Warcraft/WMG: Difference between revisions

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== [[War CraftWarcraft]] ==
 
'''== Lor'Themar's eye =='''
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'''== The Silmarillion is a WMG version of the Warcraft timeline written awhile after some apocalyptic event. This also means that Middle Earth is Azeroth IN THE FUTURE. =='''
So, here's how it goes down: The Blue Dragonflight are, as of [[Wot LK]]WotLK, determined to forcibly pry all the magic out of Azeroth, as mortals are unworthy of it. They succeed, and, as everybody told them it would, everything goes straight to hell. Stars going out, earthquakes, volcanoes, the ocean rushing in to cover the land, cats and dogs living together - mass hysteria. Teldrassil, being a magical tree grown with magic that has a magic city on top, implodes. Azuremyst and Bloodmyst isles, being punctured all over with volatile magic crystals, experience the equivalent of a nuclear fallout. The Scourge, having nothing to animate it, drops dead. Naxx falls out of the sky. The Blood Elves go totally apeshit. The Dark Portal goes poof. The Gnomes and the Goblins realize that their technology isn't actually physically possible without magic, sending them both back to the Dark Age. Thrall is killed in the ensuing confusion, sending the orcs into a state of chaos. Cut to the Second Age or so. In a few millenia, nobody remembers there ever having been magic of the flashy-fireball type, although "magic" caused by the Titans (Valar) and demons (evil Maiar) still exist. he remaining Night Elves and Blood Elves have stuck together to survive, and although differences still divide them (Noldor and Vanyar), they have been interbred heavily. History becomes legend, legend becomes myth. People forget just what happened to wipe out Lordaeron, as nobody can bring themselves to really believe a crazy zombie story (Numenor) however, the survivors do eventually band together and rebuild as Gondor. Weird things get mixed in, people get confused with each other. Broxigar becomes Fingolfin, Sargeras gets mixed up with Illidan a bit and becomes Morgoth, Elune becomes Varda and is recognized as one of the Titans, the dwarves stay pretty much the same, the orcs get depressed and fall back under the control of the Legion (Sauron is a lieutenant, like Kil'Jaeden)...I could go on. There are SO many things. Like, someone clearly remembered that there were two very important trees, but not how or why or when, and that the separation of the Elves was caused by a civil war over control of magic. God, this is long. I should stop now.
** Ewww. No. I like LotR, and I like Warcraft, but they don't really go that well together.
** I stopped reading after "The Blues Succeed". Because they don't. Malygos is dead. The Nexus War has ended.
*** Okay, I wrote that before [[Wot LK]]WotLK, and also I was drunk. Chill out.
 
'''== Fingin: Class? =='''
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** Actually, despite the "tauren rogue" being a running joke, it's been stated that draenei and tauren are ill-suited—both by character and by ''physiology''—to subterfuge. [[Square Race Round Class|Hence the link]].
** There even exists a Dwarf mage NPC, a relic from the times when Dwarves could be Mages in the beta.
** There's also a boatload of Blood Elf NPCs that are suitably Warrior-like (And aren't Blood Knights/Paladins). Guess which is the ''only'' playable race in the game '''not''' to have Warrior as a class option? Playable race/class combinations are limited for balance (I know, bear with me on this...) reasons, but that doesn't mean that races in "real life" aren't restricted to class options. If a Gnome was suitably faithful in the Light, she could be a Paladin or Priest. If a Tauren trained suitably in the arts of espionage, he could be a [[Highly -Visible Ninja|Rogue]]. In fact, I'm sure that there are several members of the Grimtotem tribe with suitably Roguish abilities.
** He could be a sniper who says you can't poison dip your Arrows
*** Race/class restrictions are shifting even for player characters. Dwarf magi, blood elf warriors, and gnome priests will all be added in ''Cataclysm''.
**** Orc Mages being warlocks exercising restraint, Dwarf Magi and Shamans already existed (though not playable), just like Blood Elf Warriors and Gnome Priests (remember those medics in Gnomeregan? Spamming heal all day long).
 
'''== Tirion Fordring did a [[Nice Job Breaking It, Hero|nice job breaking it]] when he {{spoiler|destroyed Arthas' heart}} =='''
Everyone in the game thinks that Arthas is the Lich King. However, unbeknownst to them but beknownst to us, the current Lich King is actually a fusion of Arthas Menethil and Ner'zhul, the original Lich King. Arthas' heart contained the last remnants of his humanity and when Tirion destroyed it thinking that Arthas was beyond redemption, all hope of separating Arthas from the Lich King and redeeming him was lost instead.
* Tirion only 'checked' the heart from what I've read and seen and confirmed that Arthas is not in there anymore. Now, you know that little blonde human boy spirit that guides you through that quest line? Matthias Lehner? He knows an AWFUL LOT about Arthas and his actions. Besides, what is a childs ghost doing there? Now, shake the letters around a bit. That name is an Anagram of Arthas Menethil. So my guess is: the 'real' Arthas was never present in the ripped out heart ever since he merged with the Lich King but manifested outside in Spirit form to help people fight against his body that is under Ner'Zhuls control (Ner says in an early Alliance Fjord Quest if you go too near to him (it isn't requited to complete the Quest) that you wheere brought here through shaman powers... and that he was shaman too) and to redeem his mistakes, so Tirion 'breaking' the heart didn't have any actual effect lest it'd be needed to rejoin the body with the true soul, but who would believe that story anyways? He'd be hated by most of the people because redemption isn't accepted by most, see the attitude towards the Horde by many veteran alliance soldiers that can't accept that they were mind controled by the true legion.
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It was deliberately created to allow for scientific study of how people would react to an epidemic.
* I rather doubt that persons with a highly contagious disease would go to cities and sneeze all over what are essentially children, in terms of strength and power.
* That is actually pretty much correct- didn't get the details exactly right, but that's amazingly accurate: [httphttps://web.archive.org/web/20100209065204/http://http/%3A//en.wikipedia.org/wiki/Corrupted_Blood_incident\%5C]."''<br />'''== Warcraft happens in the Starcraft universe. The Titans / creators are in fact Xel'Naga, and the Burning Legion is in fact the final evolution of the Zerg =='''
During some time in the Starcraft timeline, the Protoss were slaughtered, and remained an assistant faction for either Terran or Zerg. The Zerg continually assimilated the remaining races in the galaxy and after gaining some insight on Protoss psionics, freed themselves from the bondage of [[Organic Technology]] and became a more organized [[Hive Mind]], the Burning Legion. Meanwhile, the Terrans tried to deliberately fuse acquired Protoss psionics on a group of Ghost children, which would later become the Elves. The Elves escaped from the laboratories and destroyed any surviving Terrans in the laboratory, which they called the "Well of Eternity". There are also some Terrans who were trapped in Azeroth. Any other species in Azeroth are in fact experiments made by either Terrans, Protoss or the Xel'Naga.
* This was at one point semi-canonical. The original Silithid before 1.4 revamped them were the Zerg, and the Qiraji were the Zerg-Protoss Hybrids.
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This may sound like a really out-there theory, but think about it. What does exposure to saronite do, considering it's the hardened blood of an Old God? It causes aggression; the unwavering desire to fight and kill. Something Garrosh's no stranger to. And seeing as Garrosh loves to fight- when he gets the opportunity- it's possible that on a battlefield somewhere, a saronite arrow or blade got stuck in Garrosh's skull. He had the wound healed and taken care of discreetly so as not to look 'weak', but the healer could have made a mistake, as this IS a medieval-ish setting, and the wound never fully healed. Maybe a piece of saronite got stuck in his skull, and that much exposure to saronite on a regular basis is literally warping Garrosh's brain and actions. It explains everything.*
* He was like that before [[Wo TLK]].
** Was he now? Way I remember it, the Garrosh of TBC wasn't frothing at the mouth. He didn't really get aggressive before the [[Wot LK]]WotLK pre-launch event. And at that point a new kind of plague was being shipped out from Northrend, so who is to say that was all that was making its way to the older zones?
*** I think it's referring to the event that, around the time the Horde sets out for Northrend, an impatient Garrosh gets into an argument with Thrall and challenges him to a duel, which is the start of his more aggressive WOTLK personality and happened prior to him reaching Northrend.