Zerg Rush/Video Games: Difference between revisions

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* [[Disgaea]] blatantly states this in the tutorial of the first game, saying the best strategy in the game is to rush one unit wildly with your soldiers. This is also an effective strategy for distractions, by sending out weak and useless characters, thus the AI auto targets the weakest link, leaving your main fighter several turns of beating the ever living hell out of the enemy.
** ''[[Disgaea 3 Absence of Justice|Absence of Justice]]'' makes a reference to this after the first battle of the final chapter. After Mao smothers a Prinny bomb set by the brainwashed [[Goldfish Poop Gang|Vatos]] and Champloo helps them resist brainwashing relapse, a squad of brainwashed seniors appears to take down the group. The Vatos get a brief CMOA at this point by calling in their relatives for a diversion - ''[[Beyond the Impossible|all two hundred thousand of them]]''!
{{quote| '''Almaz''': Heh... when you can't get good help, get more help...<br />
'''Sapphire''': Indeed. Numbers are power. Human wave tactics of this scale can only be called amazing. }}
* [[Serious Sam]] often has [[The War Sequence|moments]] where rather weak Kleer skeletons or Marsh Hoppers can overwhelm the player just by having so many of them at the same time.
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* The mutants in ''[[Crackdown|Crackdown 2]]'' employ this swarming tactic.
* In the ''[[Homeworld]]'' verse, [[Proud Warrior Race Guy|Vaygr]] strike craft squadrons have more units than their - individually stronger - Hiigaran equivalents. However, the [[Scary Dogmatic Aliens|Kadeshi]] are simply the kings of this trope.
{{quote| ''(a few hundred Swarmers attack the Mothership)''<br />
'''Fleet Intelligence:''' [[Captain Obvious|The enemy seem to rely]] heavily [[Captain Obvious|on fighter-class units]]. }}
** Good thing they're really, really awful at defending their fuel supply