Worst Aid: Difference between revisions

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* In ''[[Splinter Cell]] Chaos Theory'', the antagonist commits [[Seppuku]], and you need him alive. Solution? Oh just rip that knife right out of him. Just for good measure, shoot the windows out of the underwater base so you can carry him while swimming. And of course, in this life-or-death situation where seconds count, Sam takes the time to [[Gameplay and Story Segregation|respectfully set the knife down]].
* ''[[Far Cry]] 2'' requires the player to perform quick "medical care" in the field when injured if his or her health drops to one bar. This generally involves resetting broken bones with your bare hands (which promptly begin working immediately), pulling pieces of shrapnel and stray branches from your gut (which doesn't cause the wound to start spurting blood all over the place), and removing bullets with pliers, all without even bandaging the wound up and immediately getting back into the fight. If your health is at least two bars, healing involves simply injecting yourself with a shot of morphine. If a buddy is critically injured, you can heal them simply by injecting them as well. Otherwise, the only options are comforting them in their passing or blowing their brains out to hasten it.
* In ''[[Left 4 Dead]]'', similar to the [[RE 2]]RE2 example below, you heal yourself or others by wrapping bandages on your/their clothing, and always in the same spots, too. Or, if you're in a hurry, by swallowing an ''entire bottle'' of painkillers, enough to ''kill'' an average person. ''Lampshaded'' in the sequel, as the survivors say they don't know exactly what they're doing. It still works, somehow.
** The sequel also has adrenaline shots which the survivors will jam into their thighs pretty hard and not even bothering to check where on the leg they are injecting the stuff and you can use it several times without any drawbacks. Adrenaline is mainly used for people with an allergic reaction or suffering from a heart attack to help stabilize the body.
** Due to a programming oversight with the survivor AI, they will often try and heal players at the most inconvenient times, such as when they're trying to move somewhere safe, or in rare cases in the middle of combat. The only way to get them to stop is to stop what you're doing and pull out your own first aid kit or pills. On the higher difficulties, this distraction can be lethal.