Warhammer Fantasy Battle: Difference between revisions

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Standard fantasy elements are also present - Elves used to dominate but are a shadow of their former selves; Dwarfs occupy the few mountain strongholds that have not yet fallen to Skaven, Orcs and Goblins. Chaos is present, both in the form of great warbands of mutated and corrupted warriors and as cult activity in the heart of society.
 
The uninitiated might think that [[Exactly What It Says on the Tin|War]]hammer isn't all that bad and it's a heroic fantasy land [[A World Half Full|on its way to getting better]] - [[Blatant Lies|that's right.]] [[Schmuck Bait|There's just a few]] small problems like delusional (or [[Complete Monster|worse]]) madmen empowered by the [[Eldritch Abomination|Dark Gods]] to increasingly frequently lead crusades reducing the world further into hellish misery and incorporate it into the REAL hell. Then there are the rampaging hordes of [[Our Orcs Are Different|Green]][[Our Goblins Are Wickeder|skins]], scarily psychopathic aliens infesting everywhere existing only to joyously, brutally and (with [[It Amused Me|known exceptions]]) mercilessly fight, destroy, enslave, kill and in the case of goblins malevolently torture every innocent creature they can find - and the Greenskins are the comic relief in this setting. If you thought it'd get better now that's just two of the [[Blue and Orange Morality|usually]] [[Black and Gray Morality|gray]] [[Black and Black Morality|forces]] inhabiting [[Crapsack World|the world,]] which only survives because of the eternal sacrifice of some Elven mages imprisoned in their own spell, maintaining it forever to keep the forces of Chaos from overwhelming the world like they almost did in ancient times and nigh-inevitably will. [[False Reassurance|But it really could be saved]] if only those [[Saying Too Much|tasty...]] uh... [[Humans Are Bastardsthe Real Monsters|good-willed]] [[Fantastic Racism|denizens]] of it [[What an Idiot!|would]] [[Start of Darkness|heed]] [[Path of Inspiration|wisdom!]]
 
The darkly humorous and bleak feel of the setting and game is what sets it apart. If you were to combine equal parts [[J. R. R. Tolkien|JRR Tolkien]], [[Michael Moorcock]]'s [[The Elric Saga|Elric]] stories, and ''[[Monty Python and the Holy Grail]]'', you would find something not unlike Warhammer.
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*** Also, considering that he kicked out the Priests of Morr, who are pretty much required to pass on in that part of the world, he's basically allowing of his subjects to stick around after being killed, instead of risking being consumed by the gods of Chaos.
*** In the short story ''The Ninth Book'', it is inferred that Vlad actually wants [[Well-Intentioned Extremist|to enslave the Empire, to prevent them turning to Chaos.]] If they served him, they would be unable to serve Chaos in life or death.
** The setting pains many vampires as being like this. Apparently turning into a vampire heightens and inflames natural passions, adding a dark, predatory edge to a person, but leaves their personality mostly unchanged. The problem is [[Humans Are Bastardsthe Real Monsters|the natural passions of humanity in this world kind of tend towards the crazy anyway,]] so a warrior with a violent edge becomes [[Blood Knight|bloodthirsty]] or a flirtatious person becomes [[Evil Is Sexy|a seductive assassin]] and so on, leading to conflict with each other and everyone else.
* [[All Trolls Are Different]]: In-universe example, with Stone Trolls, Chaos Trolls, and River Trolls having distinct abilities and backgrounds.
* [[Exclusively Evil]]: How else can you describe the Skaven?