With This Herring: Difference between revisions

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** ''Far Cry 2'', averts this strangely. From how it looks, you came to a nondescript African country with no weapons (which is strange, since you were sent to kill someone), but after you get knocked out by a bout of malaria on your arrival, you wake up to a fire fight and you start off with a pistol and a machete that The Jackal leaves in your room, but you lose the gun when you're knocked out in your attempt to run away. When you wake up and get hired by whoever rescues you (the actual starting point of the game), you are given an assault rifle, a pistol and either an RPG or a flamethrower, as well as medical equipment and a car.
* ''[[Crysis (Video Game)|Crysis]]'' : Averted -- the player does start with an assault rifle, a weapon accessory pack, and 200 rounds of ammunition. Despite having fallen out of an airplane. Oh, and not to mention, a friggin' super suit! Uncle Sam is ''not'' sending you in there naked, by any means. In the sequel, Alcatraz starts with a pistol that {{spoiler|Prophet kills himself with}}, but gets an assault rifle about two minutes later after encountering the first CELL patrol.
** You only have a limited supply of SCAR rounds in the first level of Crysis though, which will leave you relying on the weaker [[AKA -47|FY-71]] rather quickly.
* ''[[Quest for Glory|Quest For Glory IV]]'' begins with the hero being force-teleported from his last adventure to a dark cave far away, starting with literally nothing. Of course, he happens to find a money pouch on a nearby skeleton and a weapon on one in the very next screen...
* The ''[[Mass Effect]]'' series is inconsistent on this.
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* Neither of the two ''[[Captain Comic]]'' games give you a weapon at the start. In the first game, there's one right in front of you at the beginning, but you have to search for it in the sequel.
* Pretty much every Scenario in ''[[Treasure of the Rudra]]''.
* In ''[[The Legend of Zelda: Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]]'', Link is summoned by the Deku Tree, but to even see him the kid needs to have a sword and shield. You have to buy the shield at full price, even though you're about to attempt to save the Deku Tree and your only source of income is from [[Twenty Bear Asses|cutting grass and smashing rocks]]. Partly justified in that Mido is just a douche who doesn't think you're good enough to even meet the Deku Tree and thus sends you out to blow your entire savings on a shield (which isn't justified) and find a well hidden sword guarded by a perpetually rolling boulder. What the Deku Tree expected you to do about the giant spider-thing living in his bowels when you didn't have a sword is the real use of this trope.
** Even more [[Egregious]] is the original ''[[The Legend of Zelda (Video Game)|The Legend of Zelda]]'', where (according to the [[All There in the Manual|manual's backstory]]) Link is sent on his quest to reassemble the Triforce of Wisdom and rescue the princess after having saved her lady-in-waiting from monsters. Yet when he first enters the game, he's carrying nothing but a shield. [[It May Help You On Your Quest|He can acquire]] a [http://images.cafepress.com/product/98717187v6_240x240_F.jpg free wooden sword] immediately, but given that the implication is that he's already been in at least one battle, what the heck was he using?
*** Parodied in [http://www.youtube.com/watch?v=8OydCKdKlbM this] Dorkly video. Perhaps Link beat them to death with his "smashing board."
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* Similar to the Iraq example, Sherman crews in WWII strapped just about anything they could find to their tanks to try and counter superior Axis armor and antitank weaponry. Sandbags were particularly common.
** Infantry have a tendency to hop aboard passing Armored Fighting Vehicles that're going their way. Tank crews have upon occasion referred to such infantry as "applique armor".
* In [[World War Two]], the United States built great numbers of the [http://en.[wikipedia.org/wiki/:FP-45_Liberator45 Liberator|FP-45 Liberator]], a pistol whose main building material was stamped cheapness. The idea was to parachute them in large quantities into cities where significant [[La Résistance|resistance]] presence could be amassed, so long as the resistance members could be given something to fight with besides sticks and stones. The FP-45 was not a suitable combat weapon: unprecise, low-powered and fiddly and time-consuming to reload, its only reason for being was to allow civilians to find a lone German trooper, [[One-Hit Kill|shoot him at short range]], and steal his weapon. ''That'' was then to be used for actual fighting.
** The .45 ACP round it used made it effective enough in terms of stopping power, and as weapons historian Ian Hogg pointed out, it ''had'' to be, since if that one shot (through a very short, smooth-bore barrel) missed, you were [[Oh Crap|twelve different kinds of screwed]].
** Its successor the [http://en.[wikipedia.org/wiki/Deer_gun:Deer gun|Deer gun]], a similarly crappy weapon chambered in 9mm, was to be used the same way in Vietnam.
* Check out some of the [http://www.nytimes.com/2011/04/21/world/africa/21rebels.html ineffective weapons] the Libyan rebels are stuck with.
** [[Hilarious in Hindsight|Gaddhafi didn't find them ineffective at all, it would seem.]]
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[[Category:This Index Is Not an Example]]
[[Category:With This Herring]]
[[Category:Trope]]