Weak Turret Gun: Difference between revisions

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* In ''[[Portal (series)|Portal]]'', while the turrets are again on a tripod and can be permanently shut down by knocking them over (by throwing an ''empty milk carton'', if you so choose), an increased difficulty option does exactly the right thing to turrets: they are surrounded by a steel cage making their disablement impossible. PAIN. (Storage cubes suddenly become a player's best friend on said increased-difficulty level, [[Companion Cube|not that they weren't already.]]) They are, however, adorable, with their deceptively innocent-sounding voices and apologetic catch-phrases. Definite [[Monster Sob Story]] material.
** ''[[Portal 2]]'' introduces us to what happens when the above-mentioned turrets are defective. It's easiest to let their lines speak for themselves:
{{quote| "So, we're ALL supposed to be blind, right?"<br />
"Anyone got any bullets?"<br />
"Er...Blam! Blam! Blam! I'm not defective!" }}
* The ''[[Crusader: No Remorse|Crusader]]'' games use this trope pretty prominently... and then subvert it by having some such turrets protected by unlimited shielding and, naturally, using the biggest, baddest, shield-penetratingest weapons in the game.