You Don't Look Like You: Difference between revisions

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* Kid Kool's design in the box art for [[Kid Kool And The Quest For The Seven Wonder Herbs]] for the NES has him look like a tough character, with black hair, muscles, sunglasses, a white shirt, a sleeveless leather jacket, sneakers and ripped jeans. The Kid Kool character in the actual game itself looks completely different; he is chubby, has brown hair and wears a brown shirt and white overalls. Are we talking about the same character here?
* In a bizarre inversion, the Fallout franchise mentions the Desert Rangers multiple times across the continuity. One is first encountered in the first game, where he is described as wearing a trench coat and gas mask, but uses the standard model for a character wearing combat armor. An actual suit of Desert Ranger Armor can be acquired over the course of [[Fallout New Vegas]], which looks exactly like Tycho's getup is described--but nothing like how Tycho actually ''looked'' in the first game.
* All three [[Spyro the Dragon]] continuities completely redesign the purple dragon. In the Classic series he is a tiny, cute purple dragon with really small wings, in [[The Legend of Spyro Trilogy]] he is more armor plated with a different personality and another redesign to make him larger after a [[Plot -Relevant Age -Up]], and in the [[Skylanders Spyros Adventure|Skylanders]] series he is smaller again with his original personality, but now looks much less cute and has larger purple wings and a much bigger tail spike. The fandom is divided about these changes, to say the least...
* The ''[[Super Smash Bros|Super Smash Bros. Brawl]]'' version of Pit from ''[[Kid Icarus]]''. Also serves as an [[Early -Bird Cameo]] of the character's incarnation in the upcoming game ''Kid Icarus: Uprising''.
** A similar case could be made for the ''Super Smash Bros'' interpretation of [[Fire Emblem Akaneia (Video Game)|Marth]] - while he retains the basic design tenets, he looks fairly different from his appearances in earlier games ''and'' subsequent games. In the case of subsequent games, this was accidental - the ''Shadow Dragon'' redesign of Marth was finalised just as they'd finalised his appearance in ''Brawl'', with neither development team having any idea of the other redesign effort until the ''SSB'' group came to show the ''Fire Emblem'' group their finalised Marth.
* ''[[Starcraft II]]'' gives Jim Raynor almost a complete redesign. [http://i.ytimg.com/vi/nhSrUCC4Kl8/0.jpg This] is him in the original ''Starcraft'', while [http://www.freewebs.com/starcraftnurdz/hero-raynor-thumb-02.jpg this] is him in the sequel.
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[[Category:Derivative Works]]
[[Category:You Dont Look Like You]]
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