Weapon of X-Slaying: Difference between revisions

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== Tabletop Games ==
 
* The magic item lists in ''[[Dungeons and& Dragons]]'' have a lot of these - "sword +2, giant slayer", "arrow of slaying", etc.
** Third Edition generalized these with the "bane" effect (+2 to hit and +2d6 damage against specified enemy).
* Inverted in ''[[Munchkin (game)|Munchkin]]'' by the "sword of slaying everything except squid". It gives a substantial bonus but against squid (there are two in the decks so far - karate squid and Squidzilla) the fight is automatically lost.
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== Video Games ==
 
* The golem staff in ''[[Wizards Crown|Wizard's Crown]]'', which is just a normal staff unless you attack a golem with it, in which case it [[Armor-Piercing Attack|ignores armour]] and has its damage rating tripled.
* ''[[Fire Emblem]]'' has a lance called Horseslayer which is [[Anti-Cavalry|highly effective against cavalry]]. There are also the Axereaver, Swordreaver and Lancereaver weapons, which reverse the [[Tactical Rock-Paper-Scissors|weapon triangle]] by being effective against the weapon referred to in their name.
** In Radiant Dawn, Micaiah gets the character-exclusive Thani, light magic of [[Heavily Armored Mook]] slaying.
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* The ''[[Valkyrie Profile]]'' series has a whole range of Slayer weapons—they tend to be [[Breakable Weapons]], making them [[Too Awesome to Use]] against anything but bosses. The game only rolls to see if a weapon breaks at the start of your enemy's turn, however, so if you finish the battle in one round, it will never make the check, allowing them to last you through the whole game. As the weapons are uniformly a one-hit kill, the only real danger of losing them comes when you're facing more than one such enemy, which happens rarely, and only after you've had the opportunity to pick up multiple weapons of the type.
** In addition to the Slayer weapons, there are also weapons that have a Death effect based on a given element. With these, the weapon will instantly kill anything that has that elemental weakness, regardless of total HP or defenses. This includes the penultimate boss on the way to the [[Golden Ending]], who can be killed in one round by a sword you picked up around the midpoint of the game.
** ''[[Valkyrie Profile: Covenant of the Plume|Covenant of the Plume]]'' doesn't have the [[One-Hit Kill]] weapons, but it still has weapons with bonuses against specific monster types.
* ''[[Age of Wonders]]: Shadow Magic'' has a "[http://aow2.heavengames.com/aowsm/gameinfo/unitabilities/general.shtml#Dragon%20Slaying Dragon Slaying]" unit ability, given to Knight and available on weapons for Hero Unit.
* ''[[RunescapeRuneScape]]'' has several examples, including Silverlight (and its upgraded form, Darklight) for slaying demons; Balmung, the Battleaxe of Dagannoth Slaying; the Ivandis Flail, used for killing Vyrewatch vampyres; and the brackish blade and brine sabre, which are super-effective against crabs for some reason.
* ''[[Shining Force]]'' has a variety of specialized weapons that are strong against specific types of enemies—the Mermanbuster is strong against sea creatures, the Jagged Flash is strong against flying enemies, the Elf Slayer is good against robots, and so on.
* ''[[Castlevania: Symphony of the Night]]'' has the Werebane, which is supposed to do more damage against werebeasts. [[Informed Ability|It doesn't.]] Apparently they didn't program it correctly...
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[[Category:Weapons and Wielding Tropes]]
[[Category:Weapon Of X Slaying]]
[[Category:Weapon of X-Slaying{{PAGENAME}}]]