Z (video game): Difference between revisions

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''Z'' (pronounced Zed) is a 1996 [[Real Time Strategy]] game set in a [[A Long Time Ago in a Galaxy Far Far Away|galaxy far far away]] where a perpetual war is taking place between two different Interplanetary Empires of [[Ridiculously-Human Robots|sentient biped Robots]]; [[ColourColor-Coded for Your Convenience|the heroic red MegaCom Corporation and the dastardy blue TransGlobal Empires]]. We follow the story of Commander Zod and his two transport pilots Brad and Allan as they travel across five different worlds; blowing things up, knocking back rocket fuel and taking down names.
 
In 2001 a sequel was made; ''Z: Steel Soldiers'' which followed the story of Zod (now a lowly Captain) being in charge of one side of a neutral zone on a distant planet. Currently the two forces are under a ceasefire and the possibility for a more permanent peace is also certain. Zod however enters the neutral zone after his men having shot down an aircraft, on it he finds a new secret weapon and uncovers a massive plot of the blues to wipe out major strategic red bases all at once during the peace talks.
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* [[Flash of Pain]]
* [[Geo Effects]]: water allows infantry to pass (if lucky enough not to be eaten by a crocodile or a swamp monster), vehicles need a bridge, which can be damaged (and repaired with a crane). Rocks and ice walls can be blown up.
* [[Non-Fatal Explosions]]: averted in that exploding tanks sometimes shoot their turrets into the air. Falling turret can destroy another tank. This can lead to a chain reaction.
* [[One-Letter Title]]
* [[Stuff Blowing Up]]: this is how you win the game. Either you shoot the opponent's fort from outside with lasers, tanks and missiles, or you send a single unit inside it. Anyway, it blows up.