You Kill It, You Bought It: Difference between revisions

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This is distinct from [[Klingon Promotion]] because that is restricted to killing someone deliberately, for the express purpose of gaining their position. This trope doesn't need it to be deliberate and it's not about a position. See also [[Challenging the Chief]], a subtrope of [[Klingon Promotion]], which also has cases where someone accidentally ends up involuntary manslaughtering their way into an unwanted role.
 
Contrast [[First-Episode Resurrection]], where the hero gets powers from dying him- or herself. Also see [[Someone Has to Do It]]. Related to [[Subbing for Santa]]. Sometimes applies to a [[Legacy Character]]. Can result in [[And Then John Was a Zombie]]. See also [[Power Copying]]. Compare [[Finish Him!]]. See [[Finders, Rulers]] for when this is affected by looting a [[MacGuffin]] off the corpse.
 
{{examples}}
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* ''[[Pirates of the Caribbean]]'': Soon in third movie, we learn that whoever kills Davy Jones has to take his place. Cue dilemmas for Will, who {{spoiler|swore an oath to kill Davy Jones}} and Jack, {{spoiler|who thinks it would be ''freaking awesome'' to be immortal.}}
** Except that he wouldn't be able to go to rum to get port...wait...that came out wrong...
* Parodied in the [[Abbott and Costello]] film ''The Wistful Widow of Wagon Gap''. Lou accidentally kills an infamous gunslinger, and local law says that he must take care of the man's family. It turns out that the gunslinger had a very loud wife and a dozen unruly children. Lou eventually becomes sheriff of the town, and carries around a picture of his new family which he shows to anyone who looks like they might cause trouble. However, this eventually [[Hoist by His Own Petard|blows up in his face]] when the local outlaws learn that a railroad will be going through the widow's property and paying her a fortune for it, [[Stop Helping Me!|thanks to a lie Bud cooked up to get Lou off the hook]]. Lou whips out his picture and nearly gets killed by the greedy outlaws.
* Subverted in ''The Wizard of Gore''; after being sent on a drug-fueled hallucination adventure, Ed is knife-detoxed by Montag the Magnificent and offered the chance to take his place as a drugged up slave to "The Magician". Ed manages to invert his situation, drugging "The Magician" and taking over the entire operation himself.
* In "The Game" of the ''[[Highlander]]'' universe, when one Immortal kills another, he receives all the deceased Immortal's ability and memories through the Quickening.
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== Literature ==
* The country of Arko in Philosopher in Arms follows the law of 'what kills, becomes'. Killing an Arkan in a lawful manner results in the killer inheriting all of his property, including his wife, children, slaves, and job, as the hero finds out when he defeats {{spoiler|Riji}} in the Mezem.
* Played with in [[Brandon Sanderson]]'s Stormlight Archive, the most common way by far of aquiring Shards is to kill a Shardbearer, however, it is nearly impossible to kill a shardbearer unless you already have both Plate and Blade yourself, so you will generally just win the right to choose who gets the shards.
* The office of [[The Grim Reaper|Death]] in Piers Anthony's ''[[Incarnations of Immortality]]'' series passes this way. Normally Death wears impenetrable armor, but sooner or later every Death gets careless...
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* This happened to the hero in the first [[Diablo]] game. After killing Diablo and removing the soulstone from its forehead and freeing his former host, the hero rams the thing into his own forehead, becoming Diablo and taking his place, which brings us full circle to where we started.
* In [[Phantom Brave]], if you kill people, you will be able to summon them as Phantoms. Naturally, this fun system leads to the cold-blooded murders of old men and blacksmiths by a cute little girl.
* In ''[[ConkersConker's Bad Fur Day]]'', you are crowned king of the Panthers after being held responsible for the death of the previous king.
* In ''[[Blood]]'', the dark god Tchernobog turns out to be {{spoiler|the force that binds reality together.}} Guess who's responsible for that after you kill him?
** This ends up being one of the major forces behind the plot in ''Blood 2'' - Caleb's refusal to use these powers for [[Really 700 Years Old|over a century]] results in creatures from another reality invading his.
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* [[League of Legends]]: If any enemy hero has a buff which was granted by killing a neutral opponent ("jungling"), killing that hero will transfer that buff to the killer. Except for one special buff, gained by killing the game's [[Bonus Boss]] during a round, which simply goes away.
* In the ''[[Chzo Mythos]]'', anyone killed with Frehorn's Blade becomes a powerful spirit, but is at the command of their killer. A loophole exists for those who kill themselves with the blade. Since you get put in command of yourself, like you already are, you just become a powerful spirit with no downside. {{spoiler|This is how Malcolm Somerset becomes the Caretaker.}}
* [[Space Pirates and Zombies]] practically runs with this trope. You want a ship, beat the nine shades of it, get the blueprints, and you can use it afterwards. Then, capital ships happen and make you realize there is a reason they are called capital ships.
* In the [[Rance]] Series, killing the Demon King means that you become one yourself. Considering that [[With Great Power Comes Great Insanity]]...