Your Mind Makes It Real: Difference between revisions

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* ''[[Digimon Frontier]]'': Played with when [[Sixth Ranger]] Kouichi's consciousness was pulled into the Digital World by the would-be [[Big Bad]] Cherubimon. Because of this, he's technically not there, he only ''believes'' he's there. It begins to dawn on him that this might be the case when survives several [[Curb Stomp Battle|curb stomp battles]] virtually unscathed while his friends get more and more roughed up. Although at the end, this turns out to be an even ''more'' convoluted usage when all of the hinting about the aforementioned results in Kouichi realizing that {{spoiler|he is actually ''dead'' in real life; he thus makes a [[Heroic Sacrifice]] to combine his power with Kouji's to defeat Lucemon, under the justification that out of all of them, he's not really alive in the first place. The [[Power of Friendship]] saves him, in the end; this ''is'' ''[[Digimon]]'', after all.}}
* Subverted somewhat in ''[[Hunter X Hunter]]'''s Greed Island arc, in that the game's titular island IS in fact a real island that the players are teleported to when they start playing the "game", rather than a virtual world.
* [[Justified Trope|Justified]] in ''[[Jo JoJoJo's Bizarre Adventure|Jo Jos Bizarre Adventure]]'', where this is the power of the Stand Death 13: it pulls its victims into a dream of an amusement park and then kills them while they're trying to figure it out.
** In a later example in the same series, the trope is used to make people believe {{spoiler|that they are snails due to subliminal messaging}}. Yeah, didn't make all that much sense in context either.
* Half of the [[Story Arc|Story Arcs]] in ''[[Yu-Gi-Oh!]]!'' are about soul-sucking Virtual Reality games. The other half are about soul-sucking millennium items.