All the Tropes Additional Evil Overlord Vows: Difference between revisions

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* I will keep in mind that if my plan is dependent on knowledge that only the hero has, I have screwed up somewhere along the line. I will NOT however, mention that this is the policy, nor will it be implied. I will find someone disposable to say this, as mentioning the words "Take no prisoners" is assured death.
* Alternately I will follow closely to the Geneva Conventions. Enemies will be more likely to surrender if they know they will be well treated. My own troops can take comfort in that should they surrender they will not be falling in to the hands of those whose compatriots they have tortured or executed. Additionally, circumstances allowing, enemy armies may be given the choice to join me, or destroy their arms and return home.
** Historical note: the above reason is why the Geneva Conventions exist in the real-world in the first place. The international community figured out early on that the only way to make people behave even semi-decently in wartime was to point out what benefit was in it for ''them'', specifically, 'if you don't commit atrocities on the enemy then its less likely they'll be atrocious to you, especially if you both sign this treaty'.
* If, for some reason, I do need to take [[The Hero]] alive, I will ensure that he does not pose a threat to me by amputating all his limbs and keeping him in a box.
** Unless I, for some reason, need the hero to keep his limbs. Then I will fill the box with sharp objects and turn off the lights. Guards who can see in infrared or ultraviolet will be used to guard him, and will be equipped with the appropriate flashlights. These guards will also have buttons allowing them to turn on the lights if necessary. The lights will emit only in the visible spectrum and will be very bright. I never said those guards had to see in the visible spectrum.