannot hold individual businesses as in the original game; they can make a lot of gold by selling high-quality-crafted, upgraded, and enchanted armor and weapons, food, and high-demand drops at the marketplace.
* [[Everything's Worse Withwith Bears]]: "Dethrone the White Tyrant." [http://www.youtube.com/watch?v=6EqDmxwIlWo That is all.]
** [http://www.youtube.com/watch?v=bnqrspmncbQ It only gets more terrifying]
** "White Tyrant Challenge", an unlockable mission in Hoarfrost Hollow, turns this [[Up to Eleven]].
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** Subverted with Marrec's fellow mercenary Ceara and the redhaired merchant [[Technical Pacifist|Kirstie]], who is overtly compassionate and later turns out to be {{spoiler|an ally of the Gnolls.}}
* [[Gameplay and Story Segregation]]: Unlike the first game, which manages to creatively integrate the necessary gameplay mechanics into the story and avert this trope, ''Vindictus'' plays it completely straight, not even attempting to explain it.
* [[Getting Crap Past the Radar]]: A fishing-related character title is called "Master Baiter." The title was only achievable ''by fishing on Valentine's Day''. ([[Perverse Sexual Lust|A hint to all the]] [[A Date Withwith Rosie Palms|obsessive players, maybe?]])
** The description of the title: "You know you're a Master Baiter when you choose to spend Valentine's Day baiting your own rod on a boat in the middle of nowhere."
* [[Giant Spider]]: Your tutorial fight is against one of these, and you also fight another big spider in Ruins of Sanctity in order to {{spoiler|find a replacement for the original one}}. After that one, you fight '''two giant spiders at the same time''' in the same region. Also as of Episode 5 there is yet another spider boss, the Weeping Queen. She's likely to make you weep without a good party however.
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** People will join dungeons and sit there the entire run, sometimes magically appearing at the boss, to grief experience. It's especially aggravating if they press F12 because you know that they're sitting their ass down doing nothing, and/or if you're running a higher level dungeon that you're worried about getting your ass kicked in. It doesn't help much if you're the only person other than them in the party.
** Certain oaths, like the [[Timed Run]], X times incapacitated or X armor items broken by all party members cause the mission to instantly fail if it occurs. While people rarely try to intentionally fail this, it can be annoying if a player wasn't aware of the oath, especially in timed runs.
* [[Grievous Harm Withwith a Body]]: You pretty much can pick up the the [[Taken for Granite|petrified corpses]] of your fallen enemies and use them as a weapon against other enemies if you don't feel like your current weapon or magic is doing enough.
* [[Griping About Gremlins]]: One of the major monster types in the Fomorian Base region. Gremlins are far more technologically sophisticated than any other group, including humans, and are most likely the source of the game's [[Schizo-Tech]]. Bosses in particular, as most of them carry [[Improbable Weapon User|bizarre weapons]] that can [[Blow You Away|shoot tornadoes]], poison gas, [[Kill It Withwith Fire|streams of fire]], and [[Shock and Awe|bolts of electricity]].
* [[Guys Smash Girls Shoot]]: Fully averted. Lann, Fiona and Karok smash, while Evie and Kai both shoot.
* [[Improbable Weapon User]]: Evie develops the ability to wield increasingly large and elaborate scythes as her primary weapon. Karok starts out wielding a club [[Telephone Polearm|the size of a tree trunk]], with some versions nearly as tall as he is, and/or covered with lots of spiky bits.
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* [[Jerkass]]: Gallagher, mixed with a heavy dose of [[Ted Baxter]]. His "quests" generally involve him trying to scam you out of money, or challenging you to impress him and then [["The Reason You Suck" Speech|insisting you still suck]] when you meet the objectives.
** As the story progresses, other NPCs start calling Gallagher on his [[Jerkass]] behaviour, and effectively start treating him as [[The Scrappy]] in-universe, to the point that {{spoiler|your choice to become a Dark Knight or a Paladin depends on whether or not you choose to kill him (Dark Knight) or spare him (Paladin) (either way, you don't actually kill him.)}}.
* [[Jerk Withwith a Heart of Gold]]: Brynn. He comes off as aloof and always asks why you insist on bothering him all the time. However, according to Tieve he's kind and gentle and once when she accidentally used salt instead of sugar when baking cookies he ate the entire plate without letting her have one so she wouldn't realize and be embarrassed by her mistake.
* [[Jiggle Physics]]: Female characters are prone to [[Gainax Bounce|rather exaggerated bouncing]], even in heavy armour (it's less noticeable when in heavy armor, though, as the armor itself doesn't jiggle).
* [[Keet]]: Ellis, and to a lesser extent, Marrec as a child.
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** With the release of Karok, the ratio is roughly equal. The release of Kai will provide an additional male character; but, as noted, this trope is still fully averted.
* [[Stat Sticks]]: Most of Evie's armor. As of the Labyrinth expansion, Evie can no longer use her staff as a melee weapon (magic attacks only); so the staff becomes a literal [[Stat Sticks|stat stick]].
* [[Sticks to Thethe Back]]: Evie's, Karok's, and Kai's weapons.
** For Lann and Fiona it's "Sticks to the Hip".
* [[Super Mode]]: The Dark Knight and Paladin transformations give you more stamina for pulling off skills, and massively increases your defense (for Paladin) or damage (for Dark Knight).