2300 AD: Difference between revisions

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{{quote|''Man's Battle for the Stars''}}
 
'''''2300 AD''''' is a science-fiction [[Role-Playing Game|role-playing game]] first published by Game Designers Workshop (GDW) in 1986 as ''Traveller: 2300''. The game in fact had nothing to do with GDW's popular ''[[Traveller]]'' RPG, and when the system was revised in 1988 it was also re-branded as ''2300 AD''.
 
The setting is an extension of the background of GDW's ''[[Twilight 2000]]'' game, effectively showing what happened during the next 300 years. Mankind has started to spread into space, and faces its first major competition in the form of the Kafer.
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* [[Backstory]]: The history between ''[[Twilight 2000]]'' and ''2300 AD'' was created by the designers by playing what they called "The Game" - a socio-political miltary simulation where each of the players took three or more nations and ran them at 5 or 10 year turns from 2000 to 2300.
* [[Balkanize Me]]: China broke up into three parts after the Twilight War and hasn't reunified. Texas is an independent nation (and has colonies on other planets). Germany wasn't re-unified until 2292 (about 300 years after it happened in the real world).
* [[BFG]]: Plasma guns.
* [[Big Creepy-Crawlies]]: The Kafer have some insectoid traits, hence the human name for them (German for "beetle"). The Xiang are also vaguely lobster-like.
* [[BFGBig Freaking Gun]]: Plasma guns.
* [[Binary Suns]]: A large portion of the systems on the ''Near Star List'' are double systems, and many human colony worlds therefore have two suns.
* [[Casual Interstellar Travel]]: Partially averted. Humanity is still getting used to traveling among the stars, and starships are almost always owned by governments, corporations, or scientific foundations.
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[[Category:Tabletop Games of the 1980s]]