Watching a Video Game: Difference between revisions

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{{trope}}
{{quote|'''Obi-Wan:''' A disturbance in the Force! [[Genre Savvy|I sense a video game-like action sequence looming!]]<br />
'''Zam Wessel:''' Are you ready to make some ''[[Crazy Taxi|keeerazy]]'' money?<br />
'''Obi-Wan:''' You're reckless, Anakin. Leaping across speeding aircars is dangerous business. <br />
'''Anakin:''' I'll be OK, Master. [[I Know Mortal Kombat|I've been playing lots of Strider 2 lately!]] |'''[http://www.gamespite.net/toastywiki/index.php/Site/ThumbnailEpisodeII01 Toastyfrog Thumbnail Theatre]''', ''[[Star Wars]] Episode II: [[Attack of the Clones]]''}}
 
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{{examples}}
== Film ==
 
* ''[[Galaxy Quest]]'' lampshades this to no end when they encounter platformer areas going through the ship.
* ''[[Ice Age]]'': each new movie tends to have more [[Theme Park Landscape]] and platform "gameplay" than the last one. The second movie has a plot-sensitive [[Advancing Wall of Doom|Advancing Wave Of Doom]]; the third has two "levels": the world above and the [[Lost World]] below connected by [[Bridge Logic]] (later [[Broken Bridge]]) etc.
* ''[[Inception]]'': the dreams are like levels in a video game.
** Ditto ''[[Sucker Punch]]''.
* ''[[Indiana Jones]]'': most iconicallyiconicly [[Indy Escape]] and [[Rollercoaster Mine]].
* The 2008 film of ''[[Journey to Thethe Center of Thethe Earth]]''.
* ''[[Lord of the Rings]]'': Moria is full of [[Malevolent Architecture]] and narrow, dangerous paths; the protagonists seem to be able to run for days straight (like videogame characters); all architecture is heavily influenced by the [[Rule of Cool|School Of Cool]] - even some of the characters seem to view what happens to them as sort of a game (Legolas and Gimli). And Sauron is definitely a [[Load-Bearing Boss]].
* Some [[Pixar]] movies' climaxes are reminiscent of videogames, for example ''[[Monsters, Inc.]]'' and ''[[Toy Story 2]]''.
* [[Exaggerated]] in ''[[Scott Pilgrim vs. the World]]'' for the [[Beat'Em Up]] genre. Note that here the trope, unlike in most other examples, extends to the visual effects.
* ''[[Star Wars]]'' is all about [[Boss Fight]]s on platforms, specifically the new ones.
** ''[[Attack of the Clones]]'' has a [[Conveyor Belt O' Doom]] played terribly straight.
** ''[[Star Wars: The Clone Wars]]'': Even when only in a mild hurry, Jedi and other force users often traverse great distances by bouncing, something the live-action movies wouldn't get away with.
* Just about anything that takes place [[Inside a Computer System]]:, such as ''[[The Matrix]],'' [[Re Boot]],or ''[[Tron]]''
 
== Literature ==
* ''[[The Lord of the Rings]]'': Moria is full of [[Malevolent Architecture]] and narrow, dangerous paths; the protagonists seem to be able to run for days straight (like videogame characters); all architecture is heavily influenced by the [[Rule of Cool|School Of Cool]] - even some of the characters seem to view what happens to them as sort of a game (Legolas and Gimli). And Sauron is definitely a [[Load-Bearing Boss]].
 
== Western Animation ==
* Some [[Pixar]] movies' climaxes are reminiscent of videogames, for example ''[[Monsters, Inc.]]'' and ''[[Toy Story 2]]''.
* Just about anything that takes place [[Inside a Computer System]], including ''[[ReBoot]]''
 
{{reflist}}
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[[Category:Action Adventure Tropes]]
[[Category:This Index Is in The Way]]
[[Category:Watching a Video Game{{PAGENAME}}]]