Age of Mythology/YMMV: Difference between revisions
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* [[Cult Classic]]:
* [[Franchise Original Sin]]: The ''Tale of the Dragon'' expansion faced some criticism how unbalanced the Chinese were, but many old fans remarked how the game was never really balanced to begin with (especially after ''The Titans'' expansion).
* [[Game Breaker]]:
** Unlocking the Titan gate in the expansion before everyone else turns the rest of the match into a [[Curb Stomp Battle]]. The intention was to have the Titan be the backbone of an invasion force (and Titan-against-Titan battles can go either way), but in a game with only two or three players the first Titan unleashed usually wins. What's annoying is that you can't disable this feature in the options menu.
** Atlanteans on a whole. Let's count, shall we? First off, any one of their units can become a Hero (for a price, although there is a God Power to give you free Heroes that can be used three times). Secondly, their builder unit gathers and builds at three times the normal rate, without needing a drop-off point (allowing you to get more and more resources at a faster rate, and advance in tech quicker). Third, it's possible to get both regenerating heroes and regenerating Myth Units (follow the path of Oranus to do that). Fourth, because they gather and build at three times the normal rate, this ends up with them unleashing the Titan first (it is possible for this to not happen, but there's a very good chance they'll get it first) and thus getting a [[Curb Stomp Battle]] as their regenerating Titan almost single-handedly stomps everybody (though it is possible to beat them, if only by [[Death in All Directions|throwing absolutely everything you have at it]]. Greeks get it the worst because they only get four [[Hero Unit|Hero Units]]) and breaks the other Titan Gates before anybody else gets their Titan. And they get Favor just from existing, where as the others need to do something else first (
*** That said, Atlantean citizens cost about as much as two regular villagers and a norse ox cart, and usually start the game with a single one. Also upgrading units to heroes is very expensive, and doesn't always pay off.
*** Combine this with the effect of the Titans, and it's easy to see why [[Tropers/Morgan Wick|at least one person]] considers the Titan expansion [[Fanon Discontinuity]].
** Deliberately used for the [[Lethal Joke Character|Lazer Bear]], unlocked through the <small>O CANADA</small> cheat. It not only causes huge damage with its laser vision attack, but also travels at such ludicrous speeds that one cannot help but chuckle at it.
* [[Genius Bonus]]: If you look closely at the campaign maps, you'd notice that Atlantis and New Atlantis in the expansion are the Philippine islands of Mindanao and Bohol respectively.
* [[Goddamned Bats]]: Militia. They're weak human infantry who spawn whenever you destroy a building from a Poseidon player. Naturally, later on in the campaign most of the Greek enemies are Poseidon, and you frequently have to chew through dozens of buildings to win a level.
* [[Good Bad Bugs]]: While worshiping Osiris, if you research New Kingdom and use Son of Osiris on the second Pharaoh, the game thinks the Pharaoh died and he will resurrect, which means you can have two pharaohs ''and'' the Son of Osiris!
* [[Mary Sue]]: Arguably, Arkantos. The original campaign is effectively an elaborate [[Crossover Fic]] with Arkantos inserted into the Trojan War (and given the idea for the Trojan Horse) and events in Egyptian and Norse mythologies with Gargarensis' plot interwoven with them. Now read his flavor text. Atlantis' empire was beset by invaders and on the brink of complete collapse until Arkantos showed up and pwned Atlantis' enemies so completely that he starts the campaign with nothing to do. Think maybe the game designers wanted to sell their OC as a legitimate Greek hero and [[Badass]] a little too much? Funnily enough, [[Gameplay and Story Segregation|Arkantos is arguably among the weakest heroes to play in the campaign]], and certainly has the weakest special power of rallying nearby troops to do a little extra damage for a short time.
* [[Most Annoying Sound]]:
** Taunt [[Easter Egg|999]]: "This is... [[RTS]] 3!" while sounding like chipmunks singing. Particularly annoying in Multiplayer games, where [[Troll|Trolls]] will continue to spam it.
** Also, the priest conversion noise (
* [[Narm]]: The first third of ''The Titans'' campaign does not get off to a good start due to the rather questionable vocal performances of the new actors, and even a returning one in the case of Krios. It can be very jarring coming straight from the excellent voice work in the original Fall of the Trident campaign. Luckily Arkantos, Amanra and Ajax appear later to ease some of the pain.
* [[Narm Charm]]: The voice acting in all the campaigns wouldn't be out of place in an old sword-and-sandal B-movie, as such many fans find it a treat to listen to.
* [[The Scrappy]]: Pangu the Chinese Titan was poorly received by people unfamiliar with Chinese mythology, mostly due to its unpolished design.
* [[Special Effects Failure]]: Quite a few of the ''Tale of the Dragon'' models are poorly done, especially the myth units. Even the cinematics for the campaign is bare bones and mostly relied on Greek/Atlantis tilesets to replicate Chinese architecture. That said some fans actually LIKE this for this very fact, feeling it makes the expansion feel more like it came from the game's original release.
* [[That One Boss]]: Ymir the norse titan from the titans campaign, you have to stop him from destroying the villages on his way to your base, but this is difficult because he can easily kill your soldiers and he sends enemies to attack your base many times throughout the mission which makes it very annoying to split troops to stopping Ymir and defending your base, Folstag can stun him with his breath but even so, Ymir makes the mission quite challenging.
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