Wasteland (video game): Difference between revisions

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{{quote| ''[[Book Ends|"Your life has ended in the wasteland."]]''}}
 
A 1988 CRPG that was groundbreaking in its combination of a gritty post-apocalyptic setting with a nonlinear play style. The designers notably sacrificed more modern graphics for extended detail in the gameplay, as well as creating a rich false backstory that appeared in the game's copy protection, a set of 'Paragraphs' that were referenced by number at various plot points.
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Celebrated on several sites, most notably at the [http://wasteland.rockdud.net Ranger HQ Grid], which includes info about the game as well as some surprisingly good [[Fanfic]].
 
After a very successful [[Kickstarter]] [http://www.kickstarter.com/projects/inxile/wasteland-2 support campaign], InXile Entertainment, under Brian Fargo's leadership, have begun workworked on the sequel, ''[[Wasteland 2]]'', with [[Obsidian Entertainment]], and [[Chris Avellone]] in particular, joining in as co-developers. The game iswas currentlyreleased expected for a October 2013in release2014.
 
See Alsoalso ''[[Fallout]]'', the series' [[Spiritual Successor]].
{{tropelist}}
 
{{tropelist|wppage=Wasteland}}
* [[Action Bomb]]: The Radiation Angels at the Temple of the Mushroom Cloud explode into a pile of glowing blue dust after you defeat. Why yes, it is radioactive.
* [[Action Girl]]: Christina, one of the few recruitable NPCs who has a unique picture.
* [[Added Alliterative AppealAlliteration]] In the southeast corner of the agricultural center's farm, there are four foot tall pears. They're pleasingly plump, and perfectly prepared to possibly plummet.
* [[After the End]]: "Somehow, life goes on in the Wasteland."
* [[AIA.I. Is a Crapshoot]]: AI research goes pretty badly awry, and is hinted to have caused nuclear holocaust in the first place.
* [[AKA-47]]: Averted. Weapons are either real-life firearms, fictional sci-fi guns or fictional advanced versions of contemporary guns, as explained by the [[All There in the Manual|manual]].
* [[An Axe to Grind]]: The Proton Ax, found in a deserted building guarded by the game's most powerful enemy.
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* [[Apocalyptic Log]]: A number are found and related in the Paragraphs, including actual logs from the Sleeper Base.
* [[Artificial Stupidity]]: NPCs are only under a reasonable amount of control by the player. Often they refuse to take orders or take them too well. They also can't tell between friendly and non-friendly non-party NPCs.
{{quote| "[[Trigger Happy|Ace]] rips a clip on the rabbit."}}
** VAX and Christina in particular will use full auto (which empties a magazine) as an attack option 90% of the time, wasting precious ammunition, especially if they're using energy weapons.
* [[Back Tracking]]: Getting the Bloodstaff for Charmaine.
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* [[Healing Potion]]: One of the earliest complete aversions.
* [[Hit Points]]
* [[I Fought the Law Andand Thethe Law Won]]: Averted. You can shoot up an entire police station.
* [[Impassable Desert]]: In-map desert requires a canteen.
* [[Insurmountable Waist High Fence]]: Usually averted. You can blow up or knock down virtually any door (including several that have [[Locked Door|key slots]], but can only be opened with explosives) and a lot of walls, and there are a good number of walls that can be climbed, too.
* [[In -Universe Game Clock]]: Runs at different speeds on maps of different scales.
* [[Late Character Syndrome]]: Mort, Ralf, and others.
* [[Locked Door]]
* [[Ludicrous Gibs]]: Described in loving detail, due to the lack of graphics.
* [[Monsters Everywhere]]: The whole game, but especially Finster's wasteland.
* [[Ms. Fanservice]] / [[Leaning Onon the Fourth Wall]]: The bathtub girl in Paragraph 1, who exists only to remind players not to cheat by reading through the Paragraphs book.
* [[Non-Lethal KO]]: Most enemy attacks knock you out, and you can get back up later (or even mid-combat).
* [[Only Smart People May Pass]]: Finster's virtual reality.
* [[Optional Sexual Encounter]]: The three-legged hooker.
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* [[Railroading]]: Beautifully averted. While the car takes you from city to city and there are two locations that NPCs need to reveal, but otherwise, you are free to explore the whole map, returning to any earlier location you like and even trying farther ahead ones.
* [[Random Encounters]]: Everywhere.
* [[Regenerating Health]]: You can get back to full health by waiting. In some versions, when your entire party is unconscious, they may recover after a few minutes. However, if you are sick or became seriously wounded from combat, you must get medical treatment or die.
* [[RP GsRPGs Equal Combat]]: Somewhat averted. While most of your experience will come from combat, successfully using noncombat skills can earn experience as well. In at least one place this can be abused for [[Game Breaker|infinite experience]].
* [[Saving the World]]
* [[Spread Shot]]
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* [[Three Quarters View]]: The city maps; the main map is [[Top Down View]].
* [[Video Game Cruelty Potential]]: Killing the kids at Highpool.
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''[https://web.archive.org/web/20131101204139/http://wasteland.inxile-entertainment.com/ Your mind just exploded like a blood sausage.]''
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''[http://wasteland.inxile-entertainment.com/ Your mind just exploded like a blood sausage.]''
 
{{reflist}}
[[Category:Science Fiction Video Games]]
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[[Category:Action RPG]]
[[Category:Wasteland]]
[[Category:GOG.com]]
[[Category:Video Game]]
[[Category:Apple II]]
[[Category:DOS]]
[[Category:Microsoft Windows]]
[[Category:Mac OS]]
[[Category:Linux]]