White Magician Girl: Difference between revisions

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[[File:mint.gif|link=Tales of Phantasia|frame|[[Actual Pacifist]], [[Healing Hands|healer]], [[Love Interest]], with a [[Simple Staff]].]]
 
The White Magician Girl is a [[Stock Character]] appearing in [[Fantasy]] Literature and [[Role Playing Game|Role Playing Games]]s, acting as the party's resident healer, nurturer and source of feminine wisdom. While the other party members are slaughtering opponents, the White Magician Girl is taking care of their wounds with gentleness and compassion, and congratulating them after the battle with her brilliant smile. She is often included as a female protagonist because [[Guys Smash, Girls Shoot]] or as a [[Foil]] to a [[Acceptable Feminine Goals|less traditionally feminine]] [[Action Girl]]. She's basically the [[White Mage]] infused with [[Incorruptible Pure Pureness]].
 
There are three essential elements of the White Magician Girl:
* '''[[The Chick]]:''' The White Magician Girl is classically female and always feminine. [[Tomboy|Tomboys]]s, [[Sweet Polly Oliver|Sweet Polly Olivers]]s, and [[Bifauxnen]] need not apply. Their femininity will usually be emphasized in her character design with the use of long hair and overtly feminine clothing, such as dresses or robes. Male analogs, which are rare, will mimic the same gentle appearance, sometimes to the extent of wearing long robes and long hair (or perhaps a suitably pious hat).
* '''Takes a [[Combat and Support|support role]] in combat:''' A White Magician Girl's primary role in combat is performing [[The Medic|healing]] and/or [[Status Buff|support]] abilities, usually through [[White Magic]]. As a result, they usually have relatively poor physical combat skills. Although classic for the look, their [[Weapon of Choice]] is not always a [[Simple Staff]] or [[Magic Staff]]; blunt objects like [[Carry a Big Stick|maces, scepters]], or [[Drop the Hammer|hammers]] are common, as are [[Guys Smash, Girls Shoot|ranged weapons]], such as [[The Archer|bows]]. [[Improbable Weapon User]] White Magician Girls are not unheard of, especially heart-shaped weapons.
* '''Caring and compassionate:''' White Magician Girls have nurturing, motherly tendencies that tie-in with their feminine appearance and white magic. Very often they act as [[The Chick]] and [[The Heart]] of their party. Common personality types include being [[The Pollyana]], [[The Ingenue]], [[Proper Lady]], [[Yamato Nadeshiko]], or [[The Messiah]]. More rarely, they may be a [[Plucky Girl]]. White Magician Girls are never a straight [[Genki Girl]], [[Tomboy]], or [[Tsundere]] type, although mild tendencies are not disqualifiers.
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** Garnet/Dagger from ''[[Final Fantasy IX]]'' uses magical "rackets" as well as staves. She fit this trope to a T until she starts getting her summons back, at which point she shifts to a more offensive-oriented character. Interestingly, this change is also marked by [[Expository Hairstyle Change|her cutting her long hair]].
** Yuna in ''[[Final Fantasy X]]''. Averted in ''[[Final Fantasy X-2]]'' where Yuna has as much access as Rikku and Paine to all manner of death-dealing hardware.
** In ''[[Final Fantasy Tactics]]'' Alma Beoulve and Princess Ovelia are both exclusively [[White Mage|White Mages]]s, much more feminine and passive than the other [[Action Girl|Action Girls]]s in the game, and are both very much [[The Chick]].
** All these may be preceded by the White Mage of the original ''[[Final Fantasy I|Final Fantasy]]'', an early example of the character design, to the [[Featureless Protagonist|extent any gender can be determined]].
* ''[[Breath of Fire]]'' often subverts the trope. Only the first and fourth games really play the trope straight with Nina, and even then ''IV'' gave her some offensive magic to let her qualify more as [[The Red Mage]].
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*** Also in the first generation, Claude is a male example. Though he does have combat capabilities upon arrival as he is already a promoted High Priest, he doesn't have any offensive magic upon his arrival and has some of the most powerful healing staves, and can only use the most basic spells while being the only one who can use the most powerful staff.
*** In the second generation, Aideen's daughter Rana/[[Spell My Name with an "S"|Lana]] is the primary one, filling the same role as her mother, although depending on who her father is she has the potential to become more of a [[Red Mage]] after promotion.
*** Julia/[[Spell My Name with an "S"|Yuria]], Diadora's daughter, is borderline. Much like Claude, she starts out with the capability to use offensive magic, but no offensive magic available for her to use. She's a bit better than her mother at holding her own in combat once she gets an offensive spellbook, but this can be attributed in large part to a spell that also heals ''herself'' upon a successful hit. And she's got the personality--likepersonality—like most, a [[Generation Xerox|carbon copy of her mother]].
*** Nanna is another one whose qualifications are borderline, and perhaps in some ways dependent on her heritage. She's a Troubador, which means [[Magic Knight|Sword and Staff]], but due to her mother's bloodline she's at the very least guaranteed to get a decent Strength growth, which could be very good with the right father. Her mother ''doesn't'' give Pursuit, however, so with a father that fails to remedy this in favor of focusing on other aspects, she could qualify, especially with her Charisma ability which causes her mere ''presence'' to give a 10% boost to accuracy and avoid to all units within a three-tile radius. (In particular, if Lex is her father, his ridiculous Defense and HP growths combined with the Elite ability for quicker leveling up and lack of Pursuit turns her into a [[Mighty Glacier]] [[Combat Medic]], able to deal decent damage if needed but more importantly able to ''take hits'' and stay near the front lines, healing and buffing the main fighters with Charisma.) Personality definitely fits.
*** Corple is a male example. Shows up late in the game at a low level and without any offensive abilities, but strong healing abilities (his mother also has the Blaggi bloodline, so he'll have a bonus to staff level). If Claude is his father, he'll be probably the best healer in the game.
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** ''[[Fire Emblem Elibe|The Blazing Sword]]'':
*** Priscilla, a Troubadour, is a sweet, kind-hearted girl. Her abilities are strictly support until she promotes to a Valkyrie, at which point she moves into [[Red Mage]] territory.
*** Ninian and Nils, the latter of which is a [[Rare Male Example]], are interesting examples. They both definitely fit the personality type and neither has any combat skills at all. Their abilities squeeze in under [[White Mage]] for being purely support related, either giving a unit a second turn or providing a status buff, rather than any heals. They get extra points for being a pair of [[Mystical Waif|Mystical Waifs]]s. Ninian is even [[The Hero]]'s [[Love Interest]].
** ''[[Fire Emblem the Sacred Stones|The Sacred Stones]]'':
*** Natasha, a Cleric who joins up early in the game. Lacks any offensive magic at first, is a [[Defector From Decadence]] who hails from the country whose leadership is the antagonists, and quickly manages to win a powerful hired sword to switch sides.
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== Web Comics ==
* White Mage in ''[[8-Bit Theater|Eight Bit Theater]]'', although her patience and nurturing tendencies are strained to the breaking point by Black Mage's antics.
* Lumi from ''[[Adventurers!]]'' parodies the typical relationship of [[White Magician Girl]] and Hero. However, she was also the last party member to be introduced, so she got far less screen time than most.
 
 
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