Display title | Halo: Reach |
Default sort key | Halo: Reach |
Page length (in bytes) | 77,191 |
Namespace ID | 0 |
Page ID | 161021 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | SelfCloak (talk | contribs) |
Date of latest edit | 01:17, 30 July 2023 |
Total number of edits | 30 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Halo: Reach is the final Bungie-produced Halo First-Person Shooter, released September 14, 2010. It is a prequel, dealing with the events described in the Expanded Universe novel The Fall of Reach. It follows a group of SPARTAN-IIIs (and one SPARTAN-II) called Noble Team. You take on the role of the newest addition, Noble Six, as you fight through the fall of the human colony. It is a completely original game (unlike ODST) and is Darker and Edgier (700,000,000 people die on Reach, you can't change that). The game is also structured more as a war film instead of featuring the Space Opera elements of the main trilogy. |