Your Mind Makes It Real: Difference between revisions

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{{trope}}
{{cleanup|The trope description states that this is a virtual reality trope. The examples indicate that this is a real life trope (for versions of real life that exist within the works cited). Either the non-VR examples need to be moved to a more appropriate trope, or the description needs to be re-written.}}
 
{{quote|'''Neo:''' I thought it wasn't real.
'''Morpheus:''' [[Trope Namer|Your mind makes it real]].
'''Neo:''' If you're killed in [[Cyberspace|the Matrix]], you die here?
'''Morpheus:''' The body cannot live without the mind.|''[[The Matrix]]''}}
|''[[The Matrix]]''}}
 
You'd think that it being [[All Just a Dream]] would let you do lots of cool and risky things, since it's not real anyway, and you therefore can't get hurt.
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{{examples}}
== Anime &and Manga ==
* The final battle in ''[[Tengen Toppa Gurren Lagann]]'' takes place in something called Super Spiral Space, the space outside the galaxies, where "recognition is given real form". In other words, whatever they imagine exists, exists. Ergo: Your mind makes it real.
* The series ''[[wikipedia:Baldr Force Exe|BALDR Force .exe]]'' is based around this concept.
* [[Playing with a Trope|Played with]] in ''[[Suzumiya Haruhi]]'', as part of the whole {{spoiler|Haruhi is an unknowing God[[Reality Warper]]}} thing: {{spoiler|whatever she wishes to experience comes true. In fact, it is the primary reason she's attracted aliens, time travelers, and espers, and its also the reason why they keep her entertained: so she doesn't accidentally wish for the destruction of the world.}}
* Averted and then played straight in ''[[Ghost in the Shell]]''. There is no cyberspace, and one can consequently not die in it. However, since brains are computerized, minds can be deleted, partly or in whole. As a countermeasure, brains can be disconnected, and firewalls and counter-viruses ("Attack Barriers") are used and released to prevent deletion. However, deep synchronization with the brain of a dying person runs the risk of dying with it.
* Anime subversion: In ''[[Scrapped Princess]]'', the titular character enters a VR program to save her brother from being brainwashed, only to be promptly impaled by him when he fails to recognize her. There is a moment of shock, and then she slaps him in the face and continues to shout at him with his sword still stuck through her.
* This is probably how the Tsukuyomi power of the Mangekyo Sharingan is supposed to work in ''[[Naruto]]''. Itachi Uchiha uses it to overwhelm the victim's mind.
** Taken to a much greater degree with {{spoiler|Izanagi}} which is a genjutsu you cast on yourself instead of your opponents which is so strong that [[Reality Warper|it makes things real TO''to EVERYONEeveryone''.]] It may be more of an inversion though, as it's more often used for the sake of "your minds makes anything which you didn't want to happen to yourself ''fake''".
* ''[[GetBackers]]'' is fond of this trope, and used it in the IL and Divine Design arcs.
* In the ''[[.hack|.hack]]'' series]], characters hit by the ''Data Drain'' attack within ''The World'' are usually sent into a coma in the real world, and are temporarily knocked unconscious at the very least.
** Some characters eventually realize that somehow their minds are taken ''inside'' the game world, experiencing it with their character's own senses instead of being at home with a headset and game pad. Naturally, they become deeply concerned about what's going on with their physical bodies, and what happens if their characters are "killed" in this state.
** There's a bit of question in regards to whether the player stuck in the game and the coma victim are related in that manner. [[Word of God]] has dropped that the original coma victims were placed in a coma due to noise affecting their mental state, placing their reliance of the physical body explainable only under the conceit that [[Everything Is Online]]. In the latter anime and game series, ''ROOTS'' and ''G.U.'', the danger is a {{spoiler|viral [[Wetware Body]] existence that uses Harald's [[Instant AI, Just Add Water|original human observation algorithms]] to affect the mind directly}}.
* ''[[Digimon Adventure]]'': Towards the end of the second [[Story Arc]], Local Boy Genius Izzy figures out the Digital World is a world made out of the data of the world's network infrastructure and hence all the human protagonists are more than likely made of data in that world. Although he tells everyone to be careful in spite of this new development it doesn't sink in with Tai, the goggle boy leader of the group, and he starts acting like a jackass under the flawed logic that he'll somehow survive regardless of what happens. It takes Izzy telling him that he would more than likely die in both worlds if he messed up to put a stop to his nonsense. Unfortunately, this happens just after a member of the team is kidnapped and they're about to cross an electrified gate to go after her. He loses his bravado right there and the kidnapper gets away more or less scott-free, leading to a short term [[Heroic BSOD]] for Tai.
* ''[[Digimon Tamers]]'': Henry and Takato manages to cross a massive expanse of water without drowning by convincing themselves that they would only drown if they thought they would.
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* Zakuro from {Saiyuki} has the power to hypnotize people by looking into his eyes and doing just this.
 
== Comic Books ==
 
== Comics ==
* Subversion: In the ''Doc Samson'' miniseries, Tina Punnett is trapped in a VR game that's been modified to cause psychosomatic damage to the player. To get out, she runs herself through with a sword, causing lots of pain but also causing the game to end.
* An interesting variation occurs in the ''[[Sleepwalker]]'' comics from the early 1990s. When Sleepwalker, [[Fantastic Four|Mr. Fantastic]], or the villainous Thought Police are in Rick Sheridan's mind, they can be attacked by anything Rick can imagine, in a case of making things real with his mind.
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* [[Marvel Star Wars]] has a [[Mystical Plague]] called the Crimson Forever. A pair of very alien life forms communicate their displeasure over being separated by psychically broadcasting a signal that makes people fall into comas that progressively get deeper, to the point of clinical death. The bodies of victims fight back as if infected with a physical disease, and the shock of it usually makes people die. The only survivor was Luke Skywalker, who was able to make himself stop fighting and woke up when the aliens were reunited.
 
== ComicsFilm ==
 
== Films -- Live-Action ==
* In ''[[Brainstorm]]'', a character dies while hooked up to a tape that records thoughts and experiences. Someone else "watches" it, and has the exact same heart attack, dying in the process because they didn't disable the pain generators.
** The tape also records brainwaves and some physical indicators. So playing that tape unmodified gave the watcher the same heart arrhythmia.
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** This is different from the original graphic novel, where there is no way to kill a person via his or her surrogate.
* In ''[[Stay Alive]]'', a group of beta testers realize that they are slowly dying off one by one in the exact same fashion that their avatars in the game they are testing die. It is later revealed that playing this game summons the ghost of a sociopathic killer who delights in killing you in the most horrendous ways possible.
* ''[[The Thirteenth Floor]]'' was sneakier: you enter a virtual world by possessing one of its inhabitants, and if killed in this state, YOUR''your'' mind dies and the possessee's mind is transferred to your body instead.
** It was more a case that simply entering the virtual world caused the swap, with the virtual person's mind entering your real world body even as your mind entered their virtual body. No one realized this, however, because the real body usually remained completely unconscious during the process. Virtual death merely broke the connection and jarred the real world body with the virtual mind inside it awake.
* Averted in ''[[Avatar (film)|Avatar]]''. A side character's avatar is shown dying, and he wakes up fine, albeit coughing and very discomforted. They also apparently feel pain and other feelings through the avatar. They do have good reason to take care of their false bodies though, as they're very expensive, and take about five years to grow, so if yours dies, you won't just be getting a new one.
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* In ''[[Dreamscape]]'' if you die in a dream - even if you're in someone else's dream - you die for real.
* ''[[Virtuosity]]'' is not a straight example - the system is designed to train cops in combat situations, similar to the US Army's Real Life Force XXI program. The problem is that different people worked on different parts of the system, so the guys programming the virtual universe weren't informed that humans would be pitted against a Sadistic, Intelligent, and Dangerous ''[[The Computer Is a Cheating Bastard|Cheating Bastard]].'' [[The Dev Team Thinks of Everything|The Dev Team Thought of ALMOST Everything]] - they programmed in non-lethal simulations of being shot, stabbed, bludgeoned and ''bitten'' - but when Sid 6.7 decided to try electrocuting someone, the poor chump's brain overloaded.
 
 
== Literature ==
* Ursula K. Le Guin's ''[[The Lathe of Heaven]]'' both brilliantly deconstructs this trope while making it Exactly What It Says On The Tin. When the main character, George Orr dreams his dreams become reality. And it's not a 'Clap Your Hands if You Believe' manner of thing; it has nothing to do with what George believes, it has only to do with what he dreams and that can be different, bad, good and, like dreams, terribly unpredictable. For example, George dreams of a world without prejudice; and when he wakes up, there is no more prejudice in the world. Because everyone has gray, colorless skin. Everyone. It means the woman he was falling in love with no longer exists, since her color was an integral part of her being. Thus we have a man, a good man, whose dreams create reality. He just wants them to stop because his timelines are getting too confusing and sad as each morning he recreates the world. Add to that an ambitious psychiatrist who at first doesn't believe and then wants to use Orr to create a better world, aliens that were created as a result of a dreaming experiment, and you have all the parts of the waking nightmare that would occur if someone's dreams could really change the world.
* Used several times in [[C. S. Lewis|CS Lewis]]' ''[[The Chronicles of Narnia]]'' as a metaphor for how people "only see what they want to see" or "only believe what they want to believe." In ''[[The Magician's Nephew]]'', said magician, Uncle Andrew, so thoroughly convinces himself animals can't talk, he really can't hear the animals talk. In ''[[The Last Battle]]'', after being tricked along with all of Narnia into believing in a false Aslan, a band of dwarves are so determined not to be tricked again, they refuse to believe they're in Aslan's Country (Heaven), and therefore can't see it.
* The ''[[Wheel of Time]]'' books include a special dream world that can be accessed through special artifacts, training, or blind luck. Injuries and death carry over. It even explains people dying in their sleep for no apparent cause as them accidentally dreaming themselves temporarily into the dream world long enough for something fatal to happen to them.
* In ''[[The Hitchhiker's Guide to the Galaxy]]'' series' fifth book, ''Mostly Harmless'', Ford enters a virtual world in which some inhabitants carry laser guns. If they shoot you, you're dead, as you're "as dead as you think you are."
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* In ''[[Tek War]]'', failing to hack a computer system results in real injuries ranging from brain damage to death. Fortunately, most hackers can spare the brain cells lost in minor skirmishes.
* ''[[Discworld]]'' codifies this trope to an extent, in that one of the explicit rules of the world is that [[Clap Your Hands If You Believe|belief itself is a powerful enough force]] that enough people believing in something can [[Rewriting Reality|make it true]].
** In ''[[Discworld/Maskerade|Maskerade]]'', the villain is killed in a sword-fight, but it was ''stage fighting'', and the sword is just held under his arm. However, he (and everyone else in the opera house) has been so immersed in drama and fiction for so long that it kills him because he expected it to.
** Using "Headology" (''directed'' YMMIRYour Mind Makes It Real) is a large part of being a witch. Granny Weatherwax makes liberal use of it and promotes its use in her pupils over the use of actual magic.
** Susan Sto Helit uses this trope to its maximum effect, developing her wards' belief in a poker she uses to beat up the monsters that hide under the bed, rather than telling them these monsters don't exist. That is, while she realizes nothing will make them stop believing in monsters, it's much easier to make them believe she's enough of a badass to take them. (It also helps that there ''are'' monsters, and she ''is'' that much of a badass, being Death's granddaughter...)
** In ''[[Discworld/Equal Rites|Equal Rites]]'', Esk [[Talking in Your Dreams|meets the Things from the Dungeon Dimension in her dreams]], and they assure her they can kill her there.
* Averted in Pratchett's ''[[Only You Can Save Mankind]]''. There's a reason why Johnny Maxwell was referred to as "The Hero with a Thousand Lives" by the inhabitants of the computer game...
* A variation: In the Ben Elton novel ''[[This Other Eden]]'' a character is killed in real life while playing a VR game; inside the game his fellow player sees his dying thoughts.
* In ''Hyperion'', a cyberspace hacker's head explodes when he is exposed to a section of cyberspace inhabited by AIs, which is normally inaccessible to humans. In this case, it's a completely real security system which causes his implants to boil his brain. When people are Mind Wiped during a network crash, however, that's the trope played straight.
* Russian cyberpunk literary classic ''Labyrinth of Reflections'' used a massive VR world... based on ''DOOM''. Considering the state of the nigh-post-Soviet information network in 1991, that makes some sense.... The trick was a hypnosis program of sorts known as Deep that put the user in a trance-like state; the relatively limited visuals they were given were filled in by the brain's natural ability to add extra data (akin to limited side effects of sensory deprivation) and an immersive world was created. The trick was a very small, professional group of "Divers" who could bring themselves out of the trance-state at will, and interface with the system as it actually existed. Also there has been made a certain virus in the Deep that actually kills the users. And one that traps divers.
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* In ''[[The Saint]]'' short story "The Darker Drink", Simon Templar encounters in the High Sierras a man named "Big Bill" Holbrook who claims to represent the dream avatar of Andrew Faulks of Glendale, California. Holbrook notes that Faulks had started to have an increasingly vivid recurring dream, such that smell and tactile sensation emerged. It appears that the personages in Faulk's dream (such as a woman named Dawn Winter) had started to manifest in the waking world. Templar notices curious phenomenon which seem to support Holbrook's claim: Simon sees his own reflection fine in a small mirror, but Dawn's features are "blurred, run together, an amorphous mass"; when every single character repeats the same cluster of honorific catch phrases when they first meet the Saint; and the phenomenon of time compression that Holbrook identifies as an aspect of dream (a group of thugs searching for Holbrook and Winter say they will travel a long distance to fetch their boss from the town return in less than thirty minutes). Though one of the thugs opens fire on Templar, he has no wounds in the morning. However, when he visits Glendale, California to look up Andrew Faulks, Faulks has died after slipping into a coma.
* The main gist of the supposedly nonfiction book, ''[[The Secret]]''.
* One of Dumbledore's famous quotes from ''[[Harry Potter and Thethe Deathly Hallows (novel)|Harry Potter and the Deathly Hallows]]'' seems to address this trope. "Of course it is happening inside your head, Harry, but why on earth should that mean that it is not real?"
* The Afterlife in both the book and movie versions of ''[[What Dreams May Come]]''.
* In a nutshell, what {{spoiler|O'Brien}} explains to Winston at the end of ''[[Nineteen Eighty-Four]]'': that as long as the people believe it happened and there is no written evidence to the contrary, it actually happened, and screw the laws of nature if BB says so. In fact, the ideal citizen is one who can subconsciously alter his perception, memory, and experiences to meet whatever the Party says in order to make it true.
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* The mythical Tlön culture in "[[Tlön, Uqbar, Orbis Tertius]]" is capable of this.
* In a case of "Someone Else's Mind Makes It Real", in [[Anne Mc Caffery]]'s ''[[Tower and The Hive|The Rowan]]'', it was first thought that Prime level talents suffered from debilitating vertigo (known as Travel Sickness) if they attempted interplanetary travel. Then along comes Jeff Raven, an untrained Prime from a frontier colony who could bounce around with no ill effects. It was later discovered that the only one of the six known Primes that did have that condition was Siglen, who had an inner ear condition that really did cause her to fall ill. Siglen's giant ego subscribed this to "the burden Primes must bear for their power," rather than have herself checked out. Since Siglen trained or trained with all the rest of the primes, she mentally pushed her condition on the rest. The Rowan was the only one of the original five young enough to train herself past her conditioning. And then, preferred staying on her home base of Io, Jupiter's moon, unless she had to travel.
 
 
== Live-Action TV ==
* The ''[[The X-Files|X-Files]]'' episode "First Person Shooter", written by [[William Gibson]] and played for comedy, like the entire episode. A more serious version is the episode "Pusher", where a man has the ability to ''talk people into'' killing themselves in various ways. Most of the time, it's by making them do something self-injurious, but at least one of his victims dies from being given a graphic verbal description of a heart attack, and then suffering the same.
* Also, ''[[Sliders]]'' did an episode that ripped off ''[[A Nightmare on Elm Street]]'', but with these evil nerds that called themselves "The Dream Masters". The nerds were defeated once the characters banded together, realizing that it was all just a dream, and overpowered the nerds' minds, resulting in an inability to be harmed.
** There was a [[Crowning Moment of Awesome]]/[[Crowning Moment of Funny]] where Rembrandt is cornered by the nerds and is about to be killed. He goes, "I wish I had my gun right now." The gun materializes in his hand, and he blows a few nerds away.
* The classic episode of the ''[[Star Trek: The Original Series]]'', "Spectre of the Gun", has the landing party trapped in a surreal nightmare that recreates the Shootout at the OK Corral. Spock realizes the whole experience is an illusion that is only as real as their minds accept it to be, but, as McCoy says, only someone as emotionless as a Vulcan could have the [[Heroic Willpower|iron-hard certainty]] required—evenrequired — even a shadow of doubt would be lethal. Spock [[Psychic Powers|mindmelds]] with the others to make them just as sure of the illusion as he is, making them invulnerable to it.
** Another episode, "Shore Leave," is full of this - the landing party is investigating a seemingly abandoned planet as a possible "shore leave" destination for the crew. Except whatever fleeting thought anyone has, happens - McCoy makes a crack that the place is like something out of "Alice In Wonderland" and the White Rabbit comes bounding out complaining that he's late; Sulu spontaneously thinks of samurai and nearly gets run through BY''by'' a samurai; a female redshirt crew member jokes that she feels like it's a setting fit for a fairytale princess and suddenly she's wearing a 14th-century gown and being wooed by a knight. After later run-ins with everyone from Japanese fighter planes to Don Juan to Kirk's old college girlfriend, an old man suddenly comes running out of the bushes and explains to everyone that he is from an advanced civilization that built the planet as a sort of holodeck for themselves. He gives Kirk the thumbs-up to let the rest of the crew beam down and be their guests for a couple weeks—butweeks — but just be careful what they wish for.
* One episode of the original ''[[Twilight Zone]]'', "Perchance to Dream", [[Justified Trope|justified this]]: the character at risk of death was suffering from a severe heart condition, bad enough that having a particularly scary nightmare would give him a lethal heart attack. Unfortunately for him, his last few dreams appear specifically designed to ''give'' him said heart attack...
* One episode of the most recent version (2003 series) of the ''[[Twilight Zone]],'' aptly titled "Placebo Effect", featured a doctor dealing with a chronic hypochondriac patient. Normally keen on giving him placebos, she's horrified to find he actually IS showing signs of a terrible, previously unheard-of disease. It turns out that the disease was fictional, and after reading about it in an old sci-fi novel, the hypochondriac somehow "made it real" by believing he suffered from it. Soon, everyone in the hospital has caught the disease and appear to be near death. {{spoiler|The doctor manages to cure him, and thus everyone, by telling him that a meteorite crashed which contained an antidote for the "space virus." By believing her, he is cured. However, pessimistic thoughts overwhelm him, and he believes the crashed meteorite will create a new Ice Age and destroy humanity. The final shot shows the nurse motioning the doctor outside, to see the the city besieged by a massive blizzard.}}
* ''[[Stargate SG-1]]'' episode "Avatar": Teal'c gets trapped in a VR simulation that shocks him every time he dies in the game. While the simulation itself can't harm him, the continual shocks force his body to produce extra adrenaline, which eventually ''can'' kill him. He's trapped because in real situations Teal'c would never quit, and so the simulation disables the abort option.
** It's worse than that: the simulations aren't pre-programmed, but work off the sim runner's mind. Teal'c will never quit, never surrender... He also believes, at the time, that [[Failure Is the Only Option|no matter what, they can never fully defeat the Gou'auld]]. Meaning not only can he not just hit the off button, but whenever it seems like he's going to win [[The Computer Is a Cheating Bastard|something new pops up]], kills him, then the sim restarts ''and gets harder still.''
* ''[[Stargate Atlantis]]'' episode "Doppelganger". {{spoiler|Dr. Heightmeyer dies in her sleep after dreaming that she fell off a balcony onto a pier below.}} There were other factors involved in that death....
* ''[[Lois and Clark]]'' has an evil genius who traps the main characters in a VR system. In the end, the system is shut down while he is still hooked up (and "downloaded in"), resulting in his mind being separated from his body, and the last shot is him [[And I Must Scream|screaming]] [[Inside a Computer System|inside a computer screen]].
** Another episode had a [[Master of Illusion|master hypnotist]] (the second master hypnotist, not the first one) whose hypnotic illusions were so real that Jimmy bumped his head on an imaginary desk and got a real life bruise. The hypnotist used this power to cause people to die from illusions.
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* An episode of ''[[Charmed]]'' featured a man who could enter dreams, and when women rejected him he killed them there.
* In a recent episode of ''[[Heroes (TV series)|Heroes]]'', Matt telepathically enters Angela's mind to free her from her comatose state. {{spoiler|Arthur}} uses HIS telepathy to put an image of Daphne in Matt and Angela's shared mind world thingy. This imaginary Daphne stabs Matt in the stomach. When this happens, the real world Daphne, who's right next to Matt, realizes that Matt has a stab wound right where mind-Daphne stabbed him. However, when Angela (trapped in her own mind) convinces {{spoiler|Arthur}} (who personally entered her mind near the end) to free her and Matt, Matt awakes and the stab wound is gone.
* In one episode of ''[[MASHM*A*S*H (television)|M*A*S*H]]'' Thethe camp runs out of painkillers. All the doctors get together to convince the pain-wracked patients that these "sugar pills" are very new, very effective painkillers. It works.
** It is called the placebo effect.
* ''[[Fringe]]'' had an episode where a man was killed when a drug convinced him that an assassin was slicing his throat causing a slash through his neck to appear in real time.
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* It's not clear, but it ''might'' have been the case in the [[Tales from the Darkside]] episode "Seasons of Belief. {{spoiler|In the episode, two parents tell their children about a terrible monster who will come to kill you if you say his name--they don't mention that part until ''after'' the curious children say it. They continue with the story, frightening the children more and more before laughing and saying he doesn't exist--right before said monster bursts through the windows and kills the parents, [[Infant Immortality|sparing the children]].}}
* In ''[[1000 Ways to Die]]'', there is a story about a woman who had persistent nightmares of a small, demonic imp strangling her. While she thought she was being strangled in her dreams, her physical heart raced till the point of a heart attack, killing her in her sleep.
 
 
== Radio ==
* ''[[Adventures in Odyssey]]'': This seems to apply to all of Whit's virtual reality inventions, the Imagination Station being the most frequently used. At least, if a hacker got a hold of the controls and changed the adventure to put you in the crossfire of cannonballs, the threat was very real, just like threats during the adventure from, say, a ruler who would have you executed for refusing to bow to false gods.
* The ''[[Big Finish Doctor Who]]'' audio adventure "The Mind's Eye" is a textbook example, with the local flora putting Erimem and Peri into a dream-like state (the Doctor isn't ultimately that affected), where they will die for real if they die in their "dream".
 
 
== Tabletop Games ==
* The RPG ''[[Shadowrun]]'' uses the "lethal biofeedback" version in its cyberspace; however, a hacker can avoid the feedback by using what's referred to as a Cold ASIST interface (as opposed to the Hot ASIST interface that most deckers use). However, not only does Cold ASIST [[Nerf|forgo all the massive bonuses to your die rolls]] that Hot ASIST grants, (which is why hackers use Hot ASIST, despite Cold ASIST being the default user mode for all legitimate users of neural interface technology), but all the other deckers will [[Easy Mode Mockery|mock you viciously]] before they [[Curb Stomp Battle|Curb Stomp]] your [[Nerf]]ed tuchas. One of the major events of the metaplot had the Matrix crashing, which resulted in people either dying or suffering irreparable brain damage when their cyberpersonas were cut off from their bodies. Considering the fact that deckers directly connect their brains to the Matrix, this is at least somewhat more acceptable than other reasons.
* ''[[Dungeons & Dragons]]''
* ''[[Dungeons & Dragons]]'' has several illusion spells (most notably of the Shadow sub-school) that function this way, e.g. ''[http://www.d20srd.org/srd/spells/shadowConjuration.htm Shadow Conjuration]'' and ''[http://www.d20srd.org/srd/spells/shades.htm Shades]''. These spells create illusory constructs or facsimiles of spells from other schools, and have reduced effects on characters that successfully "disbelieve" them. Naturally, they always have this reduced effect on objects and creatures with low intelligence, such as constructs.
** Several illusion spells function this way.
** Though it's unclear why as Shadow spells use material from the Plane of Shadow to create quasi-real duplicates of regular spells.
** ''[[Dungeons & Dragons]]'' has several illusion spells (most notably of theThe Shadow sub-school) that function this way, (e.g. ''[http://www.d20srd.org/srd/spells/shadowConjuration.htm Shadow Conjuration]'' and ''[http://www.d20srd.org/srd/spells/shades.htm Shades]''.) Theseis "Your Mind Makes It ''More'' Real" variant -- these spells use material from the Plane of Shadow to create illusorypart-real constructs or facsimiles duplicates of spells from other schools, and have reduced effects on characters that successfully "disbelieve" them and unaffected by the illusory part. Naturally, they always have this reduced effect on objects and creatures with low intelligence, such as constructs.
** Some Phantasm spells, such as ''Phantasmal Killer'' and ''Weird'', make you save or die upon failing the roll to disbelieve, doing nasty damage even on success. Annoyingly, ''Death Ward'', which protects against other spells that make you save or die, won't protect you against this because it's an illusion based on fear.
** The whole ''[[Planescape -- campaign]]'' setting which uses this trope along with [[Clap Your Hands If You Believe]] as its very basis. For one, some planes have "subjective gravity": whichever way you think is down, ''is'' "down", and if you don't think there are up and down, you float.
** The Nightmare Lands domain and boxed set for ''[[Ravenloft]]'' has creepy fun with this, too.
** One of the first ''[[Dragonlance]]'' game modules had the player characters travel into a living nightmare to end its hold over an elven kingdom. Many of the monsters the players encounter are in fact creations of the dream, and can be made harmless if players state they don't believe in them. Unfortunately, quite a few of those monsters are very real, and will attack the players anyway, and it's very difficult to tell the difference.
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* Subverted by two small-press RPGs, ''Shattered Dreams'' and ''Dreamwalker'': while dreaming in either game can kill you—and probably will, in the former—the danger comes from actual predatory creatures infesting the dreamworld, not from your own mind.
* The "stigmata" enhacement to the Illusion advantage from ''[[GURPS]]: Powers'' can cause small amounts of damage to the target, but only to the point that he falls unconcious from the wounds.
* ''[[Warhammer 40,000]]'''s warphas Warp, where all of mortal emotions go to become horrifying demons. That is, an untrained psyker sees a nightmare about something chasing him, a Khymera coalesces, devours him and runs off to eat someone else.
** The deceiver can do this in a weird way. He can make the fearless run. Being fearless in 40k means something"does onnot thegive ordera ofdamn havingabout thebeing fearshot bitat removedand has troubles backing from youra brainfight". So his ability to scare those without that component of the mind through some kind of mental vision would have to convince the subject they can feel fear, and/or teach one how to fear.
 
 
== Video Games ==
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* [[World of Warcraft]] brings us Vanessa Vancleef, who poisons your party and sends you a few rooms back, the poison causes you to hallucinate various nightmares involving past bosses, despite nobody actually being there, dying to the fire/ice/lighting/bosses themselves makes you drop dead in reality.
* Possible example in ''[[Infamous (video game series)|In Famous]]'', when heading into a tunnel to destroy a tanker of tar, at one point you begin to hallucinate, seeing enemies fading in and out of reality and much larger than they should be. But they aren't just hallucinations, as their bullets still hurt you and can still kill you.
 
 
== Web Comics ==
* A subversion: In a ''[[Metroid]]''-based webcomic called ''Metroid: Third Derivative'', Samus is "uploaded" to the Space Pirates' main computer, and put into a training simulation by a mostly-friendly pirate. Samus asks the Pirate, "And I suppose if I die here I die in the real world too?" The Pirate answers, "What? No. That's stupid and completely defeats the point of virtual training." To which she replies, "Chalk up a rare victory for common sense then."
** Double Subverted when {{spoiler|Mother Brain hijacks the simulation. While she can't physically hurt Samus, she can subject her to horrible [[Mind Rape]]. When that didn't work, she tried to shut down the simulation with Samus still in it, which would have left her brain dead.}}
* ''[[The Perry Bible Fellowship]]'' [http://www.pbfcomics.com/134/ here]
* Parodied on ''[[Xkcdxkcd]]'': "[http://xkcd.com/180/ If you die in Canada, you die in real life!]"
* ''[[Irregular Webcomic]]'' does it too. {{spoiler|It's the cause of death for one of the characters in the sci-fi theme}}.
* ''[[Housepets]]'' has an appropriately titled strip named strip called [http://www.housepetscomic.com/2010/03/15/your-mind-makes-it-real/ Your Mind Makes It Real].
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* The entire point of [[The Slender Man Mythos]].
** ...Or is it?
 
 
== Western Animation ==
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* Parodied and possibly subverted in the ''[[Futurama]]'' episode "Parasites Lost". When most of the Planet Express crew take a [[Fantastic Voyage]] through Fry's body, it isn't the actual chacters who go on the trip. The ship really did get hit with the shrink ray, but the people inside it are actually [[Nanomachines|nanobots]] remotely controlled by the crew interacting with a VR simulation of Fry's innards. Toward the end of the episode, Leela chops the other characters to bits with an axe while they're all still in tiny robot mode. Immediately afterwards, we see the actual characters taking off their virtual reality equipment back at the office. When someone asks if everyone is okay, they cheerfully agree that they are.
** Foreshadowed in a previous episode; the internet is fully VR and dying in the 'video game' section just causes extreme annoyance.
* ''[[Re BootReBoot]]'': "Game Cubes" (no relation to [[wikipedia:Nintendo GameCube|that other game cube]]) randomly come down onto Mainframe and start up a game; if a Mainframe character dies in a game, they're dead (and if the User wins the game, they get [[And I Must Scream|nullified]]). On the other hand, considering that everyone in Mainframe is a "program" in the first place, and ''[[Re BootReBoot]]'' plays fast and loose with how much of a metaphor the whole thing is, this may make perfect sense. Or not. Why would anybody play games on a computer that annihilates the programs? Who programmed that thing?
** Someone created an operating system using ''Doom'' as a template. Processes were turned into monsters and killing them using a kill command was turned in shooting them with your shotgun. Perhaps being killed in a [[Re BootReBoot]] game wasn't death so much as well... killing and rebooting that program so that it used up a different part of memory.
** Or they were trying to merge MS-DOS and Linux. Your call.
* In ''[[Teen Titans (animation)|Teen Titans]]'', this trope crosses with an inverted version of [[Clap Your Hands If You Believe]] in one episode. Robin is {{spoiler|exposed to a hallucinogen that causes him to see and fight Slade}}, and received real injuries as a result. Whether or not those injuries were an example of this, or merely him beating himself up while hallucinating, is not entirely explained.
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* ''[[WITCH (animation)|W.i.t.c.h.]]'', "E is for Enemy", has this trope in action.
* In ''[[Young Justice (animation)|Young Justice]]'', this is what happens in the episode {{spoiler|"Failsafe"}} when it was suppose to be {{spoiler|[[Unwinnable Training Simulation|a mental simulation]]}} that had [[Gone Horribly Wrong]] and [[It Got Worse]] when M'Gann {{spoiler|was so overcome by Artemis' "death"}} that she unintentionally rewrote hers and everyone else's memories so that the team {{spoiler|forgot it was a training exercise and slipped into a real coma when they "died".}}
 
 
== Real Life ==
* Certain Indigenous Australian tribes have a death curse for criminals that involves wrapping a piece of the cursed person's hair around a kangaroo bone and performing rituals over it. A special shaman hunter then finds the person and points the bone at them.
** Similar claims have been made of some believers of Vodoun in Haiti and Africa. It is believed by some that Christianity has affected some people strongly enough to cause psychosomatic stigmata to form on their palms, as well (the real wounds of cruxifictioncrucifixion would be on the wrists, by the way).
* Hypnotic suggestions work this way. It is possible for somebody in a deep hypnotic trance to feel things that are not present, which leads to some real-life [[Power Perversion Potential]].
* There's an [[Urban Legend]] about a man who was accidentally locked in a freezer of a merchandise boat for the whole length of the trip. He died of cold, but took the time to [[Apocalyptic Log|describe what was happening to him the whole time in the hope that it would help science or something]]. He accurately described the whole freezing-to-death process he was going through. The worst part? {{spoiler|The freezer was actually off and the temperature in there never even reached the freezing point. His mind did it all.}}
** According to [[Snopes]], [http://www.snopes.com/horrors/gruesome/freezer.asp there's no evidence that this has ever happened].
* There's an old Urban Legend that if you have a dream in which you are falling, you must wake up before you hit the ground or else you die. This isn't true, as anyone who HAS''has'' painfully died in a dream and woken later can tell you. Just because MOST''most'' people wake before they die doesn't mean they all do.
** Based on some current theories about how dreams work, having a dream about a violent injury and waking up with pain may not actually be a case of your mind making it real, as much as reality telling your mind what to make. In such a case, you may have rolled over on your arm and hurt it, or simply twisted it wrong, and the pain generated by that action is translated by your brain into the dream image of the injury. People who have dreams of fire alarms going off only to wake up and realize their clock is ringing are experiencing the same phenomenon. On the other hand, falling in a dream and hitting the ground before waking up will feel like you just hit the ground without suffering physical damage (shock, but no pain). You may also physically fall out of bed.
** There is a potentially fatal sleep disease known as "bangungot", "lai tai", or "pokkuri" that affects many Asian men. Survivors of this often describe it as the sensation of falling into a bottomless pit.
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* [[wikipedia:False pregnancy|Hysterical Pregnancies]] tend to make humans/animals experience all of the symptoms of being pregnant including an expanded stomach area as well as a baby kicking (called "quickening"). These women believe they are pregnant.
** In the same vein is [[wikipedia:Couvade syndrome|Couvade Syndrome]] or a Sympathetic Pregnancy where the husband will experience labor pains, cramps, morning sickness, and other symptoms of pregnancy, although a man doesn't normally believe he is pregnant.
* It's been suggested that [[Grigori Rasputin]], the Russian monk who gained access to the court of the Russian Empire by supposedly being able to treat the Tsar's hemophiliac son, hypnotized the boy to "cure" him whenever he was injured. Rasputin's hypnotic powers were in fact recounted by others, even hardened men like some of the Tsar's ministers. Either Peter Stolypin or Sergius Witte (this troper can't remember which){{verify}} who later recounted Rasputin's attempt to hypnotize him, which was very nearly successful.
** Rasputin's treatment to hemophilia is now believed to be far simpler than hypnotism: he told the Tsar to give up the modern medicine with his son's case, which at the time included dangerous amounts of aspirin, which today is known to actually make the effects of hemophilia worse. No wonder the boy got better.
* [[wikipedia:Somatoform disorder|Somatoform Disorders]] can cause this to happen. One of the earliest diagnosed Somatoform Disorders is "Conversion Disorder", which causes a person's psychological stresses to be converted into physical pain.
 
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[[Category:{{PAGENAME}}]]
[[Category:Dream Tropes]]
[[Category:Speculative Fiction Tropes]]
[[Category:Cyberpunk Tropes]]
[[Category:Magic and Powers]]
[[Category:Your Mind Makes It Real]]