Virtual Console: Difference between revisions

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{{tropeUseful Notes}}
[[File:Virtual console Logo.svg|thumb|]]
While [[Xbox Live Arcade]] and [[Playstation Network]] decided to focus mainly on new games, [[Nintendo]] originally decided that they should put their 20-year game backlog to good use, and got former rivals [[Turbografx SixteenTurboGrafx-16|Hudson]], [[Neo Geo|SNK]], [[Commodore Sixty Four64|Commodore]], and even former [[Arch Enemy]] [[Sega Genesis|Sega]] on board for it.
 
The games on the service for the [[Wii]] came from these systems (more will hopefully be added later):
* [[Nintendo Entertainment System]]
* [[Super Nintendo Entertainment System]]
* [[Nintendo Sixty Four|Nintendo 64]]
* [[Sega Master System]]
* [[Sega Genesis]]
* [[Turbo Grafx TurboGrafx-16]]
* [[Neo Geo]]
* [[MSX]] in Japan
* [[Commodore Sixty Four|Commodore 64]] in North America & Europe
* [[Arcade Game|Arcade Games]]s via Virtual Console Arcade
 
The games on the service for the [[Nintendo 3DS]] came from these systems (more will hopefully be added later):
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* [[Game Boy Advance]] <ref>Currently only planned to be available to the members of the Ambassador program.</ref>
* [[Sega]] [[Game Gear]]
* [[Nintendo Entertainment System]] (Originally exclusive to Ambassadors, and some games still are with this number having decreased slightly as of 2012, but as of the release of ''[[Super Mario Bros. (Videovideo Gamegame)|Super Mario Bros]]'' to non-Ambassadors it's one of the main systems, and the release of ''[[Punch -Out!!]] Featuring Mr. Dream'', which ''was not'' an Ambassador game, showed that the games Ambassadors received are not the only ones planned for release)
* [[Turbografx Sixteen|TurboGrafx-16]] <ref>NEC released a handheld [[Turbografx Sixteen|TurboGrafx-16]] called the TurboExpress, which played almost every TurboChip game, thereby making them into portable games.</ref>
* 3D Classics (A series of past games from the [[Nintendo Entertainment System|NES]], [[Super Nintendo Entertainment System|SNES]], and even [[Arcade Game|Arcade]] games that have the ability to be seen in 3D; these are mostly based on games originally developed by Nintendo itself aside from the occasional game licensed from another company.)
 
If Nintendo's [[Author's Saving Throw]] following their surprisingly early price cut for the [[Nintendo 3DS]]<ref> ("[[Author's Saving Throw]]" in that this move, while meant to boost the console's sales, is likely to cause disappointment among the "since-day-one"(-ish) owners)</ref> is anything to go by, then the [[Game Boy Advance]] [[And the Fandom Rejoiced|should join these systems soon.]]
 
Essentially, the [['''Virtual Console]]''' was console game emulation made legal and had the backing from every major console post-Gamecube manufacturer there ever was besides [[Atari]], [[Play StationPlayStation|Sony]], [[X BoxXbox|Microsoft]], and some other failed consoles that Nintendo doesn't want to bother with. It was successful enough that it led to [[Wii Ware]] once Nintendo decided to offer original downloadable software for the [[Wii]].
 
One really cool benefit was the arrival of games [[No Export for You|not available in other regions]], such as ''[[Sin and Punishment]]'' and ''PulseMan'', the former of which got a sequel ''because'' it sold so well on this service, in all the regions.
 
The Virtual Console returned on the Wii U. The New Nintendo 3DS saw some exclusive virtual console titles such as ''[[EarthBound]]''.
 
The original Virtual Console concept was not continued on the [[Nintendo Switch]], with the subscription based Nintendo Switch Online and individual compilation packs replacing it instead.
 
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[[Category:Nintendo 3DS]]
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[[Category:Virtual Console]]
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