Virtual Console: Difference between revisions

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* [[MSX]] in Japan
* [[Commodore 64]] in North America & Europe
* [[Arcade Game|Arcade Games]]s via Virtual Console Arcade
 
The games on the service for the [[Nintendo 3DS]] came from these systems (more will hopefully be added later):
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* 3D Classics (A series of past games from the [[Nintendo Entertainment System|NES]], [[Super Nintendo Entertainment System|SNES]], and even [[Arcade Game|Arcade]] games that have the ability to be seen in 3D; these are mostly based on games originally developed by Nintendo itself aside from the occasional game licensed from another company.)
 
If Nintendo's [[Author's Saving Throw]] following their surprisingly early price cut for the [[Nintendo 3DS]]<ref> ("[[Author's Saving Throw]]" in that this move, while meant to boost the console's sales, is likely to cause disappointment among the "since-day-one"(-ish) owners)</ref> is anything to go by, then the [[Game Boy Advance]] [[And the Fandom Rejoiced|should join these systems soon.]]
 
Essentially, the [['''Virtual Console]]''' was console game emulation made legal and had the backing from every major console post-Gamecube manufacturer there ever was besides [[Atari]], [[PlayStation|Sony]], [[Xbox|Microsoft]], and some other failed consoles that Nintendo doesn't want to bother with. It was successful enough that it led to [[Wii Ware]] once Nintendo decided to offer original downloadable software for the [[Wii]].
 
One really cool benefit was the arrival of games [[No Export for You|not available in other regions]], such as ''[[Sin and Punishment]]'' and ''PulseMan'', the former of which got a sequel ''because'' it sold so well on this service, in all the regions.
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