Absurdly Spacious Sewer: Difference between revisions

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{{trope}}
[[File:someone_call_a_plumber_1325.png|frame|Did someone call a plumber?<ref>Clockwise from top right: [[Chrono Trigger (Video Game)|Chrono Trigger]], [[Super Mario RPG (Video Game)|Super Mario RPG]], [[Tales of Symphonia (Video Game)|Tales of Symphonia]], [[Earthbound (Video Game)|Earthbound]], [[The Legend of Zelda: aA Link Toto T Hethe Past (Video Game)|The Legend of Zelda a Link To T He Past]], [[Yoshis Story (Video Game)|Yoshis Story]], [[Mother 3 (Video Game)|Mother 3]], [[Paper Mario (Video Gamefranchise)|Paper Mario]]</ref>]]
 
 
{{quote|'''Iwata:''' Wow, I never knew sewer tunnels were so wide and spacious.<br />
'''Watanabe:''' But what's strange is how nice it smells down here.|''[[Excel Saga (Animeanime)|Excel Saga]]''}}
 
In real life, most modern sanitary sewers consist of pipes too small for an adult to enter. They typically range from 10 centimeters in diameter coming from individual properties, to maybe 60 to 70 centimeters (roughly two feet) in the street. Even these largest ones can at best only be crawled through, and then only if they are currently empty. Older sewer systems frequently consist of underground canals with relatively narrow walkways on the side.
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== Anime & Manga ==
* ''[[Digimon Adventure (Anime)|Digimon Adventure]]'' managed to fit this trope. Despite, you know, a lack of any reason for sewers to exist in the digital world. But then, that's the digital world for you.
** Considering that the digital world includes such gems of architecture as an upside-down, physics-defying pyramid, an improbably large sewer is the least of their engineering problems.
* The sewers of Mid-Childa in ''[[Lyrical Nanoha]]'' were large enough for the Forwards to have an all-out battle against a swarm of [[Mecha-Mooks]], a [[Summon Magic|summoner]], and her allies.
* One episode of ''[[Excel Saga (Animeanime)|Excel Saga]]'' had everybody traveling in a large sewer underneath F City, all the while being stalked by Puchuus.
** Which is based on a chapter in the [[Excel Saga (Mangamanga)|original manga]], minus the Puchuus. It makes sense that the sewers would be large, since they have to accommodate ACROSS's headquarters.
* ''[[Heat Guy J]]'' featured an underground sewer city that leached off of the technologically advanced city above. It was freer, pleasant and considerably more crowded than other examples listed in this trope. (Which is strange, as one would think illness and death would be rampant in a crowded, airless city situated next to a river of raw sewage.)
* In ''[[Bleach (Manga)|Bleach]]'', the only reason Ichigo survived so long was because he was able to move around in Seireitei's [[Stealth Pun|ungodly]] huge sewer system.
** Although they were also supply routes, which makes a bit more sense.
*** And keep in mind that the non-Shinigami members of Soul Society do not need to eat. Which, while not quite at [[Nobody Poops]] level, it's more like 5% percent poops.
* Episode 31 of ''[[Sailor Moon (Manga)|Sailor Moon]]'' has a chase lead into one of these. At least the smell gets remarked upon.
** While a cat ''did'' it get stuck in there, it was [[Mega Neko|really big]], due to being a {{spoiler|crystal carrier.}}
** Once Luna has pushed the large cat into the pipe, Zoicite has no problems following them, which is lampshaded in the abridged series:
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* Used plausibly in ''[[Berserk]]'', as they're under a rather large castle/fortified town in around the time large sewer tunnels would have been built. Also avoids the "hero doesn't actually have to walk in the sewage" thing, because it's weird to imagine someone fighting for their lives while caked with poop from the knees down. Realistic, though.
* The sewer system under Mahora in ''[[Mahou Sensei Negima]]'' is huge. Huge enough for people to have battles against groups of [[Mecha-Mooks]] and [[Spider Tank|Spider Tanks]]. There's even a massive, cavernous room there that contained an entire invading army of those plus a few [[Humongous Mecha]].
* Ashford Academy's water distribution tunnels in ''[[Code Geass (Anime)|Code Geass]]'' are ridiculously huge, considering it only services the school.
* In ''[[Fullmetal Alchemist (Mangamanga)|Fullmetal Alchemist]]'', Ran Fan escapes through the sewers of Central after she and Ling fight Wrath. Scar is also shown traversing sewers on multiple occasion. However, this may be [[Justified Trope]] as {{spoiler|the city, including sewer networks, has been created entirely under the rule of Father, and the sewers connect to his underground base.}}
* The sewer network under the imperial capital in ''[[Pumpkin Scissors]]'' is big enough that it contains as many people as the city above. Also, you can drive and drift in it.
* ''[[Spice and Wolf]]'' features a sewer system big enough to fit a massive wolf in, with enough room left over for said wolf to fight a group of soldiers. This is somewhat justified as they were originally built the [[Corrupt Church|the church]] to use as escape routes.
* ''[[Pokémon (Animeanime)|Pokémon]]'' episode ""Leading A Stray!" (The Stray Hoeruko!)". Ash and friends travel through a sewer large enough for a Wailmer to swim in.
* The firing range that the main characters of ''[[Noir (Animeanime)|Noir]]'' use for target practice is a bulls-eye chalked onto the wall of a sewer tunnel. Given that nobody in the series mentions that they smell funny, they must have found a highly effective brand of soap.
* In one episode of ''[[Kimba the White Lion]]'', Kimba accidentally gets himself lost in the sewer system in Paris and then has to fight an elderly leopard that has been thought as a monster living in the sewers.
 
 
== Card Games ==
* In ''[[Magic: theThe Gathering (Tabletop Game)|Magic the Gathering]]'', the sewers of the city-world of Ravnica are so spacious that they count as cities unto themselves; justified in that they ''are'' old cities that have been built over. They're mostly used by the Golgari elves and humans to dispose of waste and grow produce for the surface-dwellers, and by Dimir and Rakdos criminals as safe havens, though they also have their fair job of wandering monsters. The place is even referred to as ''The Undercity''.
** In the later expansion Shards of Alara, the plane of Esper has a sewer system known as the Tidehollow, where the plane's more unsavory elements salvage Etherium scrap. Predictably, most of the shard's black mana comes from this region.
 
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* As mentioned above, the New York (and London, and Chicago) sewers are home to the Morlocks in ''[[X-Men (Comic Book)|X-Men]]''.
** The original Morlock Tunnels in New York were not sewers or storm drains at all, but a long-abandoned Army construction project originally intended to serve as a mass fallout shelter and then abandoned partway through construction due to cancellation of funding.
** Played straight in the ''[[X- Men Legends]]'' RPG, in which the Morlock Tunnels are a sewer system, though it seems to be a storm sewer rather than a sanitary sewer.
** There's also a subfaction of Morlocks who tunnel through the earth nomadically, presenting the flipside to the drain dwellers' coin.
** [[Ultimate Marvel]]'s Morlocks have intentionally expanded their tunnels into an [[Elaborate Underground Base]], complete with hydroponic gardens powered by a mutant's electrical abilities.
* During a period in ''[[Superman (Comic Book)|Superman]]'' comics when [[Applied Phlebotinum]] had reinvented Metropolis as a 64th century ultra-city, the sewers were a vast network of extremely clean looking waterways, patrolled by genetically engineered creatures who consumed the city's waste and tasted like chicken. Also, a homeless guy who'd found a rubber dinghy and an outboard motor on a pole and reinvented himself as the mythic archetype of the Ferryman.
* In the ''[[Batman]]'' comics, Gotham City has a spacious and labyrinthine sewer system that often serves as a base of operation to villains such as Killer Croc and the Rat-Catcher.
** Also, in ''[[The Long Halloween]]'', Solomon Grundy and Two-Face.
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** Although the sewers in almost every section of the TMNT franchise resemble the real-life New York storm drain system more than ''any'' sewer, and it wouldn't be the first time people have gotten the two terms confused.
** Some incarnations (like movies past the first) place the Turtles' palace in an abandoned subway station, with the Van being stored in nearby abandoned warehouses. However, those locations are always connected to the sewer system, and said sewers are inevitably big enough for the Turtles (especially Michelangelo) to be able to skate and do half-pipes in the sewer pipes.
* In the ''[[Hellboy (Comic Bookcomics)|Hellboy]]'' spin-off ''Lobster Johnson: The Iron Prometheus'', the Lobster is able to travel by boat through the New York sewer system. And it's mentioned that there is a subterranean cannibal tribe, though not a bad as the ones under London and Paris.
* The Eel would make his lair in one of these (seriously, the ceiling has got to be like fifteen feet high) in early [[Marvel Comics]], laying low after his defeat by the Human Torch in his first appearance.
* ''[[Nodwick]]'' once [http://nodwick.humor.gamespy.com/gamespyarchive/index.php?date=2002-11-27 found] enough of space in one to [[Lampshade Hanging|hang a lampshade]]:
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* In ''[[Flushed Away]]'' we see the sewers only from the rats' perspective, but for their purposes, at least, the sewer is large enough for an entire sprawling city.
* ''[[Shrek]] the Third''. This is justified because it was a secret escape route connected to the palace in case of attack.
* Shua flees the Ecoban law enforcement at the start of ''[[Sky Blue (Film)|Sky Blue]]''. His path takes him through both an Absurdly Spacious Sewer system and the [[Air Vent Passageway|the Air Vent system]].
* The secret hideout of the cat gang in ''[[An American Tail]]''. Justified for being in New York City in 1885 (they were that big back then) and that from the viewpoints of cats and mice everything is bigger.
* The Gypsies in Disney's ''[[The Hunchback of Notre Dame (Disney film)|The Hunchback of Notre Dame]]'' all live inside a giant sewer system located underneath the streets of medieval Paris. Unfortunately, [[Complete Monster|Frollo]] actually knows where that location is...
 
 
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* In ''[[Aliens vs. Predator]]: Requiem'', the town of Gunnison's sewer system is big enough for two grown men to walk through easily, has ducts big enough for chestbursters to hide in, is easy to access by both humans and xenomorphs, and is the setting of a major fight scene between a Predator and two xenomorphs.
** ''"Is that a couch?...Its better than ours!"''
* In ''[[Blade (Filmfilm)|Blade II]]'', the sewers underneath the city are HUGE. So big, in fact, that scores of Reavers can stand wall to wall.
* In ''[[The Third Man]]'', the spacious sewers of Vienna play a vital role. The ending of the film was largely shot in the city's real sewers, and features the villain being chased by a [[Real Life]] squad of policemen that existed for the sole purpose of patrolling its sewers!
* ''[[Sweeney Todd: The Demon Barber of Fleet Street (Filmfilm)|Sweeney Todd: The Demon Barber of Fleet Street]]'': Sweeney Todd and Mrs. Lovett search for their assistant Toby in one of these, which is also featured in the title sequence. While this sewer system is large enough for them to walk upright in, it's also described as being the source of the unusually foul smells of Mrs. Lovett's bakery.
** In the original Sweeney Todd story, "The String of Pearls", the tunnels below Fleet Street were how Sweeney got the bodies of his victims to Mrs. Lovett for baking into pies, since her pie shop was right across the street from his barbershop. Previously, he'd had a good number of dead dudes down there, since he dispatched his victims by using a trick barber's chair to dump them into his basement, taking his razor to any who survived the fall. And unlike the musical, this eventually got the two of them caught when the Bow Street Runners investigated.
* According to the Korean monster film ''[[The Host (Filmfilm)|The Host]]'', most of the sewers in Seoul are big enough for torchlight not to be seen on the roof -- or, for that matter, for a BIG FREAKING TADPOLE MONSTER to charge through them.
** [[Justified Trope]]: [[Reality Is Unrealistic|it ''is'' set in Korea,]] which gets at least half a dozen typhoons a year. (Not to mention it is raining a lot in the film.)
** Ditto Chicago's sewers, big enough to comfortably house a twenty-foot long ''[[Alligator (Film)|Alligator]]''.
** Yes, pretty justified in Korea, [[wikipedia:Fan death|home]] of the [[Blatant Lies|Fan Death]].
* The excellent [[Film Noir]] ''[http://www.tvguide.com/movies/walked-night/review/125652He Walked by Night]'' was the first movie to film in Los Angeles enormous storm drains.
* The pipe systems in ''[[The Matrix]]'' series are described as sewers which are big enough for ''whole hovercrafts'' to comfortably navigate through them, and an ''entire city'' inhabited by thousands of people in its lower depths. The sewers were the only remains of the human cities destroyed in the war with the machines.
** And that's just in "The Desert Of The Real". The Matrix itself has a sewer system beneath the Mega-City that rivals [[Lord of the Rings|the Mines of Moria]] -- chambers hundreds of feet wide and ''deep'' connected by twisty catacomb-like tunnels.
* If you thought ''[[Alien (Filmfranchise)|Alien]]'' was the first movie to have creepy monsters being stalked through dark tunnels with flamethrowers, you're wrong. The classic B&W 1954 sci-fi movie ''[[Them (Film)|Them]]'' climaxes with a hunt through the Los Angeles storm sewer system (including jeeps with mounted machine-guns) for the [[Attack of the 50 Foot Whatever|giant radioactive ants]].
** This film is parodied in a sidequest in ''[[Fallout 3]]'' called ''Those!'', where the player has to kill radioactive, fire-breathing ants in a similarly abandoned sewer system (which the game is rife with.)
*** Actually, the underground structures you explore are Metro tunnels, which would kind of explain all of the broken down subway cars.
* The catacombs in Venice in ''[[Indiana Jones and The Last Crusade (Film)|Indiana Jones and Thethe Last Crusade]]''. They don't really look like sewers, and they're called catacombs. And then Indy climbs out of a manhole.
** This is justified, as several [[Real Life]] documentaries state that the catacombs in Venice have access through manhole covers to pipes running through them at points form the sewer system...
* The catacombs in Istanbul in ''[[From Russia Withwith Love]]''. While big enough for [[James Bond]] and his current girl to navigate through, they are extremely cramped as well.
* Dutch Film ''[[Amsterdamned (Film)|Amsterdamned]]'' had the hero police investigator investigate (that's what Police investigators do... investigate...) the source of the bad guy maniac killer's hidden hidey hole... which was a gigantic piece of sidewalk with a pseudo-canal right next to it, obviously filmed on a filmset cause Amsterdam doesn't even have sewers like that, unlike Paris. Mind you, it was filmed in Utrecht, a different city with canals.
* Averted in the 1990s ''[[Teenage Mutant Ninja Turtles (Filmfilm)|Teenage Mutant Ninja Turtles]]'' films; the Turtles are clearly walking through storm drains, not sanitary sewers. Their home base is an abandoned control station, so while there are a couple rooms, they're small rooms. Their gigantic lair in the second movie is a deserted "subway" station (Actually it looks more like a Pneumatic Transit station with a subway car parked inside), not a sewer at all.
* In ''[[Demolition Man]]'', the "Wasteland" is the underground sewer system that is home to San Angeles' undesirables. Justified as most of Wasteland is the ruins of Los Angles after a great earthquake.
* In ''[[Ladyhawke]]'', Phillipe Gaston (a.k.a. "the Mouse") escapes from a dungeon via its sewer. Played straight in that the sewer is only just big enough for a child, and even then the guard who finds him gone expresses disbelief. However, a real medieval dungeon would not have a sewer of any size at all.
* The catacombs in ''[[Metropolis (Film)|Metropolis]]'' approach this, especially with the scene in the massive cathedral-esque underground chamber where Maria holds her religious meetings. [[Fridge Logic|Which begs the question...]] how the hell did Joh Fredersen manage to ''completely miss'' this system of catacombs while building the city, large parts of which -- such as the machine rooms, subway, and worker's quarters -- are underground?
* ''[[Cthulhu (Filmfilm)|Cthulhu]]''. A scene beneath the fictional town of [[Lovecraft Country|Rivermouth]] was filmed in the real-life Seattle Catacombs, where one of the producers used to work as a tour guide.
* The Jeffries Tubes in ''[[Star Trek (Franchise)|Star Trek]]'' are always [[Air Vent Passageway|just big enough to crawl through]] -- except in ''[[Star Trek V: theThe Final Frontier (Film)|Star Trek V the Final Frontier]]'', where they're the size of subway tunnels.
* ''[[Film/SWAT|SWAT]]'' has a ridiculously roomy sewer in the last chase scene.
* In ''[[Plunkett and Macleane]]'' the title characters use large sewer tunnels to escape the law on several occassions.
* One of the locations of the floating crap game in ''[[Guys and Dolls]]'', and remarkably clean, too.
* Seen in the film ''[[The Fugitive (Filmfilm)|The Fugitive]]''. Might be justified as this is out in the country rather than the city.
* Seen in ''[[Batman Returns (Film)|Batman Returns]]''.
* The movie ''[[Creep (Film)|Creep]]'' is a horror movie that starts in the [[London Underground]], and the resident monster was living in a secret [[Abandoned Hospital]] but there is your fair share of spacious sewers including one section where he keeps humans in large submerged cages with a catwalk above them.
** A lot of it was filmed in real, albeit decommissioned, sections of the [[London Underground]], standing in for various bits of underground weirdness. Some sections of the network have been disused for the better part of a century now, and are beginning to look as run down and grotty as a viewer would expect the sewers to look.
* Averted in the film ''El Norte''. Two siblings from Guatemala want to get to the US. They're in Mexico, and the only safest, fastest route was through an old sewer pipe. Not only is it small and smelly and they have to crawl on their hands and knees most of the way, but it's full of rats. Disease-ridden rats.
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** Call them whatever you like, they're also apparently big enough to {{spoiler|have a friendly gang bang in.}}
* By contrast, there's [[Stephen King]]'s ''Rita Hayworth and Shawshank Redemption'', later filmed as ''[[You Should Know This Already|The Shawshank Redemption.]]'' Andy Dufresne does get out via a sewer ... but it's a much smaller one than those in ''It''.
* In [[Garth Nix]]'s ''[[Shades Children|Shade's Children]]'', which takes place [[After the End]], the sewer system is the primary path of transportation for [[La Résistance]]. Averted very slightly by the fact that the difficulties of walking in a curved pipe and the danger of sudden floods are addressed.
* In Eric Nylund's ''A Game of Universe'', some action happens in a sewer, but since there are no walkways they have to do a lot of wading/swimming.
* In the ''[[Discworld (Literature)|Discworld]]'' novel ''[[Discworld (Literature)/Men At Arms|Men At Arms]]'', the characters venture into the capacious sewers of Ankh-Morpork. As in the ''[[Futurama (Animation)|Futurama]]'' example below, this is partly justified because some segments of the sewers are older incarnations of the city itself, now buried and paved over. In fact the sewer system itself was paved over, with the modern day residents oblivious to the fact that it ever existed.
{{quote| '''Detritus:''' In Ankh-Morpork even the shit have a street to itself. Truly, this a land of opportunity.}}
** The entirety of Ankh-Morpork is built on the slowly sinking ruins of its past, making it extremely easy for the native/non-native dwarves to tunnel under the city. Morpork doesn't build out from urban sprawl, it builds UP, and then sinks farther and farther.
*** In ''[[Discworld (Literature)/The Truth|The Truth]]'', Sacharissa Cripslock explains the phenomenon to some dwarfs while availing themselves of the exact same eccentricity of architecture. Basically, Ankh-Morpork is (somewhere down there) built on soft loam. Gradually, slowly, not so you'd notice until you tripped on the sidewalk, the sturdy foundations of the city sank ever deeper into the ground. At certain points in the city's history, street level was a full story above the entrances of the buildings -- ladders and tunnels were used to get across the street. The Author's Note at the beginning explains that this is based on Seattle, below.
* ''[[Harry Potter (Franchise)/Harry Potter and The Chamber of Secrets|Harry Potter]]''. [[Justified Trope|Justified]] somewhat because the Chamber's creator was one of Founders of Hogwarts, who meant it to be accessible both by a person and by a giant monster. That, and [[A Wizard Did It|it's magic]].
* [[Neal Shusterman]]'s young adult novel ''Downsiders'' is about a secret community of people who live underneath New York City and are forbidden to go "topside."
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* In ''The War Between the Pitiful Teachers and the Splendid Kids'', a spacious sewer inhabited by the Bookworms (smart kids and teacher's pets) is the last refuge of the [[Kid Hero]].
* The most realistic examples would include the book 'Felidae on the Road', where protagonist Francis encounters a tribe that lives in the sewers. Justified in that they are cats (and dogs) and so are small enough, they are described as being filthy and the smell down there being noxious, they eat sewer rats, and they have gone blind from the constant darkness of the sewers.
* In ''[[Les Misérables (Literaturenovel)|Les Misérables]]'', when {{spoiler|Valjean and Marius escape}} through the sewers of Paris. However, as shown by the Real Life entry below -- and a very lengthy passage in the book itself -- the Paris sewers are really like that.
** This is mentioned in ''[[World War Z]]''. Apparently it made cleaning up the zombies a real bitch.
* The entire plot of the book ''[[Montmorency]]'' revolved around an escaped criminal robbing some of London's richest citizens, then escaping through the sewers. The spacious nature of London's sewers, of course, has been referenced repeatedly above.
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* In the book ''Reliquary'', the sequel to ''The Relic'', much of the action takes place in massive underground sewers, storm drains, maintenance tunnels, abandoned pneumatic train systems (!) beneath New York City. As noted in the [[Real Life]] section below, justified as [[Truth in Television]]: New York City is said to stand on seven storeys of underground tunnels, and the authors add a postscript backing the veracity of much of their claims about the extensive tunnelwork below the city.
* In the [[Tortall Universe|Tortall book]] ''Bloodhound'' the climactic battle {{spoiler|takes place in the sewage system. Though the tides causing the waters to rise is addressed, so that the final battle is actually in the dirty water.}}
* An Absurdly Spacious Rubbish Chute {{spoiler|serves as the escape path for Jenna and the Heaps}} in ''[[Septimus Heap (Literature)|Magyk]]''.
* In ''The Magician'', the second book of ''[[The Secrets of the Immortal Nicholas Flamel]]'' series, Machiavelli and Dee take Josh into the spacious sewers and then the catacombs in Paris to be {{spoiler|Awakened by Mars Ultor}}. This is [[Justified Trope|justified]] because Paris does have an incredibly large sewer system that connects to the catacombs. There is even a special branch of the police force that patrols the sewers.
 
 
== Live Action TV ==
* The pilot episode of ''[[Monk (TV)|Monk]]''.
* ''[[Pushing Daisies]]'' has the most cheerful and attractive looking sewers I've ever seen. At least one character lives in them.
* There are Cybermen lurking in London's sewers in two ''[[Doctor Who]]'' stories ("The Invasion" and "Attack of the Cybermen").
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** "The Talons of Weng-Chiang" has [[Special Effects Failure|highly-unconvincing]] giant rats guarding the sewer entrance to the villain's lair.
* The true size of some sewers can be seen in an episode of ''[[Dirty Jobs]]''. The sewer the host explored was so small and cramped that nobody could actually stand up straight, and had to spend all of their time inside bent over.
* If you believe ''[[Buffy the Vampire Slayer (TV)|Buffy the Vampire Slayer]]'' and ''[[Angel (TV)|Angel]]'', sewers in both Sunnydale and Los Angeles are so big that vampires can travel all over the town during the day.
** Of course, this is somewhat lampshaded in Sunnydale when we find out that the Mayor built the entire town with demons in mind. The sewer system is made to have easy access to the whole town, and it makes sense that they would be large, so demons could use this to their advantage.
** Lampshaded on ''[[Angel (TV)|Angel]]'' in "Fredless" when Fred states: "I could build a condo in these sewers."
** After watching the entirety of ''Buffy'' and ''Angel'', one wonders how those two don't constantly get remarks about their iffy sewage smell. Angel in particular practically lives down there.
* One episode of ''[[Eureka]]'' plays with this, though that wasn't so much a sewer as a sewer and the environmental and recycling center of a town of super geniuses.
* On ''[[Reaper (TV)|Reaper]]'', Sam, Ben and Sock once had to search the sewers for an escaped soul made of green nuclear-waste goo. The sewers were fairly dank and smelly, but they were easily big enough for three people to walk through.
* ''[[The New Avengers]]'': "Gnaws". ([[Jaws (Filmfilm)|Yes, the title is a pun]].)
* In the ''[[Supernatural (TV series)|Supernatural]]'' episode "Skin", Sam and Dean pursue their quarry into a sewer large enough for them to stand upright, occasionally walk abreast, and a spacious lair for {{spoiler|the shapeshifter}}. Large rusty pipes and large amounts of moisture complete the expected look of an ancient underground despite the episode being set in St. Louis, MO.
** Averted in the later episode "No Exit" in which the sewers are extremely small and dark with the Winchesters barely able to make it through
* An episode of ''Popular Mechanics for Kids'' is devoted to this, when they go into a sewer to look for a ping-pong ball. Being a show about science and facts, they remark that you always need the proper equipment and that it can be dangerous to go into a sewer. It was actually pretty spacious in there; almost hallway like, IIRC.
* In ''[[Beauty and Thethe Beast (TV series)|Beauty and The Beast]]'', a secret society exists deep underneath New York, in relatively fancy trappings.
* Played pretty straight in the various ''[[CSI Verse|CSIs]]''.
* ''[[Dark Angel]]'' Like every. damn. episode.
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* Played straight with size, but averted with toxicity in an episode of ''[[Casualty]]''. It involves [[Too Dumb to Live|two guys]] who want to win a bet (the details of which I forget) which involved walking to the pub by using the sewers as a shortcut. The guys have oxygen supply, but then they start to run out... That's when the paramedics are called.
* The G-Cans System (see Real Life) pops up on occasion in [[Toku]] programs. A recent stand-out example is in ''[[Kamen Rider Decade]]'', where Decade has a high-speed battle with [[Kamen Rider Kabuto|Kamen Rider TheBee]].
* ''[[The Legend of Dick and Dom (TV)|The Legend of Dick and Dom]]'' has a sewer under the [[Big Bad]]'s castle large enough for the good guys to escape through. They do come out the other side covered in, well, [[Toilet Humor|what you would expect]]. Oddly, this has the opposite of [[Nobody Poops]]; there are very few people in the castle, but [[Covered in Gunge|lots of sewage]] in the sewer.
 
 
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** Justified in case of Hive Cities since it's stated many times that these mega-cities grow by new generations building on the ruins of the old ones. So those deep levels are actually remains of streets and buildings that have become enclosed on all sides, and therefore seem like tunnel systems.
*** Correction: According to ''[[Necromunda]]'', it's the next-to-last levels of the Underhive that are like that. The very lowest level, a.k.a. "The Sump", is a literal ''sea'' of various human and chemical wastes, patrolled by diamond-eyed spiders [[Giant Spider|the size of battle tanks]].
* ''[[Vampire: The Masquerade (Tabletop Game)|Vampire: The Masquerade]]'' has sewers spacious enough so clans of vampires can live in them, along with libraries. So not only are they spacious, but dry.
** Given that said vampires have covertly directed human affairs for thousands of years, one might think this trope [[Justified Trope|justified]] there since one of the vampire clans prefers living in them.
** This did not significantly change in the [[New World of Darkness]]; they turn up occasionally in ''[[Hunter: The Vigil (Tabletop Game)|Hunter: The Vigil]]''.
* As touched on a couple of times above, this trope can occasionally be justified in fantasy games by making the sewer system a series of sunken streets.
* Chaosium's ''[[Thieves' World]]'' boxed set said that Sanctuary's sewers were large enough for armed troops to pass through them.
 
 
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* The sewers in ''[[Urinetown]]'' are large enough to hold the rebel "base". And one song with a full dance section.
** As Urinetown is essentially a [[Troperiffic]] pastiche of musical theater, this is hardly surprising.
* We never actually see the sewers per se in ''[[Les Misérables (Theatretheatre)|Les Misérables]]'', as they're in most productions just represented by shafts of light that Valjean walks through, but everything is covered in Literature and Real Life.
 
 
== Video Games ==
* A ''lot'' of videogames have this kind of level. For a more comprehensive list, look [http://www.giantbomb.com/sewer/95-348/ here].
* ''[[Air ForceAirforce Delta|Air Force Delta Strike]]'' had you flying through [[Absurdly Spacious Sewer|Absurdly Spacious Subway]] tunnels.
* ''[[Armored Core (Video Game)|Armored Core]]'' is a fairly egregious example: the sewers aren't just ''human'' sized, they are in fact ''mech'' sized. Combine this with the fact that the mechs in Armored Core are shown to be at least two stories tall, and that these sewers are spacious ''in relation to the ACs themselves'', and these are some '''very''' spacious sewers.
* ''[[Assassin's Creed (Video Game)|Assassin's Creed]]: Altair's Chronicles'' features repeated trips through sewers with moving platforms and water that gushes out of pipes at repeated intervals for no apparent reason.
* In true ''[[Batman]]'' fashion, ''[[Batman: Arkham Asylum (Video Game)|Batman Arkham Asylum]]'' reveals a massive complex of catacombs and sewer lines hidden in the deep caves of Arkham Island, one such system housing Killer Croc.
** Sure explains why Arkham is such a [[Cardboard Prison]].
* ''[[Betrayal Atat Krondor]]'', where the sewers under Krondor were so large that they had 2 whole floors, and several different gangs all living and operating out of them.
* In ''[[Beyond Oasis (Video Game)|Beyond Oasis]]'', the sewer-like area underneath the Castle. {{spoiler|This is explained as being the storage place for an ancient power, which [[Hostage for McGuffin|Silver Armlet sends you down to get.]]}}
* Many levels in the SNES and [[Mega Drive]] platform game ''Boogerman: A Pick and Flick Adventure''.
** Or at least the bonus areas, which are accessed by flushing yourself down a toilet.
* The tutorial level of ''[[Gaia Online|zOMG]]'' features this with a lampshade hanging in the in-game manual.
* The Sewers of Draj.
* ''[[Chrono Trigger (Video Game)|Chrono Trigger]]'': The Sewer Access in 2300 A.D., which you must fight and navigate through in order to reach Keeper's Dome.
* ''[[City of Heroes (Video Game)|City of Heroes]]'': Paragon City has a huge sewer system choked with all kinds of villains (mutated cultist gangs, [[Deadly Doctor|decidedly amoral surgeons]] and their [[Frankenstein's Monster|scientifically animated zombies]], just for starters...), and an abandoned network that's home to even more dangerous villains (extradimensional alien invaders, giant mutated monsters). Even generic missions have an instanced sewer map for this trope.
** The Rogue Isles, in ''[[City of Villains]]'', have their fair share as well.
** Averted in the Praetorian Underground from the ''Going Rogue'' expansion -- this insanely spacious tunnel system (complete with ''faction bases'' and offering an alternate way of getting from zone to zone fast) is ''not'' a sewer, but an abandoned subway network.
* Along with [[Air Vent Passageway|vents and maintenance tunnels]], a common way to safely<ref>for the most part</ref> get from point A to B in ''[[Deus Ex (Video Game)|Deus Ex]]''. One sewer junction has an ''entire bioweapons laboratory'' built into it.
** The prequel, ''[[Deus Ex: Human Revolution (Video Game)|Human Revolution]]'', continues this trend, to the point where hobos, street gangs and conspirators, make routine use of the sewers of Detroit and Hengsha.
* Freeware RPG ''[[Barkley, Shut Up and Jam: Gaiden]]'' has one as the location of a community of furries.
* One of levels in a Flash game, Dangerous Dungeons, is called explicitly "Absurdly Spacious Sewer".
* The very first dungeon in ''[[Dark Chronicle (Video Game)Cloud|Dark Chronicle]]'' is the sewers of the hero's hometown. While it is an easy level to blow through in less than an hour, it's notorious for being THE most frustrating area in the game to play the golfing minigame Spheda, due to the small gutters along the walls that like to trap your "ball".
* Though perhaps cramped by video game standards, ''[[Diablo]] 2'' has several underground areas that are far roomier than might be reasonably expected. Act 2 under the town and Act 3 beneath the jungle cities are two prominent sewer examples. And although not technically a sewer, the chapel basement of the original ''[[Diablo]]'' is absurdly larger than the building itself. . . even discounting the encroaching levels of Hell.
* ''[[Distorted Travesty (Video Game)|Distorted Travesty]]'' dares to place its giant sewer... Inside a train!
* ''[[Earthbound (Video Game)|Earthbound]]'' and ''[[Mother 3 (Video Game)|Mother 3]]''. The ''[[Earthbound (Video Game)|Earthbound]]'' one notably averts the "not walking through sewage thing" (and [[Insurmountable Waist-Height Fence|for some reason,]] even has little ladders leading into the muck. ''Eww.'')
* In ''[[The Elder Scrolls III Morrowind (Video Game)|The Elder Scrolls III Morrowind]]'', the sewers of Vivec are ridiculously spacious, often far higher than needed, with walkways on the sides and a deep waterway in the middle. Given that the water is clean, and also that the city is built in the middle of a lake, they're likely storm drains more than anything. They also house cultists, conspirators, and (with the right mods) secret dungeons!
** In the expansion for Morrowind "Tribunal" the sewer is even more spacious.
*** Justified because they "sewers" are actually the ruins of the original city retooled as a sewer/dungeon
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* While ''[[Eternal Sonata]]'' is notable for having a sewer [[You Fail Biology Forever|in which there is thriving plant-life.]]
** The plant life actually made sense in context since the sewers were also absurdly well-lit for no apparent reason.
* ''[[Final Fantasy VII (Video Game)|Final Fantasy VII]]'' and ''[[Final Fantasy VIII (Video Game)|Final Fantasy VIII]]'' both have sewers that the characters move through and battle within, under Sector 7, Midgar and under Deling City, respectively.
** [[Final Fantasy VIII (Video Game)|Deling City's]] sewer is notable here, however. [[The Maze|Since you can get lost in it.]]
* ''[[Final Fantasy XII (Video Game)|Final Fantasy XII]]'s'' Garamsythe Waterway is a labyrinthine series of tunnels that are at least thirty-feet tall and much wider. Some rooms are large enough to fit basketball courts, and these naturally, are the sites of boss battles. This is, however, heavily implied to be an actual ''waterway'', designed for the purpose of bringing water into the desert city of Rabanastre.
* ''[[Radiata Stories (Video Game)|Radiata Stories]]'' has Jack, the player character, traverse the sewers underneath his guild in a couple of missions. The missions are notoriously [[That One Level|disliked]] due to the sewers also doubling as [[The Maze]]. Like ''[[Earthbound (Video Game)|Earthbound]]'', the game averts the whole "not actually stepping in sewage" deal, to Jack's horror.
{{quote| '''Jack''': ''[[Crowning Moment of Funny|Gross, it's in my shoes!]]''}}
* ''[[Eye of the Beholder (Video Game)|Eye of the Beholder]]'' takes place, technically, in the sewers of Waterdeep. Though after the first levels, the sewer-ish feel is replaced by dwarven tunnels, drow mazes, thri-kreen hives and an underground palace.
* Sewer areas in ''[[Glider]] PRO'' are just as tall as other kinds of rooms.
* Subverted in ''[[Half-Life 2 (Video Game)|Half-Life 2]]''. Despite taking place [[Twenty Minutes Into the Future]], much of the sewer system is horribly cramped and dangerous and extremely difficult to maneuver through.
* ''[[Hell Gate]]: London''.
* ''[[Jet Set Radio]] Future'' features a positively ''palatial'' sewer system including vertical shafts several stories tall. (The player's choice of Rudie can, of course, skate right on up using his/her rocket-propelled inline skates.)
* ''[[Knights of the Old Republic (Videovideo Gamegame)|Knights of the Old Republic]]'' has one of these when you're searching for Zaalbar, the resident wookie. It's large enough to hide a Rancor in!
* In ''[[Metal Gear Solid 3 Snake Eater]]'', Snake escapes Groznyj Grad the first time, after being captured, by tricking the guard into opening his cell, sneaking to a manhole in the base, and running through a sewer leading to an [[Inevitable Waterfall]] where he is confronted by Ocelot and the [[Elite Mooks|Ocelot Unit]].
* ''[[The Last Remnant (Video Game)|The Last Remnant]]'' has at least one example of this in the Nagapur Aqueducts, it is so spacious that Giants live down there.
* ''[[Might and Magic]] VI'' has the Free Haven Sewers, VII has the Erathian Sewers. Both need to be explored for plot advancement and/or character promotion.
* The Marketplace in ''[[Monsters, Inc.|Monsters, Inc.: Scream Team]]''.
* ''[[Postal]] 2'' has a hidden one. {{spoiler|It leads to a hidden Taliban base containing nukes.}}
* ''[[Shadows of the Empire]]'' has a level where you have to infiltrate the [[Big Bad]]'s palace through the sewers. There are some sections that are easily bigger than a football field.
* In ''[[Resident Evil 4]]'', Leon falls through a trap door to a massive sewer system beneath Salazar's castle, complete with giant Plaga-cockroaches. Salazar compounds matters by sending his right hand to dispose of the protagonist.
** ''[[Resident Evil]] \2'' also had some absurdly spacious sewers, with features such as an elevating bridge and offices for sewer workers.
* ''[[LataleLa Tale]]'' is notable for having a sewer that is ''several stories high.''
** And infested with [[Goddamned Bats]].
* ''[[The Legend of Zelda: Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'' features one of these twice in the game: the same location appears as the training level for Link's wolf form, as well as later, after the third dungeon. While not a huge area, it's still absurdly spacious, and seems to double as a prison of some kind. It's also worth noting that said area is apparently inside Hyrule Castle, and clearly above ground level.
** And in ''[[A Link to The Past]]'', Zelda escapes from Hyrule castle trough the sewers.
** The Bottom of the Well in ''[[The Legend of Zelda: Ocarina of Time (Video Game)|Ocarina of Time]]'' also has elements of this, although it's mostly [[Big Boo's Haunt]].
* In ''[[Lego Batman]]'' the Gotham sewers aren't just big enough to walk through; they're so big that you need a flight suit or a high jump just to reach certain parts of it. However, this network is not very well secured. Penguin and Killer Croc {{spoiler|use the sewer system to break out Catwoman by coming up through the toilets in the police station.}} And yes, there are alligators.
* Both ''[[Parasite Eve]]'' games with New York City sewers and a sewage passageway between the shelter and the motel.
* In ''[[Portal (Video Gameseries)|Portal]]'', Chell travels through what appears to be an open-topped sewer... [[Squick|barefoot]].
* ''[[Professor Layton and Thethe Curious Village]]''
* In ''[[MirrorsMirror's Edge (Video Game)|Mirrors Edge]]'', multiple highrise buildings can be stuffed into the city's storm drains.
** These are based on the real Tokyo Underground Drainage System... http://www.akademifantasia.org/?p=572
* The video game of ''[[Robots]]'' has a mazelike sewer that is inexplicably set up like a huge pinball machine. You actually have to use a ''transport pod'' to traverse this level.
* ''[[Romancing Sa GaSaGa]]'' had two: Estamir and Melvir. {{spoiler|The sewers of Estamir were catacombs that could connect North and South Estamir; had a graveyard, and a temple dedicated to a [[Stronger Sibling]] of the [[Big Bad]]. The Sewers of Melvir was a labyrinth that could allow one to enter the palace and had a temple dedicated to the [[Big Bad]] himself.}}
* ''[[SaGa 2]]'' has one in Venus' world. With [[Plot Coupon|MAGI]] and perfectly usable items, no less!
* ''[[Serious Sam (Video Game)|Serious Sam]] -- The First Encounter'' and ''Serious Sam 2'' have sewer levels. [[Lampshade Hanging]] in ''Serious Sam II'' when Sam says "I knew it! There ain't no games without sewer levels."
* In ''[[Shin Megami Tensei Nocturne]]'', the Great Underpass of Ginza.
** In ''[[Persona 2|Persona 2: Eternal Punishment]]'', the.....uhm, Sewer.
* ''[[Sonic Adventure (Video Game)|Sonic Adventure]]'' has Casinopolis' sewer, Dilapidated Way, which your ball gets dumped into if you lose a game of pinball. Sonic is the ball. Oddly, it's full of hazardous traps, money, shields and other things. However, subverted with Station Square's sewer, which is incredibly small and exists only to get Sonic and Big into the downtown city and Twinkle Park, respectively.
* Sorcerer University of ''[[The Spellcasting Series]]'' has a large and complex sewer system beneath it, which Ernie must use for rapid and/or secretive transit. The tunnels are large enough for an elevephant to walk through without issue. Unlike a lot of video game examples of this trope, though, Ernie doesn't get the luxury of walking on nice clean ledges and pipes. The smell in some areas is said to be more than Ernie can bear, and occasionally, even more than a bear could bear.
* ''[[Suikoden II]]'' has a traversable sewer area under Two River City, where a recruitable (and less-than-hygienic) character lives.
* In ''[[Summoner]]'', the sewers of Lenele are ''huge''. Even great big Golems have plenty of room.
* ''[[Super Mario Bros.]]'' frequently uses this for the famous underground levels. You could argue that the entire Mushroom Kingdom is a giant sewer system from the abundance of green plumbing pipes. In fact, the [[Ur Example]] for video games is the original ''[[Mario Bros (Video Game)|Mario Bros]]'', which is where the Mario Bros. themselves actually made use of their plumbing abilities.
** ''[[Paper Mario (Video Gamefranchise)|Paper Mario]]'' and ''[[Mario and Luigi Superstar Saga (Video Game)|Mario & Luigi: Superstar Saga]]'' feature one each below Toad Town and Beanbean Castle.
* In ''[[Tales of Symphonia (Video Game)|Tales of Symphonia]]'', Zelos takes everyone through the Meltokio sewer, which is spacious enough to allow giant rats to roam it freely, and has ''multiple levels'', ''computers'', and ''trash compactors''.
** And despite the trash compactors implying the area is normally used by workers, it can't be travelled without using a magic honey-we-shrunk-ourselves ring, walking on spider webs and patching up gaps in the walkways with blocks of garbage.
** [[Justified Trope|I'm assuming those workers have keys or codes that would allow them to open those locked doors.]]
* ''[[Team Fortress 2 (Video Game)|Team Fortress 2]]'' -- Anywhere there are sewers / underwater pipes, they're big enough for even the [[Big Guy|Heavy Weapons Guy]] to run and/or swim through without trouble. 2Fort is the most well known example, but other Absurdly Spacious Sewers can be seen in Doublecross, Hydro, Well, and a number of custom maps.
* ''[[Toki Tori (Video Game)|Toki Tori]]'' has Slime Sewers. The levels are covered in bright green waste and crawling with slugs.
* Lots and lots of examples in the ''[[Wario Land (Video Game)|Wario Land]]'' series. The level Arabian Nights in Wario Land 4 for example has sewers big enough to fly a flying carpet through, and have various secrets hidden near the ceiling and under the water. Crescent Moon Village apparently has two separate sewer systems, both of which are much larger than you'd expect from the design of such a level. The Golden Passage in said game also has some kind of underground canal running all the way from the start of the level to the end, as some kind of place Wario lands in when he misses a jump.
* In ''[[World of Warcraft]]'', the city of Dalaran has a sewer area with spacious tunnels and halls that are big enough to contain several buildings and a small lake. There's even an inn down there! Other than said lake there's not much running water, and no waste other that some junk lying around in piles of rubble.
** The Undercity is built out of the sewers and catacombs of the city of Lordaeron.
*** Both are justified: Undercity was in the process of being converted into Arthas' new throne when he had to leave and Dalaran's sewers intersected with their prison complex.
* ''[[Lost Souls MUD]]'' has a couple of these, in the major cities of Losthaven and Liathyr.
* The [[Scrappy Level|infamous]] sewer in ''[[Xenogears (Video Game)|Xenogears]]'', where you can lose yourself eternally and forever and be assaulted by a giant mutated skeleton.
* It seems like the entire of Clanker's Cavern in ''[[Banjo -Kazooie]]'' is a massive, massive, ''massive'' sewer. To put it in perspective, the central room contains the level's eponymous whale-sized robot shark. Clanker's Cavern itself is accessed through one of the many similarly large sewers of [[Hub Level|Gruntilda's Lair]] (though they're comparatively small).
* The sewers under St Petersburg in ''[[Hitman]] 2''.
* ''[[Skies of Arcadia (Video Game)|Skies of Arcadia]]'' features such a sewer under the capital city of [[The Empire|Valua]] that the protagonists must go through in order to {{spoiler|[[Big Damn Heroes|rescue their friends in the middle of a public execution]]}}. Partly justified in that it used to be catacombs. However, it's never explained why a city floating above a limitless abyss would need sewers in the first place instead of, you know, [[Fridge Logic|piping all their waste straight into said abyss.]]
* ''[[No One Lives Forever]]'' not only has this, but it even contains a [[Lampshade Hanging|sign]] reading "Obligatory FPS Sewer Section".
* As befitting its tabletop source material, the sewers in ''[[Vampire: The Masquerade Bloodlines|Vampire Bloodlines]]'' are very roomy and connect to almost everywhere - luckily for those Nosferatu players who need to move around without being seeing by mortals.
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* [[Comix Zone]]'s sewers have enough room for our hero, [[Punny Name|Sketch Turner]], to suspend himself from pipes to avoid low attacks.
* The last section in ''[[Police Quest]] II''. Which is sort of odd, considering that the games' main selling point is being so scrupulously realistic.
* The end-game stage in ''[[The World Ends With You (Video Game)|The World Ends With You]]'' is a perfect representation of this trope, not to mention [[Truth in Television]]: that sewer really does exist in Shibuya.
* In ''[[Ever Quest]] 2'' the sewers of Qeynos have vaulted ceilings so high and well lit that it practically looks like you're in a ''cathedral''.
* ''[[Blood Rayne]] 2'' has sewers big enough to do ''acrobatics'' in.
* The future city of New Mombasa depicted in ''[[Halo 3: ODST]]'' doesn't just have your average sewage system. It is also home to an extensive maintenance system that runs ''ten floors deep'', an underground lake, dozens of [[Bottomless Pits|bottomless pits]], and a supermarket-sized AI construct.
* ''[[Fable III (Video Game)|Fable III]]'' has sewers that are comfy and dry. In fact, they're so clean [[The Nose Knows|your dog can sniff out a wedding ring somebody dropped down there]]!
* ''[[In FamousInfamous (Videovideo game Gameseries)|In Famous]]'' sometimes has your character traveling down huge sewers to learn new powers, and bring electricity back to the city.
* The sewers Drake and Flynn use to enter the museum at the beginning of ''[[Uncharted]] 2''.
* In one stage in ''[[Nanostray]] 2'' you are flying a spaceship trouth a sewer system and when you look at the background one can see how ridiculously huge the sewers are.
* ''[[Pokémon Ranger]]'': Fall City's sewer system. It's big enough to have a few Pokémon living inside it.
* Parts of the Depths in ''[[Dark Souls (Video Game)|Dark Souls]]'' are like this, filled with rats, slime monsters, and Hollows.
* There is one of these in the second ''[[The Black Mirror (Video Game)|Black Mirror]]'' game.
* ''[[The Trail of Anguish (Video Game)|The Trail of Anguish]]'''s sewer is so big you can build and fly a hovercraft through it.
* ''[[Yoshis Story]]'' features two levels set inside giant sewer pipes. The first level, Jelly Pipe, is loaded up with mysterious gunk that clings to the sides. The second, Torrential Maze, is full of rushing water to sweep you away.
* When the heroes from ''[[Shining the Holy Ark (Video Game)|Shining the Holy Ark]]'' get kidnapped they use a secret passage and escape into the sewers. It appear to be one massive space under a vaulted ceiling, with multiple levels, that is actually bigger than the castle above it. Maybe justified as there were more than one secret entrance to the castle and it's implied that soon of the royalty is entombed there...in the sewers.
* [[Global Agenda]] gets in on the action with a mission in the subterranean waterways in North Sonara (Recursive Colony Update). It's the sort of spacious that some of the shorter-range turrets can't cover its width.
 
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* Subverted in ''[[Antihero for Hire]]'', where Shadehawk escapes capture through the [http://www.antiheroforhire.com/d/20090427.html Underground Non-Sewer Pathway System].
* In the ''[[Narbonic]]'' Director's Commentary, Shaennon Garrity openly admits that the design of Helen's sewer-based underground lab comes entirely from the old ''[[Teenage Mutant Ninja Turtles]]'' cartoon.
* In ''[[Girl Genius (Webcomic)|Girl Genius]]'', the sewers of Sturmhalten are not only large enough to walk around in, they're large enough to support a [http://www.girlgeniusonline.com/comic.php?date=20060501 deeply alarming ecosystem].
** It's worth keeping in mind, though, that Sturmhalten is home to at least two Sparks, with it being implied that they're just the most recent crop. Once this is realized, the ecosystem -- not to mention the sewer system itself -- starts to make sense. {{spoiler|And besides that, the latest ruler of Sturmhalten had an alliance of convenience with the Geisterdamen -- he was hiding them in a level ''under'' the main sewers. If there wasn't enough room for them to trek through and haul their Lady's equipment around with them, he would've redesigned things so that there ''would'' be. Although the comments from the two guides rather implies that the sewers have always been that way.}} Also, Sturmhalten is an old European town, and nothing in the series to date suggests that any of the European towns have modernized their sewer systems, although considering that said modernization would probably come at the hands of a Spark...
** [http://www.girlgeniusonline.com/comic.php?date=20080616 That's not unique]. But deys not all as ''extensive'' as under Mechanicsburg. Or else Europa would collapse after a hard rain.
* The sewers beneath Brassmoon City in ''[[Goblins]]'' have [http://goblinscomic.com/d/20070127.html sculptures]....
** The sewer outlets are absurdly small compared the size of the tunnels inside, but the goblins do in fact complain about the smell and pass on eating the foodstuffs that were in their bags when they trudged through the sewage.
* In ''[[Sluggy Freelance (Webcomic)|Sluggy Freelance]]'' this is how Torg and his resistance movement get around during the "That Which Redeems" arc. The sewage even smells like flowers, and the various gross things living down there are all very friendly and polite. [[Justified Trope|The Dimension of Lame is just that sort of place.]]
* ''[[The Order of the Stick (Webcomic)|The Order of the Stick]]'' mocks this trope: Azure City not only has such sewers, but there are three tunnels clearly labeled "Ocean", "Anachronistic Sewage Plant", and "Obligatory Sewer-Themed Labyrinth".
* Aversion: The Council team must navigate a proper ''storm drain'' that nominally catches rainwater from a nullah in the first story arc of [[Elf Blood]].
* The sewers of Rio in [[Vinigortonio (Webcomic)|Vinigortonio]] are large enough to sail a boat down. Lampshaded by the characters
{{quote| '''Jose Carlos''': I had no idea sewers were so large!!<br />
'''Vinicius''': You'd be surprised at how much they hide from us. }}
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== Web Original ==
* [[The Spoony Experiment (Web Video)|Spoony]] has expressed a hatred of sewer levels in videogames. He was especially disgusted by the game [[Sewer Shark|that's all sewer levels]].
* A sanitary sewer like this appears on the island used for version two of ''[[Survival of the Fittest]]'', spanning the entire island ''underground'', but from the vague descriptions it's implied that people can only just barely move across the walkways on the sides, and that otherwise it's fairly cramped.
* The sewers of ''[[The Town]]'' are also infamously large, spacious and full of random monsters including rat shaped robots and [[Alien|Xenomorphs]].
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== Western Animation ==
* ''[[Futurama (Animation)|Futurama]]'' really played with this one in a few episodes. New New York's sewers are actually the city of New York, and home to a community of mutants, who mention off-hand that they have a sub-sewer system (home to a community of sub-mutants, according to sub-urban legend). It helps that New New York's sewers connect with the subterranean ruins of old New York. Reality intrudes, however, when the Planet Express crew gets lost down there and Fry says that the only way out is through... a tube that's at most only a few inches wide ("Don't worry, it gets wider after about a mile").
* ''[[Teenage Mutant Ninja Turtles]]''. In all incarnations, their sewer lair is larger than any house you've been in ([[Big Fancy House|possibly]]) and the tunnels are wide enough to accommodate vehicles like the tank-sized Battle Shell. It is ''very'' seldom that the Turtles must come into contact with anything you've flushed. In the 1990s cartoon, their original lair was invaded and they later got ''another, even more palatial'' one.
** Kind of justified; Their second lair was actually {{spoiler|an ancient, abandoned [[Atlantis|Elyntian]] outpost}}. They later moved out of the sewers and into a warehouse.
* Mainframe in ''[[Re Boot]]'' was shown to have sewers in one episode. Why digital lifeforms require them is a mystery.
** They're for when someone calls flush();
* In ''[[Sonic Underground (Animation)|Sonic Underground]]'', the only way to get very deep into Dr. Robotnik's empire was in... the sewers.
* ''[[Avatar: The Last Airbender (Animation)|Avatar: The Last Airbender]]'': When the gang needs a way to sneak into the newly-occupied Omashu, Aang shows them a secret way through the sewers, which is large enough to hold nearly the entire population of the city. More realistic than most, given it's full of sticky smelly goop that Aang and Katara are able to bend away from them, but that Sokka gets covered in - and gets a little too closely acquainted with some of its denizens as a result.
* ''[[Kim Possible]]'' has done the sewer gig more than once, even twenty years into a dystopian future. In their defense, they actually had to walk through some of the sewer fluid.
* ''[[Freakazoid]]!'' used this until it became a running gag, with more than one character complaining about "poo gas".
** <s>One character</s> [[Name McAdjective|Roddy McStew]] notes they're called "crud vapors" in his native Scotland.
* Several villains in ''[[Batman: The Animated Series (Animation)|Batman the Animated Series]]'' based themselves in the sewers, requiring Batman to go there in search of them, most notably the Sewer King and his legion of children, and Killer Croc and Baby Dahl.
* Likewise, ''[[Batman Beyond (Animation)|Batman Beyond]]'' ventured into a downright ''cavernous'' sewer system in at least one episode.
* In ''[[The Tick]]'', Sewer Urchin lives in an enormous apartment in The City's sewers, and on some occasions provides the other heroes with goods that are otherwise difficult or impossible to acquire, claiming "You'd be surprised what people throw away, yeah, definitely."
* In ''[[The Spectacular Spider-Man]]'', Flint Marko and Alex O'Hirn flee the scene of a robbery by busting through the store's basement wall, and escaping into marvellously ''cavernous'' sewers, only to be promptly caught by Spider-Man. Later, Spider-Man traps the Rhino in a steam-tunnel created from ruptured sewer pipes. Quarters are tighter, but the [[The Brute|hulking]] Rhino can ''still'' maneuver relatively freely. Half the Sinister Six persue a fleeing Spidey through these sewers as well.
* [[Justified Trope]] for ''[[Where Onon Earth Is Carmen Sandiego?]]?'', as Carmen Sandiego leaves a clue for Zack and Ivy in the Sewer of Paris.
* In an episode of ''[[Hey Arnold]]'', Arnold drops his grandfather's watch down a hole to the sewer (which somehow didn't break even though it fell for three seconds before hitting the ground: a 140 foot drop). He descends into the sewer to retrieve it only to find it has been taken by the "Sewer King," a man who lives in the sewer and claims sovereignty over it.
* Stock Animation in ''[[Code Lyoko (Animation)|Code Lyoko]]'' often has the heroes skateboarding through some very spacious sewers. Then again, the series is [[Justified Trope|French]]...
** Since the water is flowing directly into the river, it is more of a storm drain tunnel than a sewer.
* In ''[[Ed, Edd 'n' Eddy]]'', the sewers beneath the cul-de-sac, as seen briefly in "High-Heeled Ed" and more extensively in "Boom Boom Out Goes the Ed", are pretty spacious.
* The ''[[Family Guy]]'' episode "Breaking Out is Hard to Do" ends in a sewer that is wide enough to fit two [[Star Wars|TIE fighters]].
** Notably averted in the [[The Shawshank Redemption]] parody, where Peter barely squeezes through a half mile of dirty sewage escaping.
* ''[[Danny Phantom]]'' had one episode where the sewer system was big enough to support one ghost boy, his currently possessed love interest, and thousands and thousands of big ass vines gunning towards him. Has some incredibly clean water, too.
* Anakin and Obi-Wan wade through one of these in ''[[Star Wars: Clone Wars]]'' as part of a [[Dungeon Bypass]].
* The sewers in the ''[[Batman]]: Gotham Knight'' are just effin' enormous, one area seems to be several stories tall.
* The small town of ''[[South Park]]'' even has spacious sewers big enough for the boys (and Mr. Garrison) to walk in when searching for Mr. Hankey in "Chef's Chocolate Salty Balls." Obviously, the presence of a magical talking piece of crap means the "no poop" rule is averted.
** Even ignoring Mr. Hankey, the show is one of very few works to acknowledge the disgusting nature of sewers in general. In one gag, Cartman sneezes on Kyle, who complains that sneezing on others is gross and unsanitary. Cartman responds, "oh, sorry, you wouldn't want to get exposed to germs while you're knee-deep in human feces."
* ''[[Jimmy Two-Shoes]]'': The sewers of [[Crapsack World|Miseryville]] are apparently big enough to house a secret lab for the resident [[Mad Scientist]].
* ''[[Hellboy (Comic Bookcomics)|Hellboy]]: Blood and Iron'': Starts with Hellboy fighting a giant mystic bull robot in a sewer system rivaling a cathedral in size.
** ''It's like a maze down here. A maze of crap.''
* Arlen sewers in ''[[King of the Hill]]'' episode "Serpunt" is big enough to walk on when Dale and Hank hunt down the escaped snake.
* ''[[The Simpsons (Animationanimation)|The Simpsons]]'' episode "Two Bad Neighbors" has walkable sewers running perpendicular to the street when Bart and Homer attempt to sneak into Bush's house.
* ''[[Total Drama World Tour]]'' has one of these in the episode "Broadway Baby". The cast rides ''speed boats'' through it.
* This seems to be the deal with the sewers of Mellowbrook on ''[[Kick Buttowski]]'' as Kick manages to operate them quite well, even with Kendall riding with him on his skateboard. They also appear to host crocodiles or aligators.