Z (video game): Difference between revisions

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(Import from TV Tropes TVT:VideoGame.Z 2012-07-01, editor history TVTH:VideoGame.Z, CC-BY-SA 3.0 Unported license)
 
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''Z'' (pronounced Zed) is a 1996 [[Real Time Strategy|real time strategy]] game set in a [[A Long Time Ago in A Galaxy Far Far Away|galaxy far far away]] where a perpetual war is taking place between two different Interplanetary Empires of [[Ridiculously Human Robots|sentient biped Robots]]; [[Colour -Coded for Your Convenience|the heroic red MegaCom Corporation and the dastardy blue TransGlobal Empires]]. We follow the story of Commander Zod and his two transport pilots Brad and Allan as they travel across five different worlds; blowing things up, knocking back rocket fuel and taking down names.
 
In 2001 a sequel was made; ''Z: Steel Soldiers'' which followed the story of Zod (now a lowly Captain) being in charge of one side of a neutral zone on a distant planet. Currently the two forces are under a ceasefire and the possibility for a more permanent peace is also certain. Zod however enters the neutral zone after his men having shot down an aircraft, on it he finds a new secret weapon and uncovers a massive plot of the blues to wipe out major strategic red bases all at once during the peace talks.
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* [[Abandoned Area]]: battlefields are littered with abandoned factories, vehicles and grenades. Also, the last world is a decaying industrial complex.
* [[Color -Coded Armies]]: Reds Vs Blues, the multi-player of the second game includes additional colours too.
* [[Dodge the Bullet]]: cannon projectiles and thrown grenades are so slow that properly maneuvered light tank or a jeep can evade them for enough time to shoot the enemy infantry or driver from the tank with faster, low-caliber bullets. AI takes advantage of this.
* [[Flash of Pain]]
* [[Geo Effects]]: water allows infantry to pass (if lucky enough not to be eaten by a crocodile or a swamp monster), vehicles need a bridge, which can be damaged (and repaired with a crane). Rocks and ice walls can be blown up.
* [[Non -Fatal Explosions]]: averted in that exploding tanks sometimes shoot their turrets into the air. Falling turret can destroy another tank. This can lead to a chain reaction.
* [[One -Letter Title]]
* [[Stuff Blowing Up]]: this is how you win the game. Either you shoot the opponent's fort from outside with lasers, tanks and missiles, or you send a single unit inside it. Anyway, it blows up.
* [[This Loser Is You]]: Losing in first game results in your troops, one by one, telling you how much you suck and how bad you must be to lose.