All the Tropes Additional Evil Overlord Vows: Difference between revisions

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* You know those things that Firefigters wear that sounds an alarm when they don't move for more than a minute, or fall flat? The mooks should have those too.
* As an alternative to [[Evil Overlord List Cellblock B|fark.com's Rule 19]], I will offer a bounty for the hero's capture. However, it will be made clear that if the capture was a collective effort, then each participant will be well rewarded. It'll be a little pricier, but who cares. With the hero out of the way, I'll have all the money I want. It's an investment.
** In fact, I will set the bounty offer low enough that its only a moderate windfall to an individual... but also make it plain that this amount will be paid to every individual involved in the hero's capturedefeat, be it ten men or ten thousand. While this could potentially be very expensive it is a one-time expense and ultimate victory lies at the other end of the process. It will also be highly effective in ensuring that the hero is positively ''indundated'' in would-be bounty seekers at every hour of the day and night, in horde quantities. Eventually fatigue will kill him if nothing else will.
*** If it was not already obvious, the bounty will be paid only to ''surviving'' members of hero capture teams. One must do what one can to keep expenses reasonable.
* If the setting allows, I will turn myself into a powerful, free-willed undead who can ressurect after being killed again, such as a Lich. This way, I'll just keep coming back. My [[Soul Jar]], will of course, be under heavy guard in an unbreachable room, with doors that only be opened from inside. If possible, I will construct multiple Phylacteries.