You Get Knocked Down, You Get Back Up Again: Difference between revisions

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== Action Games ==
* Unless they're doing some sort of grappling attack on Isaac, the necromorphs in ''[[Dead Space (Franchiseseries)|Dead Space]]'' are nice enough to just sit there waiting for him to get up before resuming their attacks.
* Some ''[[Dynasty Warriors]]'' installments allow you to lie there on the ground, your opponent flailing impotently above you, while your [[Limit Break|Musou]] gauge slowly refills.
** ''[[Sengoku Basara]]'' is similar to some extent. If you're stunned badly enough that you can't jump right back up, mooks will mill around waiting for you to recover and go back to destroying them. The same can't be said for bosses though, who will quite happily perform diving attacks while you're down.
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== Fighting Games ==
* In ''[[Super Smash Bros (Video Game)|Super Smash Bros]]'' all players are invincible while getting back up. Of course, this doesn't happen until you start the animation for getting back up, so players lying on their backs are fair game if they don't try.
** While in the first two games getting hit by anything would instantly reset targets to their standing state, in ''Brawl'' weak attacks will cause characters to flop on the ground. Consecutive weak attacks can then keep them trapped on the ground indefinitely, leading to [["Stop Having Fun!" Guys|cheap]] tactics such as "laser locks".
* [[Beat'Em Up|Beat Em Ups]] such as ''[[Golden Axe]]'' and pretty much all games in that genre have no attacks that hit people lying on the ground.
** ''The Combatribes'' averts this by allowing players to strike at downed enemies and even bosses low on health.
** Quite a few [[Konami]]-made [[Beat'Em Up]] (''[[X -Men]]'' arcade game, ''Vendetta'', ''[[Violent Storm]]'' and ''[[Metamorphic Force]]'') let you attack knocked-down enemies.
** So do ''[[Fighting Force]]''.
* Most early ''[[Street Fighter]]'' games also have no way of hitting people on the ground, although later games have the occasional exception. In fact, throughout the SFII series, standing too close to someone who's been knocked down can allow them to get in a free throw or Dragon Punch on you.
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== Role-Playing Games ==
* In most of the ''[[Tales Series(series)]]'', if either you ''or'' an opponent are knocked down that character is generally invincible or at least highly resistant to damage until they get back up. Notably averted in one case though with Senel from ''[[Tales of Legendia (Video Game)|Tales of Legendia]]'', who learns a series of throws that can be performed on downed opponents (although otherwise the trope still applies).
** Averted in more recent titles, however, where allies and enemies alike only have a window of invulnerability during the actual ''getting up'' phase. Once someone's on the ground, hitting them to continue a combo is a great way to dish out damage without fear of retaliation. In fact, many attacks in ''[[Tales of Vesperia]]'', such as [[Blow You Away|Azure Blast]] and [[Playing Withwith Fire|Wailing]] [[Hurricane Kick|Blast]], are invaluable for this specific purpose.
* Brutally averted in [[The Witcher]] computer game - Geralt can kill any knocked-down enemy with a coup de grace... and any enemy can do the same to a knocked-down Geralt.
* Averted in the ''[[Persona (Videovideo Gamegame)|Persona]]'' series where they use the "Press system" AKA "One more turn", characters who are knocked down take extra damage and can also be stunned.
** There are even attacks designed to do extra damage to downed opponents.
* Averted in ''[[Fallout]]'' and ''[[Fallout 2]]''. Whenever a player was knocked down, they could be attacked repeatedly until they either died or got back up with a penalty to AP for that round. Fortunately, this also happened to enemies.
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== Shooters ==
* Bouncers in ''[[Bio ShockBioshock]]'' can knock you down, but do not attack until you get back up.
* Annoyingly turned upside-down in every possible way in [[Left 4 Dead (Video Game)|Left 4 Dead]]. You can shoot zombies that are knocked down, and zombies can get you when YOU'RE knocked down (either from an effect, or just incapacitated.) But God help you if you try to help someone up while they're still in the middle of the "slowly falling and flailing" animation...
 
 
== [[Sports Games]] ==
* Averted in boxing games, but completely averted in [[Useful Notes/Mixed Martial Arts|Mixed Martial Arts]] games such as ''PRIDE FC'' ({=[[PSPlay Station 2]]=}), the UFC games, and ''EA Sports MMA''.
 
== [[Stealth Based Game]] ==