AKA-47: Difference between revisions

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{{quote|''The TMP is actually an MP 9. We incorrectly labelled it as such when the weapon was being modelled, and some gun-nerd got pissed off about it. [[Trolling Creator|So we kept it known as a TMP.]]''|''James'', developer of ''[[Cry of Fear]]''}}
 
In some computer games and [[RPG|RPGs]]s, you get real guns with fake names. They have the appearance and the characteristics of the real gun, but not the name.
 
The reason appears to be avoiding potential lawsuits from the manufacturers of said firearms; it's a lot easier to prove a trademark infringement over a name than over the unique likeness of a weapon, and many companies haven't trademarked the latter anyway. There's also the issue of editorial control; much as car companies used to dictate that vehicles in videogames could not be shown crashing or being damaged (they just hit things and stopped), gun companies could potentially demand their weapons only be shown in certain situations as a requirement for inclusion of their trademarks. Oddly, often happens even with guns old enough that trademark issues wouldn't be relevant.
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** In all of the EA 007 games they used fake names that were ridiculously close to the real ones, like "Koffler & Stock" (for Heckler & Koch) or "Wolfram P2K" (for Walther PPK or P99). They also called the Desert Eagle an "IAC Defender".
** Averted in ''Everything or Nothing'', as all the guns have their real names (i.e. P99 instead of P2K).
** Interesting variation in ''Quantum of Solace'': While the Walther guns and the M14 are referred to by their actual names, a good deal of the rest are named in the form of [[Continuity Nod|Continuity Nods]]s to previous Bond films. The Glocks are the [[Goldfinger|GF17/GF18]], the M1911 is the [[Casino Royale|CR1911]], and the AKS-74U is the [[From Russia with Love|FRWL]]. [http://www.imfdb.org/index.php/007:_Quantum_of_Solace_(VG) More here.]
** ''[[GoldenEye 007 (2010 video game)|Golden Eye Wii]]'' kinda zigzags with this trope; the P99 and WA 2000 (both made by Walther, who apparently has some sort of endorsement deal with the Bond films), as well as the AK-47, are all called by their real names, but every single other gun has an extremely contrived-sounding fake name (for example, the SCAR-H is called the "Kallos-TT9", and the M4 is the "Terralite III").
* ''GoldenEye'''s [[Spiritual Successor]] ''[[Perfect Dark]]'' avoided this by using made-up weapons from the future, but one [[Cheat Code]] let you use weapons from ''GoldenEye'' that had had their names changed ''again'' for legal reasons. It got a bit confusing.
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** ''Soldier of Fortune 2'' featured real-life gun names, but the ''Gold Edition'' brought back favorites like 1's 'Silver Talon'.
** ''Soldier of Fortune: Payback'' uses both real and fake names for its guns. For example, the M16 is referred to as such, but the SCAR-L is given a fictional name.
* The ''[[Time Splitters]]'' series uses both AKA 47 names and real gun names in about equal measure. You can shoot someone with a Luger pistol in Timesplitters 2, but the AK-47 is referred to as the "Soviet S-47". In ''Future Perfect'', they drop the real names -- thenames—the Lugers are Krugers, and the S-47 is the Soviet Rifle. Most of the weapons have generic names -- Shotgunnames—Shotgun, Pistol 9mm, etc.
* ''[[STALKER]]: Shadow of Chernobyl'' has a variety of weapons, ranging from semi-antique to state-of-the-art, which are given obscure alternate names, though they exist in real life (for the most part). Examples: the AK-74 becomes the "Akm 74/2", the AKS-74U is the "Akm 74/2U", the AN-94 Abakan is the "Obokan", the Franchi SPAS12 is the "SPSA14", and so on.
* Curiously inverted at times in ''[[Black (video game)|Black]]'' - while all the gun names are real, many of the models are modified.
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* Zig-zagged by the ''[[Left 4 Dead]]'' franchise. The first of the series uses vague and ambiguous names for all its weapons, such as "Hunting Rifle" and "Auto Shotgun", even though they clearly are modeled after real-life firearms. The second game and DLC introduces a few correctly named guns, but still insists on using nondescriptive names for the others.
* [[Brink]] has some guns that are obvious expies of real weapons. For example, the Colt M1911 is renamed 'Kalt', Steyr TMP is 'Tampa', and Knight's Armament ChainSAW is 'Chinzor'. Others have names based after real weapons, but more closely resemble other guns. The 'FRKN-3K' appears to be named after the FN-2000, but more closely resembles the FAMAS, while the 'Sea Eagle' is named after the Desert Eagle, but modeled on the Smith & Wesson Sigma auto-pistol. Others have [[Incredibly Lame Pun|pun-based names]], like the SIG AR 'Rhett'. Some reference pop culture, like a revolver named 'Ritchie' after [[Revolver]]'s director, Guy Ritchie. The others reference the inventors of their real-world counterparts or features of their design, like Eustace Stoner's Armalite AR-15 named 'Euston', and a gatling gun named 'Gottlung'.
* Done in the "Ballistic Weapons" mod for ''[[Unreal Tournament 2004]]'': the occasional real-world firearm is in the mod, under a name that may or may not be similar to its actual name -- anname—an M4 with grenade launcher named the "M50", for example.
* A form in the ''[[Tom Clancy's Rainbow Six (video game)|Rainbow Six]]'' games -- whilegames—while the weapons' model names/numbers are kept, references to their manufacturers are removed (with the exception of some logos on the guns themselves).
* Several of ''[[F.E.A.R.]]'''s guns are renamed and often modified versions of real firearms: the [[G 2 A 2]] is a fully automatic lookalike of the H&K [[SL 8]] (a semi-automatic sporting rifle), the RPL is a slightly off-model [[MP 5 A 3]], the [[SM 15]] is based on the OA-93, the USP-40 is renamed the AT-14 and given an extended clip (18 rounds, rather than 13), the VK-12 is more or less identical to the SPAS-12, and the ASP battle rifle is a carbon copy of the TAR-21, except that the former uses 7.62mm rather than 5.56mm rounds.
 
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== Sandbox Games ==
* ''[[Grand Theft Auto Vice City]]'' seemed to fall under this as well, with rather generic names for its firearms. GTA 3 and San Andreas were slightly more willing to use assault rifle names, although other weapons were still generic-named (if not generic-shaped). The game extended this trope from the guns to the vehicles, with identifiable [[Real Life|real world]] models given different names.
** ''Vice City'' was actually much like ''III'' and ''San Andreas''' originally in that it did have real names in its first release. It was only after the [[Bowdlerize|Bowdlerized]]d "Haitian Friendly" version was released that this trope came into play.
* The ''[[Saints Row|Saint's Row]]'' games do this with all of their firearms, but if you look at the weapon closely you can probably identify its real-life counterpart. Most obvious is the AK renamed the "K6 Krukov". Humorously, the in game version of the Desert Eagle is called the GDHC .50, "GDHC" standing for "Goddamn Hand Cannon."
* In ''[[The Godfather (video game)|The Godfather]]'' game almost all weapons have generic descriptors or are [[Named Weapons]] except for maybe the Tommygun and (Colt) "Python".
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