Alan Wake/YMMV: Difference between revisions

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(Alas, Poor Villain is NOT a YMMV trope)
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** That is, until you realize you can simply run past/dodge them all to the checkpoint outside, but you'd be forgoing the items inside. Although you can simply go back in, lure them outside, kill one, stand under the checkpoint to make them all despawn, then repeat until they're all dead, but that takes a while.
** The [[Bear Trap|Bear Traps]] are typically a minor annoyance. Getting caught in them doesn't do much damage, but you have to button mash your way out of them plus they spawn a Taken next to you that you have to deal with after. A [[No-Gear Level]] covered in bear traps, however? Brutal. Get caught in one, you have no way of fighting the Taken that spawns, so you run away, leading you to get caught in more bear traps since you aren't moving slowly and carefully, which summons more Taken.
* [[Uncanny Valley]]: Multiple reviewers have made note of the somewhat "off" character models in the game, particularly Alice Wake. The poor lip-syncing, particularly in the first few cutscenes, doesn't help matters either.
* [[Villain Decay]]: A minor example. The Taken who has a specific grievance against Wake in the beginning of the game, during the nightmare, and who speaks lucidly, is more intimidating than the ones who randomly shout gibberish based off of their lives.
** It's never quite clear if this is actually a Taken or just a part of Alan's nightmare. It could be intentional decay on Alan's part, remembering the nightmare and making that into what the Taken are, or it could be that this is what the Taken really are but he toned them down in his book. Suffice it to say [[Mind Screw|the game isn't going to explain it]].